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April 20th, 2005, 06:09 PM | #16 |
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anyone have a link to the downlaod??
everytime i go there, its asking for my Credit card number |
April 20th, 2005, 09:48 PM | #17 |
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April 25th, 2005, 03:37 AM | #18 |
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Also see the following threads on the Sony Vegas board on performance issues
and a "fix" for hyperthreading processors: http://mediasoftware.sonypictures.co...lies=26&Page=0 http://mediasoftware.sonypictures.co...lies=16&Page=1
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April 25th, 2005, 08:37 AM | #19 | |
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Quote:
Thanks Rob. I thought my post had been hijacked into oblivion. Anyway- yeah, I read those posts. The first one just spins my head and question the reasoning behind posting that without a layman's explanation. The other just suggests reducing the thread count- which I already tried before posting this thread in the first place. I suppose I should be more upset at Sony for false advertisement than my Vegas "not working". Apparently it IS working but isn't seeing this "increased rendering performance" they touted heavily. Out of respect for the users they should remove "HT" in their sentence about "Increased performance for Dual core, HT, and Dual processor machines". It's very misleading. One of the Sony reps admitted that Vegas 6 will only show marginal improvement with HT and sometimes even marginal decrease in performance depending on what's being rendered. I appreaciate their honesty but am a bit frustrated with their use of false advertisement for Vegas 6 in regards to HT performance gains. |
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April 26th, 2005, 02:44 AM | #20 |
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I can imagine your frustrated if you buy something for that reason (also).
The first article is very technical. Their main point (I can follow it since I am a programmer myself) is that the time it will take to render your project is dependent on a lot more then most people might think. And as logicially as it sounds it really depends on the slowest component in your system. So you may have a screaming processor, but if you have an old harddisk that is slow it may slow your whole rendering down (depending on the project complexity as well, ie, how many tracks with footage and what kind of footage etc.). Glen, where do you find the most troubles when rendering? Is it due to lots of tracks/effects or is it to an output format like MPEG-2?
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April 26th, 2005, 05:52 AM | #21 |
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I Did a Render Test...
After reading this thread I, too, timed several clip renders and frankly, I am amazed at their speed. I am using Vegas 6 and, of course, just applied the 6.0a upgrade from the Sony website.
A 34 second clip rendered interlaced took about 15 seconds. That same clip, rendered progressive, took 27 seconds. That same clip with a title applied rendered interlaced took 29 seconds. Maybe I'm crazy but render times less than the clip length sounds good to me.If I am off the mark please elighten me. I don't have the experience most of you guys do. I am using a P4 3.0 Ghz computer with 2 GB of ram and the page file set to 0.
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April 26th, 2005, 07:07 AM | #22 | |
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Quote:
The only tests I did so far were simply rendering source footage (untouched) to MPG2 and DV-AVI. I never tried rendering clips with effects yet. |
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April 26th, 2005, 07:08 AM | #23 | |
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Quote:
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April 26th, 2005, 07:16 AM | #24 |
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The idea to set it to 0 is that if you have enough RAM the computer should
not need to swap out. By not giving it the oppertunity to do so it might increase performance, however, you run the risk of not being able to do something if you actually do run out of memory (depending on what programs you run [at the same time] and what you do in them together with a large amount of ram this might not happen). It is weird indeed that 6 would be slower than 5 on the same stuff and on the same machine. BUT, as the first document tells, the rendering system has been change, and it does say that this may give you some performance penalties under certain circumstances (especially on single processor machines). You "pay" an overhead for the more advanced multi-threading machine (there is overhead to switch from thread to thread and to send information between the threads etc.), this overhead should be small, especially on multi-processor machines, but it is measurable. And as you have found out, it may be a bit more on a single processor machine. However, Sony's team may be futher optimizing the program, so who knows what might come in the near future. The reason I was asking for what you where doing is that if you where doing a lot of tracks and/or effects a rendering farm might help you out. However, the "problem" seems to be in your MPEG-2 rendering. Personally I do not find that a problem, but in your case you may want to look for a faster MPEG-2 encoder (with good quality)? TMPGEnc might be faster (you can try a demo) for example (I'm pretty sure it is/was at least), it is quite cheap as well.
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April 26th, 2005, 08:53 AM | #25 |
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Glen and Rob:
Rob hit the nail on the head about running out of physical RAM and not being able to do something. One time (and just one time only so I think it was a temporary glitch) Vegas would not let me render and gave me a pop up screen advising me that I ran out of RAM and to increase page file space.
I am thinking of buying two more gigs of ram to increase my ram to 4 gigs. However, I hesitate only in that I wonder if I am throwing away money if I decide to buy a new computer which, by the way, will be a custom, self build job. I am sick and tired of buying brand name computers that use proprietary software that can only be used on that machine and that fills it up with useless nonsense that slows down your editing programs. But that is another heated mater that is sure to get people's blood boiling.
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April 26th, 2005, 11:18 AM | #26 | |
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April 26th, 2005, 11:35 AM | #27 |
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Glen:
I'm moderately computer literate. I can configure software, tweak this, replace that no problem. However, you make building my own from scratch sound a bit more complicated that my expertise can handle. Funny thing you mention Alienware. Just before I bought my Gateway 700 XL, I saw an Alienware ad with a pretty tricked out box. And I got to thinking: This is too good to be true. Remember how many people didn't take Vegas seriously? Well, I kinda felt the same about a computer that had an alien head on it's logo. Does Alienware have a good rep when it comes to video editing and powerful, up to date components?
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April 26th, 2005, 06:15 PM | #28 | |
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Do you read Maximum PC. Most Alienware machines are using all the parts from the 9 and 10 from their reviews. They are also very cutting edge- they had SLI before Nvidia had it! If a new mobo hits the market and it's rated as the top in it's class- go check Alienware.com, and notice what mobo they are using for their Area 51 model. lol They update constantly. You don't always have to go with the case that has an Alien head on the front. Go to their webpage and click "Creative/Professional". |
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April 26th, 2005, 06:29 PM | #29 |
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I'll throw in my KUDOS for DVline... I bought my system from them three years ago... rock solid and liftime free tech support.
DVline.com as long as you're looking at turnkeys. |
April 26th, 2005, 07:00 PM | #30 |
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If you know what parts you want, you can get a local computer shop to assemble it or get it assembled at an online vendor like monarchcomputers.com. The only thing cheaper than Monarch is a self-assembled computer (maybe $100 cheaper) or a Dell/do-it-yourself machine (Dell's base systems are cheap, upgrades very overpriced), which can get a lot cheaper but only for base/mid-range stuff.
Check out resellerratings.com... big OEMs like Dell/HP/Sony have abysmal ratings, alienware is ok, monarch voodoo and falcon have excellent ratings. Big name companies like Alienware, Voodoo, and Falcon are all overpriced. The computers aren't really all that better functionally, while they are overpriced. All computers are pretty much the same speed if you put the same parts in. There aren't really any good speed tweaks to speed up your system other than overclocking (I've tried). Overclocking *does work* but your system can be unstable even if you test it with prime95. Another tweak that does work is to run 4 sticks of double banked memory (this information applies to 865/875 Intel chipset only, and is getting outdated because you may want the newer Intel chipsets). It makes things a few percent faster, which is neglible. Don't get 4 double banked sticks for AMD64, because that info doesn't apply and may lead to problems. Realistically, just upgrade your computer often and make sure it is free of configuration errors. When you buy it, get the right parts. Ask people on forums like this what parts work together for the editing program you want to use. |
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