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September 26th, 2010, 05:32 PM | #1 |
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16+ Hours to render three minutes of footage
So I'm editing together a short film and I want to send one of the actors what I got so far and I'm right at the three minute mark. I out to render out as a MOV file at 1920X1080 HD, it's been rendering for 42 minutes all ready and it's stuck at 0%, the estimated time is at 17 hours and counting, I'm looking at my CPU and it's not moving, has it crashed or is really taking this long to render? How can I make this faster?
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September 26th, 2010, 05:50 PM | #2 |
Inner Circle
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Location: Perth, Western Australia
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Hi Eduardo
You can shut it down cos it ain't gonna render!!! It happened to me once when there was an error during the edit and the render sat at 0%....something is not right with the setup..with me I had a volume slider set to infinity and amazingly enough that caused the render to halt!! (but nothing in the form of error messages!!) What will the actor what your 3 min segment on???? computer??? If so maybe render it to something easy like MP4 and pop it onto YouTube ??? or just send the MP4 file. Try a quick render using the Sony AVC render setting and choose the 1280x720 preset Chris |
September 26th, 2010, 08:39 PM | #3 |
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I've tried a few different settings, same problem
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September 26th, 2010, 10:42 PM | #4 |
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Is this a new problem or are you new to Vegas? What has been your past rendering times?
Just wondering if it's an install problem. |
September 27th, 2010, 12:57 AM | #5 |
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I've been using vegas for years but I just upgraded to AVCHD from Mini DV so I'm not sure how to optomize vegas for the format
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September 27th, 2010, 07:39 AM | #6 |
Inner Circle
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It might help if we had a few more details???
What camera are you creating the AVCHD on ??? What computer and which version of Vegas??? It could be a single problem above or all three!!! To give you an idea I shoot on Panasonic and the MTS files import nicely in Vegas 9 and rendering down to MPEG2 on my little DuoCore takes roughly 8 minutes per minute on footage on the timeline....if you do the same with the HD file transcoded to DV-AVI it will render a 5 minutes clip in about 2 minutes where the MTS file takes nearly an hour!! List some specs and I'm sure someone can help!! Chris |
September 27th, 2010, 02:32 PM | #7 |
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It's a sony HDR XR500
The computer is a custom build 2.4 GHZ Quad Core processor 4 Gigs DDR2 Rams 500 GB SATA HDD 640 MB VRAM Windows 7 64-Bit Running Vegas 9.0 64- bit I'm rendering the clips independantly to MOV files (3 MBPS) and I'll render back out to MTS when it's all finished, hope that'll work |
September 27th, 2010, 03:55 PM | #8 |
Inner Circle
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Why are you rendering to MOV?
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September 27th, 2010, 05:30 PM | #9 |
Major Player
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What's your Dynamic RAM preview memory set to?
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September 27th, 2010, 11:18 PM | #10 |
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3 Gigs
And I honestly have no reason why I chose MOV I just did |
September 28th, 2010, 05:20 AM | #11 |
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Change dynamic RAM preview to something low, such as 350MB, which is the default for Vegas 8.1. That will probably fix your problem. Also, the default number of rendering threads is 16.
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September 28th, 2010, 07:01 AM | #12 |
Inner Circle
Join Date: May 2005
Location: Windsor, ON Canada
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If you're sending the actor something for review purposes, use the "Internet 16:9 HD 30p" Template found under the "Sony AVC (*.mp4, *.m2ts, *.avc) Save as type".
Customize it as desired. Quality is excellent, the file size is small and the render should be pretty quick. Note: this render template is available in Pro 9 only. Last edited by Mike Kujbida; September 28th, 2010 at 10:16 AM. |
September 28th, 2010, 08:29 AM | #13 |
Inner Circle
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Here's a screenshot of what I was talking about.
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September 28th, 2010, 09:42 AM | #14 |
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Just throwing this out there, it's unlikely the cause of the problem, but how many effects do you have applied to the clip?
Some times when Vegas reaches the point in a clip with a large effect/amount of effects it will slow down drastically and temporarily display a misleading render time, usually tripled or more, until the effect is rendered and the ETA returns to normal. |
September 28th, 2010, 11:36 AM | #15 |
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