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June 26th, 2011, 02:39 PM | #16 |
Major Player
Join Date: Nov 2003
Location: Sweden
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Re: Final Cut Pro X vs Vegas 10 features
In another thread Brian Drysdale wrote "It sounds like Apple put out this underdeveloped version out to show they're actaully doing something to prevent people moving over to the other NLE systems, which now seem to have been listening to editors who use the programs."
FCPx product managers have contributed to this post in NY Times which clears up a whole lot of stuff... "In 10 years of writing Times columns, I’ve never encountered anything quite like this." David Pouge Professional Video Editors Weigh In on Final Cut Pro X - NYTimes.com /magnus
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Magnus Helander, Crossmediageek on G+ Last edited by Magnus Helander; June 26th, 2011 at 02:48 PM. Reason: Added quote from David Pouge |
February 26th, 2012, 02:16 AM | #17 |
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Join Date: Feb 2006
Location: Belfast, UK
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Re: Final Cut Pro X vs Vegas 10 features
In the end, professional editors will make selection decisions on how a NLE handles their requirements for the productions they work on. If it doesn't, there are quite a few other NLE options out there.
All NLE's seem to be a work in progress, although, looking at the latest updates, perhaps FCP X was released a year early. Perhaps there were internal pressures for Apple doing this. Releasing a product too early can really knock it back and interestingly Editshare seem to be holding back in pushing out the non beta version of the revamped Lightworks until they're satisfied. As an editing friend said to me "all NLE basically do the same thing, they use the same principle as cutting film in a synchroniser". |
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