|
|||||||||
|
Thread Tools | Search this Thread |
January 27th, 2009, 10:21 AM | #1 |
Major Player
Join Date: Aug 2005
Posts: 421
|
Quad core rendering in Vegas
I use quad core processor but when I render video, task manager show me that all of my processors are working on 30-40% usage. Why???
|
January 27th, 2009, 12:13 PM | #2 |
Regular Crew
Join Date: Mar 2008
Location: Chanhassen MN
Posts: 30
|
Wow! My first attempt at an answer in this forum. It is my understanding that different codecs utilize the cores differently. I typically always output mp2 using BR template, and my Q6000 will show all 4 cores at peak levels.
Perhaps an indication of the codec involved would help identify why? |
January 27th, 2009, 12:29 PM | #3 |
Major Player
Join Date: Aug 2005
Posts: 421
|
I try different codecs different hard drives and there is no significant difference; that's why I am so confused
|
January 27th, 2009, 12:31 PM | #4 |
Regular Crew
Join Date: Mar 2008
Location: Chanhassen MN
Posts: 30
|
I am not at my system right now, but there IS a Project Setting or Prefernence to specify the max. number of rendering threads.
|
January 27th, 2009, 01:11 PM | #5 |
Major Player
Join Date: Aug 2005
Posts: 421
|
I'd appreciate if you could later point me to that setting
|
January 27th, 2009, 01:27 PM | #6 |
Regular Crew
Join Date: Mar 2008
Location: Chanhassen MN
Posts: 30
|
This thread gives more detail then I could .....
Why is CPU not going for 100%? - The Digital Video Information Network |
January 27th, 2009, 01:32 PM | #7 |
Inner Circle
Join Date: Jun 2005
Location: Cincinnati, OH
Posts: 8,425
|
This is not a new question, and has been beat to death in here previously. This is not an issue, as I recall. You don't want your cores pegging at a high number, if I remember correctly.
|
January 28th, 2009, 03:17 AM | #8 |
Regular Crew
Join Date: Nov 2006
Location: london UK
Posts: 170
|
Certain filters do not support multi core rendering. For instance if you apply Mike Crash's noise reduction filter CPU usage will only be 25-30% when rendering. Also make sure dynamic ram is not set to 0.
__________________
www.springproductions.co.uk |
January 28th, 2009, 11:03 AM | #9 |
Inner Circle
Join Date: Jun 2005
Location: Saskatchewan
Posts: 3,048
|
Good afternoon,
What would you set yoour dynamic ram for if your computer is primarily an editing machine?? curiously, how does one use the blu ray template and burn mp2??
__________________
DATS ALL FOLKS Dale W. Guthormsen |
January 28th, 2009, 12:36 PM | #10 |
Inner Circle
Join Date: May 2005
Location: Windsor, ON Canada
Posts: 2,770
|
Dale, I'm running a QX6700 quad core and, unless I want to do a RAM render, I leave it at the default of 128 and 4 threads.
|
January 28th, 2009, 10:35 PM | #11 | |
Regular Crew
Join Date: Mar 2008
Location: Chanhassen MN
Posts: 30
|
Quote:
Most all my capture is 1440x1080 HDV files. From the Tools->BurnDisk->Blu-ray disk, select Video format: <i>mainConcept MPEG-2</i> and Video template: <i>Blu-ray 1440x1080-60i, 25Mbps.</i> I use Sony PS3 for playback. |
|
January 28th, 2009, 10:41 PM | #12 |
Regular Crew
Join Date: Mar 2008
Location: Chanhassen MN
Posts: 30
|
|
January 29th, 2009, 01:34 AM | #13 | |
Inner Circle
Join Date: Dec 2003
Location: Hampshire, UK
Posts: 2,237
|
Quote:
Now, has anyone ever documented which filters affect CPU usage the most, I wonder? I may well do that on the next rainy day (oh, that'll be today, then). |
|
January 29th, 2009, 08:46 AM | #14 |
Sponsor: JET DV
Join Date: Dec 2001
Location: Southern Illinois
Posts: 7,953
|
Look at the colors of the little marks beside the effects names. They indicate whether they support float and whether or not they are multi-threaded. The different colors mean different things (which have been discussed here in the past and I've mentioned what they mean in my newsletters).
__________________
Edward Troxel [SCVU] JETDV Scripts/Scripting Tutorials/Excalibur/Montage Magic/Newsletters |
January 29th, 2009, 09:04 AM | #15 |
Inner Circle
Join Date: Dec 2003
Location: Hampshire, UK
Posts: 2,237
|
For those not sure of what to search for in the forum (as I was - I tried five or six searches before going to Vegas Help), or which of Edward's excellent newsletters to turn to for the answer:
Blue means floating point not supported Yellow means multithreading not supported Green (presumably) means OK It was interesting to note that not one of my third party effects supports floating point. The only effect that shows up as not supporting multithreading is Sony Film Effects, but because there there isn't a colour for 'floating point AND multithreading not supported' it is not possible to tell from these icons which (if any) other effects support neither. Hence we are still in the dark! |
| ||||||
|
|