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December 2nd, 2005, 08:30 AM | #1291 |
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To be honest, using 3d track motion will affect the rendering of the ENTIRE timeline - not just where it's used. I would take that one small section and make it its own project. Do what you need, render it out, and then put the rendered version back in the original project.
In lieu of rendering, you could also use nested VEG files in Vegas 6.
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
December 2nd, 2005, 08:58 AM | #1292 |
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Are you rendering 16:9 HDV to 4:3 SD? (you didn’t say) I render my HDV to DV Widescreen (1.2121 pixel aspect) and everything looks fine at 720x480 retaining the complete 16:9 image and correctly letterboxing in 4:3.
At 704x480 what is your pixel aspect ratio? If it’s 0.9091 you are going the wrong way and loosing resolution. Try 720x480 with a PAR of 1.2121. ~jr
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December 2nd, 2005, 09:08 AM | #1293 |
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If by "transfer" you mean print-to-tape, Vegas should not have a problem with printing m2t files from any PC that can already capture m2t files. If your PC can capture and print DV then it can capture and print HDV. This is because the transfer rate is the same for HDV as it is for DV (13GB/hr).
Your PC's ability to preview HDV has nothing to do with printing to tape. The print is a digital copy of the file back to tape (just like a file transfer). It has more to do with hard drive throughput than anything else. ~jr
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December 2nd, 2005, 10:00 AM | #1294 |
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Yes Edward...the 3D feature isn't as simple to utilize as pan and crop, and you're right of course...last night I created a cool opening scene using 3d features...imported the veg file into the main project...the nesting feature is awsome...never used it before...
thank you very much for your input...and you too Gary and Don.... |
December 2nd, 2005, 10:59 AM | #1295 |
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Greg,
Thanks for the info. Vegas is a very good audio editor in itself. In fact it is known for it's ability as an audio editor. I have done numerous multitrack audio projects in it but haven't needed to use loops until now. I'm sure it can handle the loops if I can find someone out there how can help me get them to the timeline. Thanks, Tery |
December 2nd, 2005, 01:09 PM | #1296 |
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Audio only capture
I am trying to capture audio from a device, direct to Vegas 6. I have plugged the line out of the recorder, to the line in on my sound card. I can hear the audio from my PC speakers, (with or without Vegas open) but in Vegas, when I arm a track for recording, I am not getting anything on the meter, or when I try to record.
I changed the default setting in the audio options from Microsoft Sound Mapper to my Sound Blaster Live (no other options are available for change) I have the most current sound card driver. I can record and monitor audio in vegas if I plug into the mic input, but the recorder line out, is only a headphone jack, and it is too hot. When I try the line in on the sound card, there is nothing. Any ideas? |
December 2nd, 2005, 01:50 PM | #1297 |
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In the preferences in Vegas, you must pick the proper sound devices. You must also pick the proper input for the track itself. Make sure all the various settings are pointing to the correct input.
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Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
December 2nd, 2005, 02:15 PM | #1298 |
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Thanks, I found a PC setting in the control panel under Sounds, where there was a record setting and the default device was Microphone. I switched it there and it seems to work great.
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December 2nd, 2005, 07:27 PM | #1299 |
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So should I use a .m2t file from a DVD-R to print to the FX1 via Vegas? (DVD has no fragmentation)
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December 2nd, 2005, 07:34 PM | #1300 | |
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Quote:
It is highly, highly unlikely that your DVD drive can sustain the throughput to print HDV to HDV tape, coming off of a DVD. Copy the files to a hard drive, THEN print to HDV tape via Vegas or CineForm.
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December 2nd, 2005, 10:31 PM | #1301 |
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How do you ripple multiple tracks
I need to add some shots to a mostly finished project but I have to have all the related tracks move together so to keep text and PIPs on other tracks in their proper places. How do I do that?
Thanks, Tery |
December 2nd, 2005, 10:49 PM | #1302 |
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you can do it in a couple of different ways but usually what I do is highlite the top track press shift and highlite the bottom track (this will highlite everything in between) then right click to select events to the end and you can move them forward or backward on the time line and keep everything together OR you can highlite the events as above and press G to group those events and move them.
Rememer control Z is your friend (in case theres an OOOPPPS and you need to go back to the original) Don |
December 2nd, 2005, 11:03 PM | #1303 |
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I'm rendering to SD widescreen.
Here's another way to say what I mean: If you start a standard SD 720x480 widescreen project and you import a HDV clip, then you go to the pan/crop window, right click and select "match output", it will crop a little off the top and bottom. If you change the dimentions to 704x480 then right click and select "match output", the frame will remain unchanged. In both cases the aspect ratio is a standard DV widescreen 1.2121. Obviously there is no 704x480 DV codec setting, but this size is an option when you render straight to mpeg (which I do anyway in order to get the improved colorspace). |
December 2nd, 2005, 11:27 PM | #1304 |
Tourist
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I installed SP2 and now everything seems to work. Thank-you for the help.
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December 3rd, 2005, 04:02 AM | #1305 | |
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Quote:
Have a look at http://mmb.mediachance.com/index.html /magnus
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Magnus Helander, Crossmediageek on G+ |
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