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December 12th, 2007, 12:59 PM | #1 |
Trustee
Join Date: Jul 2007
Location: New Zealand
Posts: 1,180
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PAL and crossfade numbers...
I work in PAL, so why when I do a cross fade, do the numbers run up to 29 before going over to seconds? Shouldn't they only run up to 24?
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December 12th, 2007, 04:31 PM | #2 |
Major Player
Join Date: May 2005
Location: Southport - UK
Posts: 208
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Hi Renton
I don't have Vegas on the computer I'm working on at the moment - but could it be anything to do with the timeline settings - I think it's a tab in the project properties somehwere? Ian |
December 13th, 2007, 12:32 AM | #3 |
Major Player
Join Date: Aug 2006
Location: Glasgow/Scotland
Posts: 626
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Just right click on the timeline and there are a LOAD of choices. Strange though, I would have thought this would have changed to match the project properties?
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December 13th, 2007, 03:21 AM | #4 |
Trustee
Join Date: Jul 2007
Location: New Zealand
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December 13th, 2007, 03:53 PM | #5 |
Inner Circle
Join Date: Dec 2003
Location: Hampshire, UK
Posts: 2,237
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Renton, right click with the cursor actually on the timeline numbers (see picture).
You'll find Alastair's 'LOADS' there! I guess you'd probably want Time & Frames or maybe SMPTE EBU. Certainly when I just tried it the frame numbering *does* change if you change the projects properties from, say, NTSC to PAL. Perhaps it defaults to last used setting? Yeah, it does, just checked. Cheers, Ian . . . |
December 13th, 2007, 11:24 PM | #6 |
Trustee
Join Date: Jul 2007
Location: New Zealand
Posts: 1,180
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Thanks Ian, I got it to change after your explanation...
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December 14th, 2007, 02:28 AM | #7 |
Inner Circle
Join Date: Dec 2003
Location: Hampshire, UK
Posts: 2,237
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Any time.
Looking at the NTSC options I am SO happy we're in PAL land! |
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