|
|||||||||
|
Thread Tools | Search this Thread |
January 4th, 2011, 10:45 AM | #16 |
Sponsor: JET DV
Join Date: Dec 2001
Location: Southern Illinois
Posts: 7,953
|
I just started up Vegas Pro 10.0b 64-bit and the "available RAM" for ram previews is 2,814 Meg on my 4 Gig system so it's accessing roughly 3 Gig of my 4Gig. I'm sure the number would be higher if I had more RAM. I don't see why a program such as that would help on the 64-bit version of Vegas Pro. Now the 32-bit version running on a 64-bit OS, I can see it increasing the number.
Looking through it again, I can see that it mentions the possibility of updating 32-bit dlls accessed by the 64-bit app but for 64-bit apps, it is NOT needed as they can already access more than 2 Gig.
__________________
Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
January 4th, 2011, 01:18 PM | #17 |
Trustee
Join Date: Oct 2009
Location: Rhinelander, WI
Posts: 1,258
|
|
January 4th, 2011, 01:28 PM | #18 |
Inner Circle
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
|
I have 12 GB of ram and Vegas uses only about 2-3 GB. I just don't think of Vegas as using much ram.
__________________
"The horror of what I saw on the timeline cannot be described." |
January 9th, 2011, 02:17 AM | #19 | |
Join Date: Dec 2010
Location: Western Australia
Posts: 576
|
Quote:
Yes I noticed a considerable difference when rendering, especially in that I don't get the low memory notice anymore. I did ask a local computer specialist about whether I should add more RAM, but they said 4GB which I have is more than enough for HD editing and rendering. So in essence, give it a whirl buddy. |
|
January 9th, 2011, 02:18 AM | #20 | |
Join Date: Dec 2010
Location: Western Australia
Posts: 576
|
Quote:
|
|
January 9th, 2011, 03:27 AM | #21 |
Inner Circle
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
|
Lee, I've never had problems rendering or a low memory notice(Yet). If it doesn't increase speed or timline performance it would be meaningless for me to play with it. Thanks for your reply.
__________________
"The horror of what I saw on the timeline cannot be described." |
January 9th, 2011, 07:06 AM | #22 |
Join Date: Dec 2010
Location: Western Australia
Posts: 576
|
Speed would be determined by how powerful your PC is.
|
January 9th, 2011, 08:33 AM | #23 |
Inner Circle
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
|
So unless someone has issues with crashing, there is no benefit or reason to messing with increasing the amount of memory Vegas utilizes, is there?
__________________
"The horror of what I saw on the timeline cannot be described." |
January 9th, 2011, 03:31 PM | #24 | |
Regular Crew
Join Date: Jul 2010
Location: London, ON
Posts: 175
|
Quote:
That being said, having it enabled doesn't appear to cause any issues. There have been a fair number of people with it enabled and no extra curious behaviour reported that I'm aware of. The important things are to get all the EXEs LMA set (the vegas EXE and FilIOSurrogate), and if you're on 32bit Windows, do the boot modification. Some places suggest fixing the DLLs also, but that is nonsense. I also noticed when I had the demo version of Pro 10, that there was still a 32bit FileIOSurrogate. No doubt, it was to facilitate opening up videos where only a 32bit codec exists, but I think that even on a 64bit install, setting the LMA on that file might help with some codecs.
__________________
CraigL |
|
January 10th, 2011, 03:52 AM | #25 |
Join Date: Dec 2010
Location: Western Australia
Posts: 576
|
What's interesting is when I went to adjust Vegas 10 and increased its capability, I also have Pro 9 installed as well, and went to increase that but it was already done by default!
|
| ||||||
|
|