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May 15th, 2010, 12:23 PM | #1 |
Major Player
Join Date: Aug 2005
Posts: 421
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9.0e will not work with Magic Bullets Looks, Mojo, HD
It will not work with Magic Bullets!
I upgraded to 9.0e and to my surprise the system "stopped" working with MB Looks; in 8.0 and 9.0 b,c,d it was working in real time when MB filters were applied but not anymore with 9.0e; preview went down to 4-6 fps and I have two graphics cards in SLI configuration (8800 GTS 640MB each). My system is very powerful with i7 CPU (OC'd to 3.4MHz and 12 GB DDR3). What happened Sony people; what have you "improved"??? I uploaded newest software from Red Giant - Mojo but it will not work either (although it was working nicely in 9.0 b,c,d... P.S. I uploaded newest drivers from Nvidia but it didn't help. |
May 16th, 2010, 01:15 AM | #2 |
Old Boot
Join Date: Aug 2002
Location: London UK
Posts: 3,633
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For Magic Bullet, repro-ed here too.
I need to allow at least 10>15 loop plays to get to 25fps, and that's using the "Adjust size and Quality . . " setting for previewing. Grazie |
May 20th, 2010, 12:47 AM | #3 |
Inner Circle
Join Date: Dec 2003
Location: Hampshire, UK
Posts: 2,237
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Anyone heard anything further from Red Giant/Sony about this? It's a bit of a showstopper for some people.
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May 24th, 2010, 07:54 AM | #4 |
Regular Crew
Join Date: Jan 2003
Location: Orlando, FL
Posts: 186
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I've upgraded a desktop and laptop to 9.0e, and MB Mojo seems to work fine on both machines. Both machines operate on Win 7 (64-bit).
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May 24th, 2010, 01:28 PM | #5 |
Major Player
Join Date: Feb 2008
Location: Voorheesville, NY
Posts: 433
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At least you guys can get MBL to work somewhat. When I use it, I get an OGL error in LooksBuilder. I posted something on their message board about MBL 1.4 (newest version) and Vegas Pro 9, but other than someone with a similar issue, I received no good ideas.
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May 27th, 2010, 01:52 AM | #6 |
Regular Crew
Join Date: Apr 2008
Location: Echuca, Victoria, Australiamate
Posts: 179
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I was happy as a pig in mud with Vegas 9c. Then I installed 9D and it was a severe problem. The first issue was the preview window was showing frasmes from a PREVIOUS project. Then cutting footy for the news, it kept crashing as I was cutting out the whip pans.
In the end I uninstalled 9d, and reloaded 9c from scratch. A friend of mine had just downloaded and installed 9e, and I was about to do the same when he said hold off, as it was taking ages to load cineform files, and FRAPS captures of microsofts flight sim. It took seven hours to load up. As soon as he removed the FRAPS captures, the one hour docco loaded in 15 seconds. Make no mistake, vegas 9 a to c is brilliant, and worth every single cent. But there IS something wrong with versions d and e. Ben |
May 27th, 2010, 08:58 AM | #7 |
Inner Circle
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
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I'm having the best luck with version e...I'm loving it, better than all previous versions of 9 for me. I don't use MB any longer, threw it in the trash long ago...I've switched to NewBlue...MB is too glitchy and takes to long too render. Magic Bullet has some very nice looks, but it is not worth the trouble for me.
On the other hand, I've not seen a single post about NewBlue not working...it is bullet proof...very good stuff. |
May 29th, 2010, 11:49 AM | #8 |
Inner Circle
Join Date: Jun 2005
Location: Saskatchewan
Posts: 3,048
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Jeff,
good to hear about 9e. I have not used 9 in ages. are you in 32 or 64 world, or both?? I just downloaded e in 32 bit and will give it a try this week on an event I am working on this week. How is it doing in cineform? Dale
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DATS ALL FOLKS Dale W. Guthormsen |
May 29th, 2010, 01:46 PM | #9 |
Inner Circle
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
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Dale, I'm using 64 bit only. I discovered after some issues, it is best for me to use one or the other, but not both 32 bit and 64 bit. I've only got 64 bit installed. I don't use cineform, so I can't comment on that...
BTW, regarding MB, I had said it was too glitchy. I was wrong to say that. It always worked for me fine, just ridiculous render times. I used the term glitchy in terms of what I had seen others going through with it, and the fact it wouldn't work with 64 bit Vegas. It is a marvelous program, and I still miss a couple of settings I used a lot, but I'm living without it just fine. |
May 31st, 2010, 03:10 AM | #10 |
Major Player
Join Date: May 2005
Location: Sydney, Australia
Posts: 320
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Sadly Red Giant don't seem to be too interested in Vegas enough to create 64bit versions of their plugins. They made sure all their plugins were updated to work with the 64bit CS5 apps, but Vegas, no time soon.
All I can suggest is writing to them about it which I've already done a couple of times. Hit up Stu @ ProLost - ProLost Blog while you're at it. Hopefully if they get enough people asking for it they'll eventually wake up and realise how much money they're leaving on the table by not releasing 64bit versions.
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June 1st, 2010, 06:22 AM | #11 |
Regular Crew
Join Date: Jan 2003
Location: Orlando, FL
Posts: 186
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Dale,
Vegas 9.0e and Cineform are working great on my Sony I-7 laptop and my Dell desktop (both running Win 7 64-bit). And again, MB Mojo seems to be operating normally. Brad |
June 1st, 2010, 12:25 PM | #12 |
Major Player
Join Date: Feb 2008
Location: Voorheesville, NY
Posts: 433
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Note: The OGL error that I previously noted with MB LooksBuilder has disappeared, using the new beta nVidia video driver, version 257.15.
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