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May 2nd, 2006, 08:05 AM | #1 |
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Render question
Do you render and save to AVI or a Mpf format when your getting ready to burn a DVD in DVD Architect 3?
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May 2nd, 2006, 08:13 AM | #2 |
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You can do either but you will get slightly better results if you render an MPEG video stream and AC3 audio stream directly from Vegas. Use the DVD Architect MPEG2 templates that Vegas provides.
~jr
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May 3rd, 2006, 11:16 AM | #3 | |
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The Beauty of DVDA & Vegas
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But you shouldn't accept the quality hit by using any other format. jason |
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May 3rd, 2006, 06:20 PM | #4 |
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Could someone explain what DVDA is?
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May 3rd, 2006, 06:27 PM | #5 |
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Alex,
DVDA = (Sony) DVD Architect...at least I hope it does as that's how I've been interpreting it over the last couple of years. |
May 3rd, 2006, 07:58 PM | #6 |
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It's simply much easier to type DVDA instead of the full "DVD Architect". (Plus, you don't need to know how to spell "Architect" :-) )
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May 3rd, 2006, 11:27 PM | #7 |
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Just bear in mind that it's also a porn-industry reference, hence the reason many are loathe to use the "DVDA" moniker. Makes some folks snigger a bit. I tend to use "DVD A" instead, FWIW.
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Douglas Spotted Eagle/Spot Author, producer, composer Certified Sony Vegas Trainer http://www.vasst.com |
May 4th, 2006, 04:25 AM | #8 |
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Yes a very bad choice of acronyms I think.
Aaron |
May 4th, 2006, 07:32 PM | #9 |
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whats wrong wth porn?? ;)
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May 4th, 2006, 09:02 PM | #10 | |
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Quote:
p.s. I think this thread has gone far enough now.
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
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May 4th, 2006, 11:23 PM | #11 |
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I use uncompressed AVI
I've been rendering TV :30's to uncompressed AVI's and then re-rendering out again in DVD architect. This yields a razor sharp output so far as I can tell.
The MPEG streams are compressed and result in less data on the DVD then when I re-render from AVI, so I'm convinced there is more compression if you go straight to MPEG. |
May 5th, 2006, 01:33 AM | #12 | |
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Quote:
Of course there is. You render to DVavi first, you're going to a 4:1:1 sample, and then you render to MPEG from that, and you've got 4:2:0, which means it's really 4:1:0 because it's so starved at encode input. Always render from the timeline to MPEG if you can.
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