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November 30th, 2008, 10:14 PM | #16 |
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Exactly. The blurring must be done before downscaling to avoid aliasing (Nyquist–Shannon sampling theorem). So the high-frequency components of the (I guess white) noise are eliminated and so the noise-power gets lower. The sony-engineers decided to use that noise-drop to upgrade the light sensitivity by appling gain. So the ex1 has the same noise at all resolutions but different sensitivities.
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November 30th, 2008, 11:23 PM | #17 | |
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Quote:
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December 1st, 2008, 04:30 AM | #18 |
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My point exactly. The camera is more sensitive for the same amount of noise by using 720P.
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December 1st, 2008, 04:49 AM | #19 | |
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Another example: Imagine you have a noisy photo, and you want to print it. Would you really blur it before printing to reduce noise? Well, I wouldn't. |
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December 1st, 2008, 01:44 PM | #20 |
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Depends on what you are doing. Excessive noise is a good way to get your programme to fail an HD broadcasters QA checks. Noise is the enemy of modern low bandwidth broadcasts.
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December 1st, 2008, 05:42 PM | #21 |
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Erik I loved the video
I really enjoyed the Halloween video. Would you be so kind as to share the settings with me for that light? I will enter them into my EX1 profiles.
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December 1st, 2008, 10:36 PM | #22 | |
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I am still playing with the black gamma, and black level but you can see in the video they don't look too bad. Also have some night video in this with the same settings. Dumont Dunes Halloween on Vimeo I'm going to try and push black gamma even higher next time I go out, and then return it to +5 to do a side by side, see which one I like best. |
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December 2nd, 2008, 02:13 PM | #23 |
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You forgot to mention your knee-settings.
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December 2nd, 2008, 07:40 PM | #24 |
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December 2nd, 2008, 11:21 PM | #25 |
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just to put a finer point on it.. let's see one of the other cameras do this. :)
The Orion nebula. 16 frame slo shutter. A little post gain and offset adjustment. I'd love to try this with a lens that can do 50X or something. (open the photo and zoom in to see the nebula. Very hard to capture on video) Last edited by Erik Phairas; December 3rd, 2008 at 06:29 PM. |
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