Burning a wooden shack in the forest? at DVinfo.net
DV Info Net

Go Back   DV Info Net > Special Interest Areas > Techniques for Independent Production
Register FAQ Today's Posts Buyer's Guides

Techniques for Independent Production
The challenges of creating Digital Cinema and other narrative forms.

Reply
 
Thread Tools Search this Thread
Old February 3rd, 2009, 01:55 PM   #1
Major Player
 
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 442
Burning a wooden shack in the forest?

I need to burn an old wooden shack (20 X 30, one story) in the forest. However, I have neither the resources nor the budget to build a real shack and burn it for real (the land owner won't risk his trees). How realistic is the CGI solution? If we build the shack ourselves and make it look like charred remains, how easy will it be to add flames in post?

I've seen some pretty bad CGI fires, but I guess I wouldn't recognize the really good ones as fake (which is what would make them good ;-) ). Are there links to videos on the web showing this effect done convincingly?
Jacques E. Bouchard is offline   Reply With Quote
Old February 3rd, 2009, 03:41 PM   #2
Major Player
 
Join Date: Apr 2006
Location: Boston, Massachusetts
Posts: 616
Don't use CGI flames if you want a believable look. Detonation Films might have something readily available for you to order or maybe Artbeats - Royalty Free HD Stock Footage for the Creative Professional
Overlaying real footage has surprisingly good results.
Aric Mannion is offline   Reply With Quote
Old February 3rd, 2009, 07:02 PM   #3
Major Player
 
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 442
Quote:
Originally Posted by Aric Mannion View Post
Don't use CGI flames if you want a believable look. Detonation Films might have something readily available for you to order or maybe Artbeats - Royalty Free HD Stock Footage for the Creative Professional
Overlaying real footage has surprisingly good results.
I looked at some videos on the net, and I agree, CGI is the worst solution. Some quick & dirty vids using overlays showed real promises, I think that hiring a talented FX guy and shooting the structure made to look burned out would yield the best results.

J.
Jacques E. Bouchard is offline   Reply With Quote
Old February 4th, 2009, 10:05 AM   #4
Major Player
 
Join Date: Apr 2006
Location: Boston, Massachusetts
Posts: 616
Use a tripod shots and you will have a lot of options later.
Aric Mannion is offline   Reply With Quote
Old February 10th, 2009, 04:27 PM   #5
Trustee
 
Join Date: Mar 2006
Location: Boise, Idaho
Posts: 1,997
Quote:
Originally Posted by Aric Mannion View Post
Use a tripod shots and you will have a lot of options later.
by that I assume you mean that if the camera is locked down, it is easier to composite in footage than if the cam is bouncing all over.
Jason Robinson is offline   Reply With Quote
Old February 19th, 2009, 09:52 PM   #6
Regular Crew
 
Join Date: Apr 2008
Location: Burleson, TX
Posts: 131
if a shack were...

to burn in the forest, and no one was there to see it....


What if you just had a smoldering shack, and let the audience fill in the idea of the flames? Maybe reveal a shack that just burned down? this could allow for the use of small -controllable flames if actual flames were needed...

Just thinking from a cheap mindset.

Mike W.
__________________
XHA1, FCS2, Shake 4.1, 501HDV
Mike Watkins is offline   Reply With Quote
Old February 20th, 2009, 02:22 PM   #7
Major Player
 
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 442
Quote:
Originally Posted by Mike Watkins View Post
to burn in the forest, and no one was there to see it....
"...would it still need to be budgeted?" ;-)

Quote:
Originally Posted by Mike Watkins View Post
What if you just had a smoldering shack, and let the audience fill in the idea of the flames? Maybe reveal a shack that just burned down? this could allow for the use of small -controllable flames if actual flames were needed...
I can't have any flames at all (it might be set on a maple grove, and the land owner won't want to risk the tree$), but I do need to show the structure being consumed by the fires of hell (literally).


J.
Jacques E. Bouchard is offline   Reply With Quote
Old March 2nd, 2009, 01:00 PM   #8
Tourist
 
Join Date: Feb 2009
Location: Berkeley, CA
Posts: 3
This is kind of involved, but you could build a 1/3 or 1/4 scale miniature of the shack and burn THAT... easier to control than burning the real one, and you could probably get away with not showing very much of the surroundings.
Emma Coats is offline   Reply With Quote
Old March 2nd, 2009, 02:04 PM   #9
Trustee
 
Join Date: Jun 2006
Location: Burbank
Posts: 1,811
Regarding real fire, my suggestion is not to light so much as a match without full permits, insurance, trained crew, fire brigade and any and all other requirements outlined in the the law.

