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What Happens in Vegas...
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Old February 9th, 2005, 07:27 PM   #496
 
Join Date: Jan 2004
Location: Stockton, UT
Posts: 5,648
NYC Vegas users

On Monday, March 7th, we're holding a B&H/VASST open house/preview session for the "Now Hear This" training event being held at the New Yorker Hotel on the following day.
After the open house, the NYVUG will be holding their meeting. The meeting will be held in the New Yorker Hotel.

For any of you not in the NYC area that would like to attend the "Now Hear This" audio for video event, B&H is subsidizing the cost of the event so it's only $50.00 for a full day of audio for video training, presented by the VASST team. If you want more information on the agenda for the training day;

http://www.vasst.com/mailers/NHT_Agenda.htm will get you there.
Monday night 5:30-7:00- Free preview/social/training
Monday night 7:30-9:00- New York Vegas Users Group Meeting
2 special presents @ Vegas Users Group meeting.
a: HDV presentation w/new Sony Z1U camera, shooting, editing, delivering
b: Editing techniques, tools, plugins for Sony Vegas 5

$50.00 for the full day training.
Tuesday All Day 9:00-5:00
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http://www.vasst.com
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Old February 9th, 2005, 07:28 PM   #497
 
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Location: Stockton, UT
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They are not totally integrated at this particular time, but you can ingest with the Decklink tools, and output via the Decklink tools while working in Vegas.
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Old February 9th, 2005, 09:57 PM   #498
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Join Date: Mar 2004
Location: Redding, California
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Spot,

Does this means you'd have to render your timeline to an uncompressed avi or quicktime and then export that via Decklink tools?

How does Vegas perform when working with 10bit uncompressed video files? (I think this is the highest quality SD setting for the blackmagic codec) Can Vegas still slice and dice like it does with DV footage, or does it lag a bit when working with such large files?

thanks
-jesse
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Old February 9th, 2005, 10:53 PM   #499
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Join Date: Aug 2003
Location: Montreal , Canada
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Try this:


www.yousendit.com

If your uncompressed file doesn't go beoynd 1go you can upload it there and download it from there too .... this will cost you 0$

Pretty nifty site , use it while it lasts.

Phil
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Old February 9th, 2005, 11:36 PM   #500
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Auto-levels plug-in

Thought some of you might be interested in some video tests I did using the auto-levels plug-in.

Click here to see the results.
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Old February 10th, 2005, 08:47 AM   #501
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Location: Visalia, CA
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I use auto levels from time to time. My concerns with it are that in VERY low light, the levels add a ton of noise that some folks don't like and has a tendancy to flicker when lighting changes even a little.

That said, I had a reception where the lighting was pretty much candles only and had to use to auto levels just to bring out the speeches and didn't get any complaints.
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Old February 10th, 2005, 08:49 AM   #502
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NICE....
VERY nice.. just what we needed in Vegas too

thank you so much youve saved me ALOT of time :)
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Old February 10th, 2005, 12:02 PM   #503
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Join Date: Aug 2003
Location: Durham, NC
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Veggie Toolkit 2.0 available with new enhanced Batch Rendering

Veggie Toolkit Version 2.0 is now available for download and purchase.

Version 2.0 features extensive enhancements to MultiRender, making it the most extensive and flexible batch rendering and media conversion tool available for Vegas. Media Manager (was Clip Logger) adds additional clip import and media pool export functions and media file management tools. The new Relinker tool quickly searchs and replaces offline media without unnecessary prompting.

New MultiRender features include:

- Search multiple folders for projects or media files (including wildcards)
- Batch conversion of media files
- Save and restore settings via presets
- Use any marker type as the selection to render
- Select multiple selections in a project
- Select multiple render templates per source
- Render fixed length segments for web delivery
- Add leader/trailer using generated media or media files at render time
- Add master video effects at render time
- Incremental rendering of long form projects
- Render history with status and elapsed render time
- Drag and drop support
- Import/Export of presets including merging presets
- Add jobs to queue while background rendering

Try the free, 15 day, fully functional trial version to see how the Veggie Toolkit can save you time and effort.

Randall Campbell
www.peachrock.com
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Old February 10th, 2005, 07:44 PM   #504
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Adi,

maybe this? (a am not vegas expert)

did you checked the frame rate? is the frame rate of this animation same as in project?
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Old February 10th, 2005, 11:00 PM   #505
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Location: Oakland,CA
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What DV Codec to use in Vegas ?

Hello !

In Vegas you can select to use Vegas DV codec or Microsoft DV Codec ( The one included in DirectX )

Which one would you suggest to use ?

Below are XL2 color bar captures:

Vegas DV Codec:
http://home.comcast.net/~chalbers/vegas_color.png

MS DV Codec:
http://home.comcast.net/~chalbers/ms_color.png

From looking at it I would say Vegas is better, but I'd like some input with reasons on which one to use.

Thanks !
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Old February 10th, 2005, 11:34 PM   #506
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From the color bar captures, it looks like Vegas is handling 7.5IRE setup correctly while the combination of Vegas + MS DV codec is not. If you want to use the MS DV codec (why?), then I think there's a fix for it.

2- Why the MS bars are wrong:
Look at the three tall dark rectangular boxes to the bottom right. They are the pluge bars.

On a computer monitor, you should see three bars.
On a television, you should see just the bar to the right. The other two bars should be black with no discernable line between them.
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Old February 10th, 2005, 11:57 PM   #507
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So Vegas codec it is then ! :-)
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Old February 11th, 2005, 12:33 AM   #508
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To be specific, when you do a Firewire capture, you are merely transferring data from the camcorder to the hard drive. There is NO codec involved in the transfer process. The video has already been encoded to DV format in the camcorder before it's written to tape. Technically, it is probably more accurate to call it a transfer instead of a capture.

Now, a DV codec is involved for decoding the steam off the hard drive for playback and displayed on the preview window on the computer monitor. It's also used for encoding whenever the original footage is modified in any way, like adding a title, filter or a transition. This requires that the original footage is decoded, modified and encoded back to DV. The Vegas DV codec is the best looking DV codec I have ever tested and the Microsoft DV codec is about the worst. There is absolutely NO reason to use the Microsoft DV codec in Vegas. EVER.

John
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Old February 11th, 2005, 02:10 AM   #509
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Join Date: Feb 2005
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Still do not understand this 25p to 24p concept

Ok, so if I have 25p from PAL footage and want to convert to 24p I can just slow the footage down inside Vegas or FCP.

But then it is still in PAL format, right?

What is the actual workflow from PAL footage to 24p and then delivering on DVD to an NTSC market?

I have performed a search and read all the posts but still do not understand this concept.

Please help, thanks.
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Old February 11th, 2005, 02:19 AM   #510
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Excalibur tally light box to thick...

Love the Excalibur plugin, but -- how can I make the blue tally light box that surrounds each pip smaller (by default)? It's too thick and takes up too much space within the frame...

Thanks --
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