|
|||||||||
|
Thread Tools | Search this Thread |
December 11th, 2006, 02:47 PM | #16 |
Trustee
Join Date: Oct 2003
Location: Toronto, Canada
Posts: 1,055
|
Mikko, can you elaborate a little on that then? What do you recommend for smooth editing and playback of HD?
See this is where I (and likely some others trying to build a solid HD system) are getting confused in terms of hardware specs needed for a good system. Some say dual core, some say dual processor... and some say it's all in the card. Having said that, an article on http://www.videoguys.com/HDV.html#system highly recommends the FX Quadro cards since the range in speed of graphic memory bandwidth from 17.6GB/sec to even 40GB/sec. |
December 11th, 2006, 04:30 PM | #17 |
Trustee
Join Date: Oct 2003
Location: Toronto, Canada
Posts: 1,055
|
...and to follow up with my last post I also just read that Sony Vegas 7 does not use GPU power available in Quadro FX cards... so anything like a FX540 or similar will do.
Use Premiere Pro however and it's a different story you need the GPU power. |
December 11th, 2006, 04:30 PM | #18 |
Trustee
Join Date: Oct 2003
Location: Toronto, Canada
Posts: 1,055
|
...and to follow up with my last post I also just read that Sony Vegas 7 does not use GPU power available in Quadro FX cards... so anything like a FX540 or similar will do.
Use Premiere Pro however and it's a different story you need the GPU power. Okay @#% it , I'm buying a MAC ; ) |
December 12th, 2006, 12:35 AM | #19 | |
Major Player
Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 393
|
Quote:
After Effects utilises opengl more. What you really need is lots of memory and a great cpu. It's funny that the hdv handbook article is recommending quadro cards instead of gaming cards when they are basically rebadged gaming cards with different drivers. How much bandwidth do you really need? It's not like they're texturing gaming worlds, just displaying one picture at a time. |
|
December 12th, 2006, 04:15 AM | #20 | |
Regular Crew
Join Date: Feb 2006
Location: Austin, TX
Posts: 72
|
Quote:
I can't give you any numbers yet because I'm still buying all the pieces! I just received Avid Xpress Studio Complete today and hope to have everything installed by the weekend. When I bought my workstation, I just went with one of Avid's "qualified" systems (HP xw8200) and bumped it up to the fastest CPUs available at the time I placed the order (3.6 GHz Xeon), and went with 4GB of RAM (Avid recommended 2GB). As far as the Nvidia Quadro cards, I went with the Quadro FX 1400. Avid supposedly makes heavy use of OpenGL, especially in the Studio suite. I think that's why they push the Quadro's so hard. At least that's what I've read in various places. Once I have everything up and running, AND teach myself how to use all these nifty new toys, I'll be happy to let you know what this thing will do. Aloha, Larry "So many hobbies, so little time..." |
|
December 12th, 2006, 02:00 PM | #21 |
Trustee
Join Date: Oct 2003
Location: Toronto, Canada
Posts: 1,055
|
Cool Larry - if you get some numbers please post 'em! That would be great...
|
December 29th, 2006, 09:59 AM | #22 | ||
New Boot
Join Date: Jan 2005
Posts: 11
|
Quote:
Differences... Quote:
|
||
January 1st, 2007, 04:47 PM | #23 | |
Major Player
Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 393
|
Quote:
http://www.hardwaresecrets.com/article/72 That article is from a couple of years ago. |
|
January 1st, 2007, 06:07 PM | #24 |
Regular Crew
Join Date: Nov 2006
Location: Chandler, AZ
Posts: 86
|
Interesting. This is the first thing I've seen that says anything remotely close to this.
I'm not completely convinced, but I'm sure going to do some more research. |
January 1st, 2007, 10:52 PM | #25 |
Trustee
Join Date: May 2004
Location: Knoxville, Tennessee
Posts: 1,669
|
I kinda skimmed this thread, but I don't see Joseph mentioning what NLE(s) he plans to use. The issue of whether a high-end graphic card will be helpful or not depends entirely on that.
