|
|||||||||
|
Thread Tools | Search this Thread |
January 25th, 2008, 09:39 AM | #16 | |
Major Player
Join Date: Oct 2005
Location: Hillsborough, NC, USA
Posts: 968
|
Quote:
For single effects/transitions etc, the 8-bit mode perfectly adequate. For multiple effects on the same frame, that's where the 32-bit floating point becomes a benefit. All the intermediate frames are kept at 32-bit floating point. The downside to 32-bit floating point is that it is very CPU intensive. Beyond simple add/subtract/multiply, calculations can't be done using SSE/SSE2/SSE3/SSSE3 etc. They have to fall back to the ancient x87 co-processor which is v-e-r-y slow. |
|
January 25th, 2008, 10:32 AM | #18 |
Major Player
Join Date: Aug 2006
Location: Glasgow/Scotland
Posts: 626
|
As one of the ones that "doesn't" know what he is talking about, all I can say is to my humble eyes, the 32bit looks a better image. This then spurred me on to correct my 8bit one to look more like it.
|
January 25th, 2008, 10:53 AM | #19 |
Alastair...
I'm sorry...didn't mean to be insulting. There's so much misinformation coming from people who think they know, myself included in this category, that it's nice to get an explanation that is technically correct. In the end, the best judge is one's own eyes. Or the customer's ;o) Last edited by Bill Ravens; January 25th, 2008 at 03:29 PM. |
|
January 25th, 2008, 12:30 PM | #20 | |
Inner Circle
Join Date: Jun 2003
Location: Toronto, Canada
Posts: 4,750
|
Quote:
If you apply a "studio RGB to computer RGB" color corrector preset onto a clip, it should give the same effect. This is assuming your clip is a codec whose behaviour changes, e.g. HDV or MPEG-2. Also, be in 2.222 compositing gamma (not the other one). 2- The problem originates because of how Vegas is designed... in many cases, Vegas doesn't show the image as it should look in the preview. The Video Preview window is often wrong. And this problem was there all along, before Vegas 8. 3- Some information on how to get your levels correct: http://glennchan.info/articles/vegas...or/v8color.htm |
|
January 25th, 2008, 02:03 PM | #21 |
Major Player
Join Date: Aug 2006
Location: Glasgow/Scotland
Posts: 626
|
And now you just compound it further by spelling me name wrong!
None taken. I am most definetly in the "throwing rocks at the moon" camp when it comes to getting a handle on this. Like I said, my mistake just led me somewhere interesting, that may end up helping me get better looking footage. Plus I did ask for the "Big Guns", so I guess I got what I asked for. So....I'm happy! |
January 28th, 2008, 10:39 PM | #23 |
Major Player
Join Date: Feb 2006
Location: Perth, Western Australia
Posts: 414
|
Glenn are you serious??
2- The problem originates because of how Vegas is designed... in many cases, Vegas doesn't show the image as it should look in the preview. The Video Preview window is often wrong. And this problem was there all along, before Vegas 8.
How then is it possible then to colour correct in Vegas?? If you can't trust what Vegas spits out? |
January 28th, 2008, 11:17 PM | #24 | |
Inner Circle
Join Date: May 2005
Location: Windsor, ON Canada
Posts: 2,770
|
Quote:
If it's HDV (different colour space) your guess is as good as mine. Most folks are using their HD TV as a reference. |
|
January 29th, 2008, 08:37 AM | #25 |
I tend to rely, pretty heavily, on the WFM to set black and hi-light levels. This methods works quite well for me. Colors are a little more difficult, but, again, applying the right FX level helps a lot. The only thing the Preview window is really misleading about is the sharpness of the image. I tend to oversharpen footage, because Vegas doesn't show previews at the real resolution.
|
|
January 29th, 2008, 02:25 PM | #26 | ||
Inner Circle
Join Date: Jun 2003
Location: Toronto, Canada
Posts: 4,750
|
Quote:
For DV footage, preview via firewire out to a broadcast monitor (you have to calibrate the broadcast monitor). Use the default Vegas codec. You can also use the Windows secondary monitor as a preview... check color management, and check the studio RGB box (in the same preferences page). For HDV footage, either set the Windows secondary preview up correctly (you have to refer to the table). Or, go HD-SDI out. 2- You could also apply a "studio RGB to computer RGB" preset to the video preview level to get things right in certain situations (e.g. when working with DV footage) and looking at the video preview window... but this is dangerous if you forget to take it out. Quote:
You can set the video preview window to show full resolution (don't use the draft mode or half-resolution modes), make sure that the video isn't stretched to fill the video preview window, use the (full) preview modes, and turn off simulate device aspect ratio. Granted, in some cases you can't have it all (fast preview, correct PAR) and get resolution looking as it should be (1:1 pixel mapping). |
||
January 29th, 2008, 10:36 PM | #27 |
Major Player
Join Date: Feb 2006
Location: Perth, Western Australia
Posts: 414
|
Thanks Glenn
as usual always prompt and willing and helpful, I know your efforts are greatly appreciated on this forum.
Regards Adam |
January 29th, 2008, 10:48 PM | #28 |
Major Player
Join Date: Feb 2006
Location: Perth, Western Australia
Posts: 414
|
And as well Bill and Mike
you've been great as well, just some of the many people that make this forum so worth while!
Cheers Adam |
January 30th, 2008, 07:12 AM | #29 |
Glenn...
Even with these settings, the images are blurry and out of focus when viewed via a Windows Secondary Display. The same footage is razor sharp when viewed on the same monitor on an application outside of Vegas. Adam... Thanx, mate. |
|
January 30th, 2008, 07:33 AM | #30 |
Major Player
Join Date: Nov 2006
Location: Hannover, Germany
Posts: 400
|
So, (please excuse the cameraman who's not an engineer)! would V8 let you edit 8 bit footage in 8 bit and any transitions, effects and CC occur in 32bit? Or does it have to be all one and not part of the other? From a discussion currently ongoing in the JVC GYHD forum Paolo Ciccone recommends editing in 8 bit then export to AE for example and carry out any compositing and CC work in 32bit. Reason being any CC work done to 8bit in 8bit tends to impair the original work.
I've been looking at maintaining the image quality right to the end but have been finding any CC work or compositing does slightly impair the result. I'm now considering using something like Adobe AE (if this is compatible with VEgas???) to carry out anything additional to normal cuts. However, having not yet installed the V8 upgrade from 7 can I save myself the cash and use V8 to do all CC work in 32bit? Stuart |
| ||||||
|
|