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March 18th, 2007, 08:37 PM | #1 |
Major Player
Join Date: Jan 2004
Location: Cass Lake MN
Posts: 221
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Setting in and out points in the trimmer
Am I missing something here? I use the trimmer alot - set in and out points - use I and O, and if I do everything in the right order - it always works just fine.
But I like to set an in-point and then play with an out point, and when I do the In point goes away. Or I find an out point - place it, and then look for a nice in point - and again, both points want to go away. WHY?????? Why can you just set an in - or an out - then mess around till you have what you want, and then set the other point??????? I usually make subclips out of everything, and it's so simple to do. But this quirk really makes me nuts. Suggestions? Am I nuts, stupid, or too demanding???? Thanks, Milt |
March 18th, 2007, 09:50 PM | #2 | |
Regular Crew
Join Date: Feb 2007
Location: Western Australia
Posts: 100
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Quote:
I would look around the interface and see if you have something else selected. Otherwise, I have no other suggestion!! Cheers, |
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March 18th, 2007, 10:08 PM | #3 |
Major Player
Join Date: Jan 2004
Location: Cass Lake MN
Posts: 221
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thanks Robert - the process does work. BUT here's where I'm having the issue.
After I've set an in point - I can put in an out point - change my mind - make the piece longer - click a little further and reset the out point, and the IN point stays just fine, and the piece can be chosen. HOWEVER - if you decide that you want to change the IN point - the out point disappears. Set an out point - then try to set an in point, and you don't select anything. The little loop region shows up - but the piece isn't selected - it doesn't turn blue. That's what I'm talking about |
March 18th, 2007, 10:21 PM | #4 |
Inner Circle
Join Date: May 2005
Location: Windsor, ON Canada
Posts: 2,770
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The Loop Region above the timeline is still highlighted though(medium gray for me).
All you have to do is double-click that area and you have your blue highlighted area back again. Kind of a klutzy workaround but it does work. |
March 19th, 2007, 08:16 AM | #5 |
Major Player
Join Date: Jan 2004
Location: Cass Lake MN
Posts: 221
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THANKS a bunch, Mike. yep you are totally right. It does work. Seems strange why it would be set up that way - I never would have guessed that that was what was going on. But there you are. I really appreciate it!
Milt |
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