September 30th, 2003, 03:05 AM | #1201 |
Major Player
Join Date: Aug 2002
Location: Brooklyn, NY
Posts: 642
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hmmmm..... for me sonicfoundry.com still gives me the screenblast page.
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September 30th, 2003, 03:17 AM | #1202 |
Regular Crew
Join Date: Aug 2003
Location: Perth, Western Australia
Posts: 193
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Try this - they seem to have changed address!
http://www.mediasoftware.sonypictures.com/forums/ShowTopics.asp?ForumID=4 |
September 30th, 2003, 03:19 AM | #1203 |
Regular Crew
Join Date: Sep 2003
Posts: 86
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can vegas export as the original m2t files?
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September 30th, 2003, 03:20 AM | #1204 |
Major Player
Join Date: Aug 2002
Location: Brooklyn, NY
Posts: 642
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ok. got it. thanks peter.
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September 30th, 2003, 04:01 AM | #1205 |
Regular Crew
Join Date: Aug 2003
Location: Perth, Western Australia
Posts: 193
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Vegas seems to just love being used, irrespective of the resolution.
Personally, I like as much space as possible, so on my desktop I use 1280 x 1024, and on the laptop 1600 x 1200. |
September 30th, 2003, 06:35 AM | #1206 |
Trustee
Join Date: Aug 2003
Posts: 1,483
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Dynamic RAM Preview Max in Vegas 4
Hi,
Under OPTIONS/PREFERENCES/VIDEO there is a box to set the amount of RAM "to dedicate for video previews". I really don't understand how this affects how Vegas operates. I've always left it at the default of 16MB. Next to this box, Vegas says the max available with my system is 639MB. Could anyone give me some clarification/guidance regarding selecting an optimal value? Thanks. |
September 30th, 2003, 06:41 AM | #1207 |
Inner Circle
Join Date: Apr 2003
Location: Aus
Posts: 3,884
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yeah basically when u wanna run a full preview of your project which is frame accurate, you can use teh "create dynamic ram preview" which will render the file to ram and play directly from there.
good for testing effects |
September 30th, 2003, 07:20 AM | #1208 |
Sponsor: JET DV
Join Date: Dec 2001
Location: Southern Illinois
Posts: 7,953
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Go ahead and change it to the max available. It won't be used unless you tell it to. But the more you allow the longer the amount of time you can "ram render". For example, with 16 meg, you can ram render a few frames. With 600 meg, you can ram render a few seconds! Do a search in help for "Ram Render"
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September 30th, 2003, 08:11 AM | #1209 |
Wrangler
Join Date: Apr 2003
Location: Philadelphia, PA
Posts: 2,898
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Laptop: 1600x1200
Desktop: 2560x1024 (dual lcd monitors) There's no resolution that Vegas runs at best as it's a desktop application and unlike games it's performance isn't affected by resolution. However much screen real-estate you prefer at the expense of smaller text and dialog boxes. Personally I like high resolutions as my eyes are still young and I can handle the tiny icons and text. |
September 30th, 2003, 08:19 AM | #1210 |
Wrangler
Join Date: Apr 2003
Location: Philadelphia, PA
Posts: 2,898
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What happens when you run out of ram- say you create a selection for 5 minutes and try to ram render that? Will it just stop when it runs out of ram?....Won't using *all* your ram possibly create instability?
Lastly will the dynamic ram preview go to the swap file for space after physical memory is exhausted? |
September 30th, 2003, 08:25 AM | #1211 |
Wrangler
Join Date: Apr 2003
Location: Philadelphia, PA
Posts: 2,898
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How does the Preview Window display video; overlay?
I know Premiere uses video overlay to display the preview window. You can actually open up your graphic card's video overlay settings while in Premiere and adjust the display of the preview window.
How does Vegas display video in the preview window? Primary Surface, not overlay? I ask because I recently have been having problems with video shearing/tearing in games and during pans in the preview window in Vegas. I enable V-sync in my direct 3d options which solved the problem in all my games. However I still get the video tearing during lots of movement and pans in my preview window when viewing it at full size (both in Preview, and Full-Quality modes). That is the reason which leads me to believe Vegas doesn't utilize video overlay- if it had the video shearing/tearing should have ceased. Anyone have any input regarding this issue? |
September 30th, 2003, 09:28 AM | #1213 |
Regular Crew
Join Date: Jul 2003
Location: Osceola,IN
Posts: 62
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Lisa,
I ordered Vegas+DVD on Sunday after downloading the demo version and playing with it on SD clips over the weekend. I almost purchased the software directly from Sonic Foundry (Sony now) but prior to pressing submit on web order form for I checked a few prices from 3rd party software vendors. I was pleasantly surprised when I found I could purchase the +DVD version for less than the price of the download Vegas only version. The demo version allows you to do most anything except load and edit HD Streams so considering thats what I was after that was kind of a downer. There seems to be some confusion in regards to if any conversions must be performed on the file prior to editing so until I have the software in hand I will not be able to answer any of your questions. The software should be in later today so hopefully I will be able to answer some of your questions first hand. I have never worked with NLE software prior do trying out the demo with the exception of the very lame software that came with the camera and a brief trial of Adobe Premiere. I was very impressed with what you can do with very little training. I could actually be at a slight advantage on training with the program because my lack experiencing made it easy because I had no predetermined ideas on the way that tasks are performed. Performance using demo version on SD is outstanding hopefully the same will be true with the HD stream files. Every task with out exception except final rendering were performed with out delay effortlessly. The PC I am using is a fairly powerful unit with a 3.0 Ghz P4, 800 Mhz FSB, 1 Gb of dual channel 400 Mhz DDR ram and a 7200 rpm SATA hard drive. I am looking forward to the using the software and will report back on my efforts. Mike
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September 30th, 2003, 11:35 AM | #1215 |
Wrangler
Join Date: Apr 2003
Location: Philadelphia, PA
Posts: 2,898
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I know it's just that I don't always like having my camera out with all the wires. I only connect the camera for external monitor view for color correction.
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