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April 15th, 2006, 04:54 PM | #31 |
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The only place I see any flicker is on hand held pans after they are de-interlaced (this includes slow pans) that seems to be a trouble spot for deinterlacers unless you can play around with the motion blur parameters (like with Twixtor for AE).
There is a Reduce Interlace Flicker Switch in Vegas, but I don't know if it would apply to progressive timelines even if the original was interlaced.
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April 15th, 2006, 05:47 PM | #32 |
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Jeff, are you converting to 24p when you're seeing these pans?
It's probably not because of the deinterlacing -- it's because of the frame rate conversion. When you shoot 24p, you have to pan sloooooowly or you'll end up with a motion stutter. A quicker pan in 60i may look fine, but when you convert to 24p, you'll end up with the same stutter you would have had if you had shot 24p to start with.
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April 15th, 2006, 11:35 PM | #33 |
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Right. Only once the footage gets to 24p do pans start get touchy. What I don't get is that pans that are faster and shot on film still seem to look better than what I can get with deinterlacing. The jerky effect is minimized if I use the FieldsKit pluging for AE to convert to 60p (2 frames per field) and then convert to 24p with some motion blur.
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April 16th, 2006, 05:06 AM | #34 | ||
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Hi David,
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I have my own theory on this (which nobody has ever passed an opinion on) and the theory is this: Vegas de-interlaces a file - using the de-interlace method selected - whenever it feels it needs to and then 're-interlaces' the file to produce the desired output. This may sound strange but think about it - HDV is interlaced, upper field first and PAL DV is interlaced, bottom field first so I can understand that by converting HDV to PAL DV you are changing the field order which is a no-no and I can understand why you would get interlace flicker (particularly when there is movement) BUT why then does the setting of the de-interlace method even come into play in this scenario. In other words (if my theory is wrong) I should get a PAL DV file that is interlaced, bottom field first, with much interlace flicker (because I am effectively changing the field order) if I rendered with the de-interlace method set to none (which is in fact the result) but I should get the SAME result even if de-interlace method is set to blend or interpolate BECAUSE at no point have I instructed Vegas to de-interlace my footage! Any thoughts on this? Either the above or the Vegas de-interlace method is ALSO used when you for some or the other reason are swapping fields / changing the field order for whatever reason (and again the only explanation for this would be if Vegas first de-interlaces the original footage and then re-interlaces depending on whether or not you are trying to create an interlaced file with a different field order). Just another bit of useless (useful) information: If you allow the Sony FX1E to convert HDV to PAL DV the output file size is almost identical (as a matter of fact it is slightly larger) to the same .m2t file captured from the FX1E and converted using Vegas to PAL DV with the de-interlace method set to blend fields. Interpolate fields creates a much smaller file. From this I can only assume that you are getting the same or possibly even better quality HDV to DV conversion when the camera does the conversion and of course take only a fraction of the time it takes to convert a HDV tape to DV using Vegas. Regards, Dale. |
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April 16th, 2006, 08:05 AM | #35 | |
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Are you disabling resample? A trick to getting faster pans to look more smooth when shooting 24 fps is to follow an object -- like a walking person -- keeping the object constant in the frame. The background still strobes, but you don't notice because you're following the object.
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April 16th, 2006, 08:20 AM | #36 | ||||
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April 16th, 2006, 10:03 AM | #37 | |
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Keeping the center of attention anchored in a pan is a cool tip, thanks. I do a lot of landscape work which is where I often run into trouble. That and handheld shots. Is there away to affect motion blur outside of the project settings in Vegas? Oh, this probably goes without saying for deinterlace projects, but I alway shoot with a shutter speed of 60 (ntsc footage).
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April 16th, 2006, 11:22 AM | #38 |
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Smart resample is fine, but be sure that your project deinterlace method is "interpolate."
Also, which pulldown scheme are you adding? If you're adding 2-3-3-2 pulldown and try to watch it, it's going to have a more pronounced stutter than 2-3 pulldown. Keep an eye on that.
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April 18th, 2006, 12:59 AM | #39 |
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I render with the DVD Mpeg2 template for 24p that inserts the 2-3 pulldown.
I had the best luck when I deinterlaced with fields kit to 60p and then brought the resulting footage into a Vegas 24p project for final rendering with smart resample set to blend and motion blur set to guassian. Have not tried the interpolate yet, but I will on my next pass which will be use Magic Bullet for the deinterlace.
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April 18th, 2006, 05:19 AM | #40 |
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For best results, what you really ought to do, Jeff, is convert your footage to 24p before you edit (using 2-3-3-2 pulldown), then edit the converted files on a 24p timeline.
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April 18th, 2006, 04:37 PM | #41 |
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yeah next time I will. But this is a feature length project that I have been editing for the past 2 years. Anyway, I showed a 24p version from DVD at the San Francisco Film Arts Foundation on Saturday and I was very pleased with the results. Some people thought it looked like 16mm which I took as a completment. I hope they were not expecting 35 from dv...
Thanks for everyones help here, the look really came out nice.
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May 31st, 2006, 12:40 PM | #42 | ||||||
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This isn't just Vegas, either.. other programs I've used seem to behave in a way that fits the model I'm suggesting. Quote:
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-Dave
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