A fire getting out of hand is a serious criminal offense, possibly leading to manslaughter charges if someone dies as a result of the fire. The implications of thousands of acres of destroyed forest and property are also serious.
Jack Walker is offline   Reply With Quote
Old March 2nd, 2009, 09:25 PM   #10
Major Player
 
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 442
Quote:
Originally Posted by Jack Walker View Post
Regarding real fire, my suggestion is not to light so much as a match without full permits, insurance, trained crew, fire brigade and any and all other requirements outlined in the the law.

A fire getting out of hand is a serious criminal offense, possibly leading to manslaughter charges if someone dies as a result of the fire. The implications of thousands of acres of destroyed forest and property are also serious.
Precisely why I'm trying to do it as an FX.


J.
Jacques E. Bouchard is offline   Reply With Quote
Old March 4th, 2009, 04:18 PM   #11
Major Player
 
Join Date: Dec 2005
Location: Lanark,Scotland
Posts: 736
I'm with Emma on this one, if you build a model (the bigger the better the flames will scale) and place it well away from his trees and use a bit of forced perspective filming from in amongst the trees (like 50 yards back or something) it should be pretty effective. A model like that is simple and cheap to build and personally id shoot at the telephoto end of the lense for the depth of field.

Only thing stopping you here is your diy skills

Andy.

PS. I know Jack is the word of reason here and is just looking out for your safety and to any other people reading with the same idea as you but the truth is you have to be hollywood to afford the list of requirements he made.........thats why we call it guerilla filmmaking.......crazy not stupid (i'll play the little devil on your other shoulder)
__________________
Actor: "where would that light be coming from?"
DP: "same place as the music" -Andrew Lesnie-
Andy Graham is offline   Reply With Quote
Old March 4th, 2009, 07:21 PM   #12
Major Player
 
Join Date: Aug 2008
Location: Montreal, Canada
Posts: 442
Quote:
Originally Posted by Andy Graham View Post
I'm with Emma on this one, if you build a model (the bigger the better the flames will scale) and place it well away from his trees and use a bit of forced perspective filming from in amongst the trees (like 50 yards back or something) it should be pretty effective. A model like that is simple and cheap to build and personally id shoot at the telephoto end of the lense for the depth of field.
Thanks, the model is a viable alternative.


J.
Jacques E. Bouchard is offline   Reply With Quote
Old March 4th, 2009, 08:16 PM   #13
Regular Crew
 
Join Date: Jul 2006
Location: Springfield, Missouri
Posts: 117
What about tossing a smoke bomb in the shack? Might make overlaying stock fire footage easier.
__________________
"Your world is all these elements; of light and sound, of taste, smell, and touch. Woven together in many dimensions on the fabulous loom of your brain. Your brain; the most complicated thing in the world, which you yourself grew...without even thinking about it."
Kent Frost is offline   Reply With Quote
Old March 9th, 2009, 07:58 PM   #14
New Boot
 
Join Date: Jan 2009
Location: MA
Posts: 8
Personally, I would burn a model against greenscreen and comp it into a wide forest shot for the wide, and get closeups and pans across the model as it burned. I would also make sure to overcrank everything, I've found that fire in miniature looks more realistic in slow mo for some reason.

The downside to this is that fire and smoke is hell to get a clean chromakey pull from. I don't know what you're shooting on but I wouldn't try this with HDV or lower.

That's assuming you can't get away with the forced perspective trick that Andy mentioned.
Noah Cook is offline   Reply With Quote
Old March 19th, 2009, 12:31 PM   #15
Inner Circle
 
Join Date: Jul 2002
Location: Albany, NY 12210
Posts: 2,652
My vote is with the model, green screen approach. If you do it outdoors in full sun I'll bet you won't even need to light it.
Marco Leavitt is offline   Reply
Reply

DV Info Net refers all where-to-buy and where-to-rent questions exclusively to these trusted full line dealers and rental houses...

B&H Photo Video
(866) 521-7381
New York, NY USA

Scan Computers Int. Ltd.
+44 0871-472-4747
Bolton, Lancashire UK


DV Info Net also encourages you to support local businesses and buy from an authorized dealer in your neighborhood.
  You are here: DV Info Net > Special Interest Areas > Techniques for Independent Production


 



All times are GMT -6. The time now is 01:30 AM.


DV Info Net -- Real Names, Real People, Real Info!
1998-2024 The Digital Video Information Network