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Old April 9th, 2013, 09:13 AM   #1
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Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Is Vegas able to work with these formats from the Blackmagic Cinema Production 4k camera?
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Old April 9th, 2013, 11:29 PM   #2
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

I don't know about Cinema DNG, but Vegas can read ProRes files provided that you installed ProRes codecs http://support.apple.com/downloads/A..._0_for_Windows
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Old April 10th, 2013, 01:35 AM   #3
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Yes, ProRes drops in no problem at all. I'd be curious as to whether anyone has found a way to work with DNG, though.
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Old April 10th, 2013, 02:19 AM   #4
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Watch out, ProRes in Vegas is reliant on a 32bit (not 64bit) based plug-in architecture in Sony Vegas so you cannot (I repeat, cannot) do a full length cut using Vegas. If Vegas has too many clips loaded, you will be presented with black frames, or the plug-in will crash (not Vegas, the plug-in) and all clips will go black. That can sink an entire production.

I'm never going back to the nightmare of editing a full length show with ProRes in Vegas. DNxHD also doesn't fare well in Vegas neither. MP4, AVCHD, and MPEG-2 are what I find works most stable in Vegas.
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Old April 10th, 2013, 03:44 AM   #5
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Interesting, I've not had any trouble with Prores in Vegas and have done a few projects about an hour plus.
But, doing a wedding ATM with Cineform clips and having to restart Vegas over and over because of black/offline clips.
Not trying to argue the point in any way, just reporting my experiences.
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Old April 10th, 2013, 07:58 AM   #6
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Quote:
Originally Posted by Jack Zhang View Post
Watch out, ProRes in Vegas is reliant on a 32bit (not 64bit) based plug-in architecture in Sony Vegas so you cannot (I repeat, cannot) do a full length cut using Vegas. If Vegas has too many clips loaded, you will be presented with black frames, or the plug-in will crash (not Vegas, the plug-in) and all clips will go black. That can sink an entire production.

I'm never going back to the nightmare of editing a full length show with ProRes in Vegas. DNxHD also doesn't fare well in Vegas neither. MP4, AVCHD, and MPEG-2 are what I find works most stable in Vegas.
I've never tried it, as I use either AVCHD or HDV, but isn't there a free Avid DNxHD codec? If you load that does Vegas play with the files better?
At home I use Vegas, but at I work I use Premiere and I seen posts about loading the Avid code for Premiere.
Just wondering.
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Old April 10th, 2013, 06:54 PM   #7
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Quote:
Originally Posted by Jack Zhang View Post
Watch out, ProRes in Vegas is reliant on a 32bit (not 64bit) based plug-in architecture in Sony Vegas so you cannot (I repeat, cannot) do a full length cut using Vegas. If Vegas has too many clips loaded, you will be presented with black frames, or the plug-in will crash (not Vegas, the plug-in) and all clips will go black. That can sink an entire production.

I'm never going back to the nightmare of editing a full length show with ProRes in Vegas. DNxHD also doesn't fare well in Vegas neither. MP4, AVCHD, and MPEG-2 are what I find works most stable in Vegas.
What plug-in is crashing Vegas? Quicktime? DirectX? Or the grading plug-in chain?
Thanks
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Old April 10th, 2013, 06:56 PM   #8
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Quote:
Originally Posted by David Stoneburner View Post
I've never tried it, as I use either AVCHD or HDV, but isn't there a free Avid DNxHD codec? If you load that does Vegas play with the files better?
At home I use Vegas, but at I work I use Premiere and I seen posts about loading the Avid code for Premiere.
Just wondering.
I use Vegas Pro 12 64-bit, and Avid DNxHD codec works without any problems for me. You do have to have Quicktime installed as well, and yes the DNxHD codec is free.
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Old April 10th, 2013, 09:32 PM   #9
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

The latest version of the Avid DNxHD codec is at Avid QuickTime Codecs LE 2.3.8

A tutorial on using it in Vegas is at Avid DNxHD Template for Vegas Pro
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Old April 13th, 2013, 02:56 AM   #10
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

Remember, it is still using a 32bit based plug-in to import the footage even for DNxHD. I cannot guarantee longer productions would hold up on one timeline. You will have to split longer productions into multiple project files.
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Old April 13th, 2013, 09:15 AM   #11
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

I am just beginning to use BMCC in Vegas but have only done short things. I have edited Prores directly on time line and it does fine. But typical projects have been no more than 15 minutes. I have had no black frame issues.
R
Ive also used Resolve and converted footage after an application of a LUT to a Cineform Quicktime file. I am not sure if I have that available through Resolve as part of their licensing or its there as a codec because I own Cineform too. I have not found option to convert to a Cineform avi in Resolve, though in the old Cineform conversion utility, I can convert the prores to Cineform avis
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Old April 14th, 2013, 10:17 AM   #12
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

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Originally Posted by Jack Zhang View Post
Remember, it is still using a 32bit based plug-in to import the footage even for DNxHD. I cannot guarantee longer productions would hold up on one timeline. You will have to split longer productions into multiple project files.

Jack, how long is ''longer''?
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Old April 14th, 2013, 11:07 AM   #13
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

If you have a very high number of clips and lots of cuts, I would not make a sequence longer than 10 minutes. (AKA 1 Act, ending your sequence at the commercial break) If you're loading a lower number of clips, you can go up to 30mins. An hour long sequence under normal editing circumstances is not going to be stable with non-native codecs in Vegas.

HDV, AVCHD, H.264 (MP4 and some MOVs) and XDCAM are what I know run stable in Vegas. A good way to tell if a plug-in is 32bit is to check your FileIOSurrogate process to see if it is eating up memory. Do not let that surpass 1GB as it is a 32bit process. Those native codecs use Vegas itself which (on most of your machines) should be 64bit.
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Old April 14th, 2013, 05:59 PM   #14
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Re: Vegas Pro 12 and Apple ProRes422 and CinemaDNG RAW

I dropped 32 clips of DNxHD 1080/60p totaling about 2 hours onto the time line, started cutting them, drag and dropping them, moving them around, playing them with live video scopes and for me V12 is not breaking a sweat. It scarcely seems even slowed down. I opened up Windows resource monitor, FileIOSurrogate.exe shows Commit (KB) 149,680, 87 threads, 6 cpu, vegas120.exe is 426,068 (KB), the system is using 30% physical memory. This is all on a Dell laptop i7 running 64 bit windows 7 and nvidia gt555m.
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