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Old June 2nd, 2011, 03:23 AM   #1
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speed up realtime effects in vegas 10

Hello I'm working with a laptop (win) and used sony vegas pro 10 and I do to correct color of Magic Bullet Looks and NewBlue so I need to speed up realtime effects I want to tell me ways to help.
thanks
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Old June 2nd, 2011, 03:36 AM   #2
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Re: speed up realtime effects in vegas 10

what laptop? specs please.....
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Old June 2nd, 2011, 05:09 AM   #3
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Re: speed up realtime effects in vegas 10

Mohammed, Magic Bullet is very slow on any computer, especially a laptop. This is a common problem. There is nothing you can do to make it go faster.

Best thing is to be patient, or use NewBlue effects.
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Old June 4th, 2011, 05:10 AM   #4
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Re: speed up realtime effects in vegas 10

Quote:
Originally Posted by Mohammed Al-Saber View Post
Hello I'm working with a laptop (win) and used sony vegas pro 10 and I do to correct color of Magic Bullet Looks and NewBlue so I need to speed up realtime effects I want to tell me ways to help.
thanks
I am researching what helps me in this topic
And it saddens me that the company does not support matrox sony vegas pro 10 for Render speed and realtime effects
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Old June 4th, 2011, 08:01 AM   #5
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Re: speed up realtime effects in vegas 10

Yes, it's too bad.

I stopped using magic bullet, it is too time consuming.
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Old June 4th, 2011, 08:32 AM   #6
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Re: speed up realtime effects in vegas 10

The philosophy behind Vegas being software-only is that they wanted to keep it lean and able to run well on pretty much any hardware.
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Old June 5th, 2011, 12:09 AM   #7
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Re: speed up realtime effects in vegas 10

David,Jeff,Leslie and all,
Do you find that supports realtime for Sony Vegas at Cineform
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Old June 5th, 2011, 12:28 AM   #8
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Re: speed up realtime effects in vegas 10

Cineform's Firstlight give footage instantaneous treatment and .lut application. Essentially its like setting your camera for a certain shooting setting after the fact.
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Old June 5th, 2011, 12:55 AM   #9
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Re: speed up realtime effects in vegas 10

can't really comment since i don't use cineform. when necessary i've always used sony's .mxf instead. it stands up to what i need to do without a problem.

since i no longer use mb (10d/64bit only), can't comment, other than when i did use them they were a real render bender.

in all honesty i think if your working in hdv / avchd upwards then, unless you buy an overpriced 'gaming' laptop, you're always going to suffer realtime previewing.

that said, it's the only hang-up i really have with vegas - it's continued use of vfw
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