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May 28th, 2010, 09:22 AM | #16 | |
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Some experimentation is necessary to find the proper frequencies but this isn't hard to do. |
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May 28th, 2010, 09:44 AM | #17 |
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That's probably more correct technically, but in my experience not sufficient if the internet is the intended output, or if the voice EQ is adjusted to emphasize the high end. Your friend's formula is appropriate for mixing music where the voice would "sit" in a mix, while shelving the entire high end is more effective for letting the voice dominate a track, such as in dialogue or a commercial.
BTW, if the internet is the intended output, I always check the final mix on a pair of cheap computer speakers as that's what it's likely to be heard on. |
May 30th, 2010, 10:12 AM | #18 | |
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May 30th, 2010, 11:53 AM | #19 |
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Ducking is when you use the side chain of a compressor to lower levels when a specific frequency range is present such as that of a voice. You can simulate the effect manually in Vegas9 by creating a loop region and pulling down that segment of the audio volume envelope. Either way, one track "ducks" below another, and yes it's a standard audio term that's been used for years. You can hear it on numerous TV commercials.
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