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February 19th, 2006, 02:48 PM | #511 |
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Vegas to DVD architect
I've done a lot of projects in vegas (6) recently and rendered an ntsc mpeg video stream (this comes out as .m2v) and an ac3 file and brought them into DVD architect (3). I then add the chapter points in architect, make the menu, and burn. This works fine, but does anyone know any time saving methods?
The big one would be if there was a way to set some markers in vegas as chapter points to be remembered in architect. This would be way better for me because I bring in video by the chapters from DVD, line them up and then make my edits. It would be a lot simpler to put markers there than having to right down time code and then go frame by frame and find them in architect. Also, since I'm pulling these in by the old vob and ac3 files to edit, do I still have to render new mpegs and ac3's or is there a way to send some kind of edl to architect and let it use my vegas timeline for the main movie file? These projects are for a local tv talk show who sells their shows to viewers. They had an old editor who made some cheesy looking dvd menus and there were some products that they no longer sell. My job is to re-edit the video, deleting some product offers, adding in new ones, and making a new menu, sometimes keeping parts of the old menu (contact information). The chapter points usually stay around the same basic part of the show, but at a few minutes ahead or behind. |
February 19th, 2006, 05:27 PM | #512 |
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DSE...
Thanks for the tips...I was trying to capture HDV instead of DV...so of course V6 couldn't find the #$#@ device! As usual, it's the "little things" that make life unpredictable :) Regards - David |
February 19th, 2006, 05:35 PM | #513 |
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Thanks! NM
nm
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February 19th, 2006, 08:51 PM | #514 | ||
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Quote:
Quote:
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
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February 20th, 2006, 03:17 AM | #515 | |
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Quote:
As to levels: I would not let the highest peak exceed -2dB, that leaves you with some headroom. Set a limiter or compressor on the master bus. You would like to keep your dialog levels below that peak level, or it will be kinda loud. And make sure that the dialog track is evenly compressed so nothing sticks out too much. I like the Waves Ultramaximizer+ but Sony's Wave Hammer will do the trick. Try different levels for the dialog and listen to it both on a TV set and in a home theatre environment. Many movies keep the dialog around -12dB, but that's generally a little low for TV audiences. As to levels of sound effects, ambience and music, all that really works is to try and listen. 3. Always keep uncompressed projects. Burn backups to data-DVD:s for safety. Then export smaller portions to MPEG-2 and see if they're ok. When you're satisfied, export the entire project. Good luck/lycka till! Finn |
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February 20th, 2006, 12:10 PM | #516 |
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Vegas & Codecs
How do tell Vegas which DV codec to use ? I have the mainconcept DV codec installed but don't know how to get vegas to use it. I have unticked the "ignore 3rd party codec" check box, but I can't tell from anywhere which codec it will pick up. What I did notice was that when that box is unchecked, text overlays result in a sudden brightness change at the end of the overlay, which doesn't happen when the box is checked.
I have had problems with Vegas & levels between Combustion renders and Vegas renders. Vegas seems to render everything darker, so I assume it is working at different ire levels or something. I am in PAL land so if anyone knows the best way to set vegas up for PAL then please advise. I would like as "lossless" as possible between compositing app & vegas, but still using the DV codec (hence mainconcept). |
February 20th, 2006, 12:20 PM | #517 |
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you can instruct Vegas about which codec to use when rendering by hitting the "Custom" button and in the video tab, select the codec you want. If you're rendering an intermediate for Combustion, I'd use uncompressed instead.
Keep in mind that Combustion is set up for 0-255 whereas the Vegas codec is 16-235. You'll want to use setup on the render from combustion.
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February 20th, 2006, 01:23 PM | #518 |
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Vegas DV25 codec maps 16-235rgb ... combustion mapping depends on the codec you choose but in general it is set up for 0-255 mapping using 8 bit clips and 0-1000 something with higher bit codec's ....
combustion will default to use microsofts dv codec which maps 0-255rgb .. in combustion you can choose to render using the mainconcepts dv codec ( same in vegas) .. i think mains codec maps 0-255?? i use combiustion. if the section is short i render out of vegas uncompressed avi/qt .. if long then i render out using the microcosm codec ( $$ - you buy it) .. i render the same back out of combustion then drop uncompressed rendered clips back into Vegas TL |
February 20th, 2006, 02:03 PM | #519 |
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Vegas 6 boxed vs. download
I am looking to upgrade my copy of Vegas 4 to 6 and I was wondering if the boxed version has some extra stuff (namely: manuals and other extras)
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February 20th, 2006, 02:22 PM | #520 |
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The box (most likely "envelope" but NO box) will have a quick start guide (NOT the full manual) and few other pieces of paper (some ads and the serial numbers, etc...). For the full manual, you have a PDF file (which many have taken to a "quick print" location to get printed) and/or the help file.
Even if you DO get the media shipped to you, ignore the programs on the CD's and download and install the most current update anyway. There *may* be a few "extras" on the CD. I don't know the contents of the shipping CDs.
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February 20th, 2006, 02:28 PM | #521 |
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Ok, got it!
I went through this exercise a while back to fix differences between Combustion & Vegas. Having changed everything to widescreen I forgot to setup my templates to use the right codec (and forgot how to change it!), but all sorted now! Why the difference in levels though ? is 16-235 generally used for NTSC and 0-255 for PAL? Why/when would you use one over the other? |
February 20th, 2006, 05:30 PM | #522 |
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Hi Edward,
Thanks for the info. I think I will go ahead and purchase the "enveloped" version instead :-)
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February 20th, 2006, 07:53 PM | #523 |
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It Won't save templates when printing to tape
Now when I print to tape, and click the custom button, I can set all the correct parameters for the codec I want etc, but when I click ok, it goes back to the template screen and selects NTSC template, and doesn;t appear to have saved the one I just created.
It all worked for normal rendering and for pre-rendering, but not for printing to tape. |
February 20th, 2006, 10:58 PM | #524 |
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Looking for a decent "old movie" projector flicker
Not too impressed with the one that comes with
Vegas, in Film Effects. Looking for something more steady and rythmic. Anyone know of any plugins, other than the one with Magic Bullet? |
February 20th, 2006, 11:10 PM | #525 |
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DV records video as Y' Cb Cr.
The Y' is the luma component, which approximates brightness. Think of it as black and white. Cb and Cr handle color. The legal range for 8bit Y' values is 16-235. Maximum black is at 16, maximum white at 235. The rest is dedicated for over/undershoot of the signal, and 1 of the codes (0) is reserved for something else (sync pulses I think). So that's where the 16-235 comes from. Both PAL and NTSC are like this. To be more correct, digital video formats for PAL and NTSC markets are like this (PAL and NTSC are analog video encoding schemes, and not digital formats). 2- The DV codecs mentioned need to convert from Y' Cb Cr to RGB. Going with 16-235: Helps to avoid rounding error on the conversion back to Y' Cb Cr. Some DV cameras record stuff in the 235-255 range (referred to as "superwhites). They provide an additional 0.3+ stops of exposure. The material has the video knee applied to it, which compromises hue/saturation to provide additional highlight detail / stops of exposure. A codec that decodes to 0-255 will clip this information right off the bat. Lets you put superwhites and superblacks onto tape... i.e. if you want to record SMPTE color bars properly. Going with 0-255: These are the proper levels for display on a computer monitor. Computer monitors see black level at 0 (not 16), and white level at 255 (not 235). DV decoded to studio RGB will look wrong on a computer monitor. Is easier to code filters for. Many filters are coded to work in 0-255, even many of Vegas' filters. I hope that answers your questions Declan. My preference is to stick with the default Sony DV codec. |
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