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January 30th, 2012, 08:42 PM | #1 |
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Working with H.264
I converted the h.264 file into a m2t file so I can work with it peacefully in vegas. Now when I'm done doing whatever I needed i swap back the file to the original h.264. My final destination will go to either vimeo and blu ray disc. Is there anything I missed in working with these files? I know there are plug ins to work with these file natively but will this also work? Thanks!
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January 30th, 2012, 09:51 PM | #2 |
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Re: Working with H.264
were the original files giving you a problem? (seems pointless transcoding to m2t and then back again?)
i always use .mxf as a transcode. m2t is a highly compressed format
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January 30th, 2012, 11:10 PM | #3 |
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Re: Working with H.264
Yes, Vegas 9e hard to edit h.264 natively.
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January 31st, 2012, 10:53 AM | #4 |
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Re: Working with H.264
I agree with Leslie.
Fred, you might try transcoding your h.264 to MXF (which Vegas loves), then, at the end, just take your MXF out to final. There should be no need to substitute the h.264 back on the timeline for final render.
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January 31st, 2012, 04:20 PM | #5 |
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Re: Working with H.264
Can you show me where about to get to MXF. I have 9e. Then with that mfx go straight to avc to BR disc? I won't get a loss of quality? Thanks
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January 31st, 2012, 05:23 PM | #6 |
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Re: Working with H.264
I don't think I have 9e currently loaded anywhere.
For 10 (should be the same for 9): Use Match Media Settings in the Project Properties to make sure project properties match your source footage (you're already doing this, right?) Render As Type: Sony MXF Template: Should come up with an appropriate template, such as HD EX or HD422. HD EX will be fine unless you're planning heavy efx work or keying. Match the size, framerate, and i/p to your original footage, eg. HD EX 1920x1080-60i. If there's an = sign in front of a template, that means that Vegas thinks it is a good choice. That's right. There should be no visible quality loss.
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January 31st, 2012, 06:07 PM | #7 | |
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Re: Working with H.264
Quote:
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