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September 30th, 2009, 01:34 AM | #1 |
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corrupt .veg file Vegas 9b - wont open
Hi there
I have had an issue today with a project file not opening up and saying "an error occurred whilst loading the project file. The file is most likely corrupted or of an unknown format". I have tried the bak up file and reinstalling vegas but no joy. The problem with using the bak up is there was nothing in the timeline. I had spent about 10 hours creating sub clips out of files so only had media bins set up...a bit annoying as now I have to start again. I have scanned the net but not seen any posts with a similar issue. The only thing I have done differently in this project is save without anything in timeline and I also was using the 'speed rate' adjuster in the bottom left corner a bit in order to speed up listening to the interviews (lots of them!) Anyone had this happen, know of a fix or the likely cause, and hopefully something I can do to prevent this happening again? Thanks Jamie |
September 30th, 2009, 01:52 AM | #2 |
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What is the file type on the timeline?
I've had this happed, but related to Magic Bullet. Vegas wouldn't let me open the project, so I renamed the MB.dll to another name and then could at least open the project. Are you using any FX or plugins? If so, try remaning the .dll file and see if it will open. |
September 30th, 2009, 02:19 AM | #3 |
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Hi James
Nothing on timeline (editing SDV 16x9 Mpeg2 files) No, there werent any plug-ins loaded. Thanks Jamie |
September 30th, 2009, 03:04 AM | #4 |
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Just another thought as I am re-doing the work is that I have been making several subclips occasionaly from the one video clip as they address several topics so need to go in several bins. This wouldnt be confusing Vegas I hope?
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September 30th, 2009, 05:15 AM | #5 |
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Wild guess only so please ignore.
Maybe try opening each of the files with another viewer like Windows media player or start a new project and importing the vision files one by one and playing it in the preview monitor screen until one possibly defective file stops media player or sends Vegas insane. Are your subclips actually new video files or preview renders which are created as new files and planted somewhere else? If one of the previews is damaged, it might be confusing things. I had this happen with Premiere Pro 2 with a munted SI2K file which got made when someone hung a toe in a power cable and stopped the camera. Once I found the file and took it out of the batch, all was happy again. I used a repair utility on the corrupt file and that came good too. |
September 30th, 2009, 06:22 AM | #6 |
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Once again, this is a case where saving fairly frequently and to NEW file names would have been very useful. Instead of doing File - Save every 10 minutes or so, do a File - Save As and change the file name! If you're on the Pro version, my Auto Save script can do that for you automatically appending the date/time to the file name. Always good to have extra VEG files.
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
September 30th, 2009, 06:24 AM | #7 | |
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Quote:
Its my understanding that no actual new video file is created for a subclip, just a 'pointer' to the part of the original video clip. I wish there had been as I would at least have been able to find them on the PC! Thats the frustrating part..all the work I did creating subclips was lost as Im assuming all the information on the media bins etc would have been stored in the veg file. Ive always found Vegas to be a very very reliable piece of software so hope this is just a 'one off'. Id hate to have my confidence too shaken in vegas as I rely on it so much in my work. Guess I'll go back to Vegas 8 if it happens again. Thanks Jamie |
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September 30th, 2009, 06:29 AM | #8 | |
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Quote:
I will check out your auto save script as it may be very handy! Thanks Jamie |
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September 30th, 2009, 06:59 AM | #9 |
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September 30th, 2009, 07:00 AM | #10 |
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It shouldn't need to recreate the peak file once it's created. I've seen it do that when switching versions but not from the opening the SAME VEG file. It seems odd that it would want to create the peak files each time the file is opened.
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
September 30th, 2009, 07:30 AM | #11 | |
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Quote:
Cheers Jamie |
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September 30th, 2009, 08:24 AM | #12 |
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Are they peak files (.sfk)? Or are they more like .sfap0 files?
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
September 30th, 2009, 09:00 AM | #13 |
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They are all SFK files.
I think because I am creating lots of 'subclips', when the second instance of Vegas is opened and the project file is using the same clips (and subclips) as the project in the first instance of Vegas, it creates sfk files for any new subclips I have created so theres a peak file available for each project. The sfk files are not 'whole clip' peak files, they are mainly subclip files as there are some long numbers in the file name which Im assuming points to the frame number in the original video file where the subclip come from. |
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