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November 5th, 2009, 06:14 PM | #1 |
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What is this Artifacting and How Do I Avoid It?
Can someone please explain to this dunce the nature and cause of the blocky and color artifacts that are in my frame grab below? Obviously, it is a high motion scene. The boy's red shirt, his gray arm sleeve, and the man's exposed forearm in the background all show these artifacts.
This is how I generated the frame grab: 1. Source footage = 1440x1080 60i HDV (from Canon XH-A1).Other potentially informative notes: A. I also deinterlaced the source HDV clip in Cineform Neoscene by checking the appropriate box. I have no idea how Neoscene deinterlaces.(A) - (C) gave exactly the same visual result as my original attempt in Vegas. This leads me to believe that the artifacts are not caused by my XH-A1 or any of the software I mentioned, but rather relate (somehow) to the deinterlacing itself. The artifacts are noticeable in high motion scenes, as in the frame grab, but (hardly) noticeable in mostly static scenes, i.e., those with little motion. So, am I doing something "wrong," or do I have to live with the artifacts because they are an inevitable consequence of what I'm trying to do (60i -> 60p)? Thanks! Steve |
November 5th, 2009, 10:39 PM | #2 |
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I don't see anything beyond normal video compression artifacts. Get used to some of that stuff. But don't worry; clients really don't tend to see it if the content is good.
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November 6th, 2009, 05:24 AM | #3 | |
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November 6th, 2009, 07:18 AM | #4 | |
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Issue #2, you are shooting interlaced. This means you are recording half-frames in the already stressed HDV format. Issue #3, 60i translates to 30p. So as soon as you say you want 60p, the computer must guess at creating an extra 30 frames per second with relatively little information to go on (interlaced HDV). Essentially, you are creating the worst of all scenarios to try to accomplish what you want.
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November 6th, 2009, 08:24 AM | #5 |
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Issue #3, 60i translates to 30p. So as soon as you say you want 60p, the computer must guess at creating an extra 30 frames per second with relatively little information to go on (interlaced HDV).
Interlace records an odd or even field every 60th sec ( NTSC) so to go to 30P the computer still has to make up ALL the 30P images. It is unfortunate that the convention says 60i is 30 frames since this doesn't mean 30P, just that two fields are needed for a frame and 60 divided by two is 30 . The odd and even fields are not from the same time they are 60th sec apart so there is always half the vertical information missing whatever the final progressive frame rate will be. The computer always has to interpolate to create the progressive frame. This is why its better to start with progressive recording if that's what is needed. Simplistically the 30P frames from a 60i source may be thought of as full frames halfway in time between the odd and even fields but held for 30th sec. To do this correctly the computer has to interpolate over several frames or strange judder may be induced. Other than the amount of storage the same action is needed to go to 60P and several DVD players do this as well as some of the high frame rate TV's. OPPO BDP-83 Blu-ray Disc Player To the main question. Vdub seems to have the best conversion so I would use the source HDV video( not Cineform) first in Vdub to get a deinterlaced source file. Then see how that performs. Ron Evans |
November 6th, 2009, 08:40 AM | #6 |
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Yes Ron, thanks for the clarification. I suppose what I meant was that if you take a 60i file into a deinterlacer, it's going to give you back a 30p file, not a 60p file.
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November 6th, 2009, 09:11 AM | #7 |
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Ron, Perrone: many thanks for the helpful replies. I had a hunch at the outset that I was headed up a steep hill to begin with, so to speak.
The slo-mo tutorial that I was following instructed to shoot in the highest frame rate possible (e.g., 60i for "most" camcorders) and, perhaps unwisely, I did just that. The whole idea was to (1) generate progressive frames from interlaced source footage and (2) apply a velocity envelope with smart resampling then and render out the slo-mo clip in progressive. In retrospect, especially since deinterlaced "60i" = 30p, I wonder if I could achieve better end results by simply shooting in 30p (available on the XHA1) to begin with and use that in my slo-mo workflow. That is, eliminate my step (1) above and simply apply velocity envelopes to 30p source footage. Is this the point where I smack my palm to my forehead? Steve |
November 6th, 2009, 11:25 AM | #8 |
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Steven,
The advice you read is seen often. The idea behind it is that 60i gives more temporal information to work with. Essentially, you are getting information updated more frequently than if you simply used 30p, even if it is not complete information. There is some merit to that. So, let me ask this. Do you need to deinterlace the footage? Why not take the 60i footage straight into the timeline, and add a velocity envelope to it? Why deinterlace it at all? I am unsure what the results would be, but I'd certainly try it. You may also want to go look at the three newest videos on my Youtube page, as they are all slo-mo examples done from progressive footage. YouTube - perroneford's Channel
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November 6th, 2009, 12:47 PM | #9 | |||
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I have not tried placing onto my 24p timeline, and adding a velocity envelope to, my 60i source. I think the steps I followed were designed to get as close as possible to sharp 60p before adding a velocity envelope. If you're interested, I followed Method 2 here. Quote:
Steve |
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November 6th, 2009, 01:42 PM | #10 |
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I belive I just dropped the clip onto Vegas, stretched the event, disabled resample, and rendered out. Nothing tricky. I think I did one in Virtualdub also, but don't remember the workflow.
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November 6th, 2009, 02:01 PM | #11 | |
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November 6th, 2009, 07:20 PM | #12 |
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I believe it was 30p. I'd have to check the source to know for sure.
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