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December 26th, 2008, 04:21 PM | #1 | |||
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December 26th, 2008, 06:17 PM | #2 |
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Hey Aaron,
Well, since you asked for feedback... How many cameras do you use. I noticed a wide shot, and then the sideline shots. I enjoyed the highlight shots, though I (personally) would have liked to see a little more dramatic editing of the final minute and less of the first 59 minutes, just because it was such a huge comeback (what was it - down by 10 pts with a 1:42 to play). Nice graphics by the way. Of course the old standard was 'NFL Films' where they had enough camera coverage to lock in on over-cranked close-ups of the ball slowly spiralling thru the air to the receivers hands. Or the extreme closeup of the muddy, sweaty, lineman locked in a 3-point stance. All-in-all it's great stuff. Maybe you could mix in more ambient audio. Yelling, helmet contact, crowd noise etc.
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December 26th, 2008, 09:03 PM | #3 | ||
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Thanks a lot for some feedback, Ken.
Quote:
As for the dramatic ending, I agree with you, we should do another edit focusing more on the drama at the end of the game. We were actually down by 13 with 1:42 to play, I believe. This is the film our clients received, and they wanted a 6-8 minute film of the highlights of the entire game. We kind of had to rush things toward the end to fit it all in. But I think we could have done a better job now that I watch it again after a few weeks. We filmed on Friday and Saturday nights and had to have the film captured, edited, graphics created, rendered, and delivered on DVD by Wednesday every week, so we definitely could have benefited from a little more time on the edits. We're still part-timers dealing with 9-5 jobs while doing video on the side. Quote:
Thanks a lot for the feedback. We had to do a lot with a very small budget, but overall I think they turned out decent.
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December 27th, 2008, 01:23 AM | #4 | |
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Quote:
Then chop up the audio into "bytes" or "hits" of various lengths. Then dub those over to taste. Note, that this approach might not work for tight deadline edits (aka by wednesday). |
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December 27th, 2008, 01:40 AM | #5 |
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Not bad Aaron. Your editing was better than most football highlight flims I've seen.
Since you asked for constructive criticism, I'll point out the one thing that stood out to me more than anything...your headroom. Tilt all the sideline shots down a bit and you'll have much better looking footage. Here are a couple clips from a one hour game film I produced for a local team. I shot it with one camera and edited it using pure ambient audio. Maybe you'll find some good ideas here. Index of /samples/CHSfootball Like Aaron, I'm open to any comments. Alec Moreno http://www.1Day1ShotProductions.com |
December 27th, 2008, 08:03 AM | #6 |
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Nice job. I thought it was quite nicely done, and I'm not a stick and ball sports guy (except for the Red Sox). The editing was concise around a good flow that tells the story very clearly. No small feat that.
I'm going to go with Ken's comment about having more ambient audio. Without it, it leaves the viewer one step removed from the action, and you want to draw them in as much as possible. I also really like your graphics. I'm guessing AE or at least Photoshop. Very clean and informative. You might want to think about another way to transition in and out of the graphic at the start of the piece. The drifting off move could be replaced with something punchier. If you watch any network sports broadcast you'll see what I mean. If you have After Effects, it's not hard to do. Your NLE might have some transitions and/or tools that might work too. All in all, nicely done. |
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