|
|||||||||
|
Thread Tools | Search this Thread |
March 21st, 2018, 09:52 PM | #46 | |
Trustee
Join Date: Mar 2011
Location: New Haven, CT
Posts: 1,004
|
Re: Working with HLG footage
Quote:
|
|
March 21st, 2018, 09:59 PM | #47 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Mark, the posted YouTube link was following YouTubes posted instructions. I made an additional video clip earlier with "luminance mapping" checked off, but it also failed the HDR test for YouTube. Here is the clip following your instructions, save for rendering in HEVC, as upload several hours ago. I will render another in your specified format just to triple check...a success would assume Resolve can only pass through HLG metadata for HDR when exporting in it's own custom codec?
|
March 21st, 2018, 10:23 PM | #48 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Mark, below is the DNxHR HQX HLG HDR QT AARP DEA HIPPA upload, and it indeed does throw the HDR flag on YouTube. I will run the file through Handbrake to see if a less than 800Mbps (100MB/s!!!!!!) file size is possible with your HLG export workflow. :-D
*also throws flag on Resolve to ProRes export, not sure why straight 10 bit HEVC out of Resolve doesn't. Last edited by Paul Anderegg; March 21st, 2018 at 11:08 PM. |
March 25th, 2018, 06:27 PM | #49 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Shot some daylight test footage. The clip below was shot in HLG1 with BT.2020 color in 4K. Converted it to PQ HEVC and upload to YouTube as with the previous clips. Used FCPX. Results are uninspiring to me visually...looks pretty dull and flat. Anything I upload to YouTube in HLG spec comes out with a weird magenta shadow tint, viewing on the only HLG capable viewer I have, so I don't do that anymore.
I shot a second series of the same shots in 1080p HLG/REC709, which was pretty pointless, as REC709 is incompatible with PQ HDR10 in any settings I am able to see. Not really sure why they include REC709 as an option with HLG...I am unable to even render out a usable simple SDR REC709 with those clips. Seems that the "HLG" S log portion begins at 70IRE, and anything above that when I try to convert to REC709 just hard clips...so imagine a 70IRE white/color clip. :( |
March 25th, 2018, 08:10 PM | #50 | |
Major Player
Join Date: Jan 2017
Location: Newark, CA
Posts: 324
|
Re: Working with HLG footage
Quote:
I think the white balance in the last tire short shows very blue. Rec.709 is fine, you just have to convert the Rec.709 gamut to the Rec.2020 gamut. |
|
March 25th, 2018, 09:09 PM | #51 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
I have searched for a while for how to convert color spaces, but run into things like BBC white papers and such that talk about the science and such, and nothing that gives FCPX settings or other such usable information. Do you have any handy links that could assist? If converting color space involves any "grading", then "I'm out". I am still not able to figure out how to export an SDR REC709 file out of my REC709 HLG camera files...that is pretty sad in itself :-\
The HDR to SDR REC709 HDR Tool effect in FCPX seems to be tailored for converting PQ into SDR 709, not HLG. Resolve is worlds ahead of FCPX in HLG compatibility. Cannot understand why FCPX cannot export HDR Metadata in HLG...as indicated by it's little exclamation mark popup warnings when attempting to do so. Paul |
March 25th, 2018, 09:22 PM | #52 |
Major Player
Join Date: Jan 2017
Location: Newark, CA
Posts: 324
|
Re: Working with HLG footage
|
March 25th, 2018, 11:20 PM | #53 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
FCPX always seems to be 6-12+ months behind in anything useful. HLG in FCPX is more of an afterthought, meant to just check an HLG box. The new free Resolve 14 does a lot the old 12 didn't do, like export in 4K. So many color management options to play with, perhaps one will match my needed settings. I believe HLG conversion to HDR10 (normal PQ HDR) should be considered pretty mandatory for these programs. The camera companies are putting HLG in new consumer grade gear, so true "Instant GDR" that is other than plugging your HDMI cable into your brand new 2017+ HLG TV would be helpful.
Paul |
April 4th, 2018, 05:32 AM | #54 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Shot another HLG clip, but this time in HDR friendly 10 bit 4:2:2 HLG, using 720p60. I specifically shot this to try to highlight intense light at a dark scene...so I picked a lot of angles with lights shining into the lens. First clip is raw HLG upload, the second clip is HLG to PQ (HDR10) conversion. I still have an issue with using these clips for normal SDR REC709, as I can get levels looking correct, but their is an overwhelming amount of grain and noise across the entire image. This wasn't an important story, so SDR to air quality wasn't a big concern.
Paul HLG HDR10 Last edited by Paul Anderegg; April 4th, 2018 at 09:02 AM. |
April 5th, 2018, 09:31 AM | #55 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Another HLG to HDR10 Z90 file, this time in 1080p60. Picture profile was out of the box HLG/BT2020, no color corrections or other alterations to the factory picture profile. No grading performed, just dropped onto timeline and converted to PQ HDR10.
I also figured out how to process HLG/BT2020 into SDR/REC709 in FCPX. Project set as REC709. Color space override set to BT2020. Export out and you get the normally saturated REC709 version. I guess the color space override conforms the clip within the project color space, which in my case was a REC709 project. |
April 5th, 2018, 08:22 PM | #56 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
https://pro.sony/en_GB/products/prof...t-hdr-workflow
Sony's in depth step by step guide to working with HLG. Ignore the fact that the text spouts "without needing grading" and every example is specified as being heavily graded. |
April 6th, 2018, 09:33 PM | #57 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Another...I could almost use the HLG mode full time, if not for the fact that it kind of requires grading to bring down the blacks and mids slightly for SDR, to not look like a greyed out mess in the shadows. It also may handle highlights better...clipping is the same, but seems like it is able to see more in the area that would normally be assigned knee response, is in HLG assigned a log function. On the below clip, if you are seeing it in SDR on YouTube, the police lights that are flooding the back of the car...typically, in normal REC709, I would be expecting those to be a washed out overexposed white area...but they hold a lot of detail in the HLG conversion.
|
April 9th, 2018, 05:19 PM | #58 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Another one. Noticing, even in 720p, HLG originated footage, used in HDR or REC709 renders, looks excessively noisy, especially in the shadows...like at least a 6db drop in s/n ratio.
|
April 12th, 2018, 02:44 PM | #59 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Another 4K one.
Paul |
April 14th, 2018, 02:11 PM | #60 |
Trustee
Join Date: Jan 2013
Location: San Diego, Califonia
Posts: 1,559
|
Re: Working with HLG footage
Here is a pretty colorful daytime HDR file I just shot for fun. :)
The 10bit 4:2:2 codec really can STRETCH...even with the REC709 EVF assist, it was hard to determine exposure of the bright sky...everything I shot looked blown out, but I could gain it up a long way still before seeing zebras. Back in FCPX, I found I could pull the gamma down A LOT and still looked good, blue gained a lot of color. Paul |
| ||||||
|
|