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March 9th, 2008, 08:40 PM | #1 |
Major Player
Join Date: Aug 2005
Posts: 421
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32-bit floating point
what is it and when to use it???
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March 9th, 2008, 10:03 PM | #3 |
Inner Circle
Join Date: Jun 2003
Location: Toronto, Canada
Posts: 4,750
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It:
1- Allows you to render with higher bit depth. This reduces rounding error during rendering. When passing the values between filters, 32-bit values are passed instead of 8-bit values. It also lets you do linear light compositing (though some of those things are possible with 8-bit): http://glennchan.info/articles/vegas...t/linlight.htm If you have banding issues with your renders, rendering in 32-bit might solve it. 2- There are some gotchas with 32-bit. Some codecs behave differently in 32-bit mode versus 8-bit mode. http://glennchan.info/articles/vegas...or/v8color.htm |
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