Most (all?) of the items on Conrad's list will have no bearing whatsoever on Premier Pro performance (for example) - in that case, as Mikko says, better to spend the $$ on a faster processor with more cores. AfterEffects makes greater use of OpenGL for some (but certainly not all) of its features, and other programs like Vegas and Liquid have their own different functionalities. |
January 2nd, 2007, 03:23 PM | #26 |
New Boot
Join Date: Jul 2004
Location: Oakville
Posts: 19
|
I will mostly be using vegas 7.
|
January 3rd, 2007, 07:56 AM | #27 | |
New Boot
Join Date: Jan 2005
Posts: 11
|
Quote:
With Quadro FX, its the added 3d capabilities and features and certified/stable drivers you're paying for. You'll generally find that both Quadro and GeForce will provide excellent performance. The Quadro however will provide additional performance characteristics in OpenGL applications. The finely tuned drivers will provide application specific optimizations for you, as well as enhanced anti-aliasing support. The Quadro cards also support additional OpenGL calls which may not be supported in the GeForce drivers. These additional functions are mainly utilized in hardware based final frame rendering in most cases, such as Mayas hardware renderer and NVIDIA Gelato. There has been notable image quality differences between Quadro and GeForce in these respects. One additional thing to note as well though is you will be paying a premium regardless of these advantages for hardware support and quality assurance. Additional testing is generally done on each GPU and board that will be classified as a Quadro to insure that it will be functioning properly both when you get it, and years down the road. Support I believe is lifetime as well. Last edited by Conrad Gibbs; January 3rd, 2007 at 08:32 AM. |
|
January 8th, 2007, 12:16 PM | #28 |
New Boot
Join Date: Jul 2004
Location: Oakville
Posts: 19
|
Happy New Year
I finally upgraded to a dual core E6700- 2 gb ram- 500gbhd- nvida quadro fx1400 and it is absolutely awesome! My new system really flies. However, I have noticed a new little issue, and this concerns Vegas Video 7. I’ve been in post production, for the better part of last year, on my first feature film and I’ve noticed that Vegas does not seem to handle footage that has been shot with red lighting. I see severe pixalation on the footage as well as some artifacts. I thought that it might be a codec issue, but now I’m not sure. To see a sample of what I’m talking about- view my trailer, here’s the link: http://www.deleoproductions.com/prosandcons.htm Have any of you experienced any of this? |
January 8th, 2007, 12:55 PM | #29 |
Trustee
Join Date: Oct 2003
Location: Toronto, Canada
Posts: 1,055
|
Hi Joe, checked out your trailer - great stuff... liked the actress too!
I don't think the issue has anything to do with Vegas. I remember an old post I read on this with regards to SD video and the DV format. The issue is more related to limitations around the DV codec. In particular the way the chroma (color) information is sampled versus the luma (black + white) information. (YUV information is sampled at 4:1:1 for NTSC DV) The technical explanation (taken from www.adamwilt.com/DVvsMJPEG.html ) for why it happens is because of the down-sampling technique that takes place when going from RGB color of your image, to YUV color space 4:4:4 which then gets downsampled to 4:1:1 so for use by the DV algorithm. Basically 4 times your color information is thrown away and the result can be pixeled edges around color. Many SD camera's have this issue including XL1, XL2, VX2000, PD150's.. . it's mainly observed by people when shooting the color "red". A fix for it that I have read of (if your software lets you do it) is to do a 4 pixel horizontal blur on the chroma channels of your video. If your software doesn't let you do it, you might have to seperate your channels, perform the blur, then recombine your channels to one picture. There is probably some easy way to do this. I just found this free resource by VASST explaining how to do it: www.vasst.com/search.aspx?text=Chromablur but I think you have to sign-up to read it. Let me know how you make out with this. |
January 8th, 2007, 01:57 PM | #30 |
New Boot
Join Date: Jul 2004
Location: Oakville
Posts: 19
|
Thanks man! see ya tonight!
|
| ||||||
|
|