|
|||||||||
|
Thread Tools | Search this Thread |
May 14th, 2009, 03:21 PM | #91 | |
Regular Crew
Join Date: Apr 2005
Location: Frankfurt, Germany
Posts: 181
|
Quote:
But, what's the alternative? The 35mm adapter grain normally leads to quite heavy pixel-level degradation for HDV codecs, and everything else below 10k $ lacks shallow DOF or manual control. In fact I would be pressed hard to name anything below Red One that offers both the DOF we want & manual control. Having said that, I am loving to film, direct and edit but I do not earn my living from video. PS: My FX1 - SGPro R2 combo cost me approx 4500 USD. I can't count how many German film students dropped their jaws seeing the footage. Now I can get something for a third of the price with less than a 5th of the weight and size even shooting better footage. I'd say that's more revolution than evolution (even though loads of German filmstudents will buy GH1s and the jawdropping ends). |
|
May 14th, 2009, 04:50 PM | #92 | |||
Regular Crew
Join Date: Jan 2007
Location: Lehi, UT
Posts: 39
|
Quote:
Quote:
Quote:
If the 60p can be turned into actual, indistinguishable 24p without cadence problems, then awesome. I have heard a lot of people talking about it but haven't seen it done yet. -M |
|||
May 14th, 2009, 07:57 PM | #93 |
Regular Crew
Join Date: May 2007
Location: Sydney, Australia
Posts: 29
|
This might seem like a somewhat silly question: I have never worked with 60p, so I am unaware of how to deal with it in an editing system (Final Cut). I have only shot 50i in the past (I am in a PAL country, but will be considering a non-PAL camera for 60p and 24p simplicity)
How would you go about conforming 60p to 24p? Say I shoot two clips, both at 60p, and drop then into a 24p Final cut timeline. If I wanted one at real time, and one slow, would I simply leave the first clip at 100%, and reduce the second one to 40% speed? (which would theoretically be 60p on a 24 timeline) Would the first clip then drop frames and become, essentially, 24p? And would the second utilise its 60p information to create a smooth slow motion?
__________________
Liquid Productions |
May 14th, 2009, 09:05 PM | #94 | ||
Major Player
Join Date: Nov 2004
Location: San Francisco, CA
Posts: 613
|
Quote:
Quote:
I documented my testing and conclusions here: http://www.dvinfo.net/conf/panasonic...onversion.html -steev
__________________
www.holyzoo.com |
||
May 15th, 2009, 12:28 AM | #95 | |
HDV Cinema
Join Date: Feb 2003
Location: Las Vegas
Posts: 4,007
|
Quote:
I'm not going to re-explain how 24p comes from 60p.
__________________
Switcher's Quick Guide to the Avid Media Composer >>> http://home.mindspring.com/~d-v-c Last edited by Steve Mullen; May 15th, 2009 at 02:45 AM. |
|
May 15th, 2009, 12:38 AM | #96 | |
Major Player
Join Date: Nov 2004
Location: San Francisco, CA
Posts: 613
|
Quote:
So I still assert that it's not a simple endeavor. That is, not if you want it to look as smooth as real 24p.
__________________
www.holyzoo.com |
|
May 15th, 2009, 03:13 AM | #97 | |
HDV Cinema
Join Date: Feb 2003
Location: Las Vegas
Posts: 4,007
|
Quote:
Although there is no actual 24p in 60p -- the NLE can impose a 2-3 structure on the 60p as I explained earlier. Now what the NLE considers "repeats" are ignored or discarded -- depending on your NLE -- leaving 2 frames for every 5. Presto -- 5 goes into 60p 12 times and 12 times 2 is 24. In terms of editing, one has a 24fps Timeline because there are only 24 non-ignored frames in every second of the Timeline. Just as there would be were 24p be in the Timeline. I think your concern is that the interval between frames is not a constant 1/24th second. I've already said that was true -- it only averages 1/25th second. Yes -- that creates a cadence. But, that cadence will never be seen because will be hidden in an even more complex cadence created by 2-3 pulldown! (You can't see 24fps in the video world.) The only way 24p can be seen is by imposing a 2-3 cadence so it can be viewed on a 60Hz monitor. And, we know that as disturbing as this should be -- all movies viewed in Region 60 have always had a 2-3 cadence -- and no one claims the result doen't look like film or is unsmooth -- even though it is very unsmooth! But the proof is that those using the GH1 have already done this -- and report it works. PS: Of course, the simplest solution is to drop 60p into a 30p Timeline. We all know 30p strobes when presented at 60Hz just like 24fps does when presented at 48Hz. It's not the absolute fps -- it's the strobing on movement that makes people "feel" film was used.
__________________
Switcher's Quick Guide to the Avid Media Composer >>> http://home.mindspring.com/~d-v-c |
|
May 15th, 2009, 04:00 AM | #98 |
Regular Crew
Join Date: May 2008
Location: U.K
Posts: 154
|
I am hoping that this workflow is going to be simplified and be more transparent with PAL/European model. If I understand correctly it should be a very simple case of taking the 50p and in for example Final Cut dropping it onto a 25p timeline. Ending with what is effectively a straight 2:1 pulldown. If you want to keep all frames for slow mo, then create these first in your app of choice like compressor ( Blender does this very easily BTW! ) and then import to the timeline. If you want a 24p master for distribution then that can be easily created from the 25p project ( if you can deal with the speed change ).
"But the proof is that those using the GH1 have already done this -- and report it works." Exactly and I think the results look promising so far. Adrian |
May 15th, 2009, 07:50 AM | #99 | |
Major Player
Join Date: Nov 2004
Location: San Francisco, CA
Posts: 613
|
Quote:
To try to get a smoother look from 60p-24p, I will be using some techniques like adding motion blur, using twixtor for conversion, or conforming the footage down to 24p (resulting in slight slow down). I haven't done testing with 25p, so I'm curious how that would work out. 50p-24p. All of this makes me want to scrap 24fps and just reach out loving arms to 30fps. It's the easiest thing for GH1 720p and the 5DMkII already does 30p.
__________________
www.holyzoo.com |
|
May 15th, 2009, 09:43 AM | #100 | |
Major Player
Join Date: May 2007
Location: Sevilla (Spain)
Posts: 439
|
Quote:
Let me ask you something: If "WE" don't want 24p in the 21st Century because it's old, then why has Canon received thousands of calls and mails asking for it in the next 5D upgrade? Why is everyone trying to extract 24p from 60p in the 720 mode of the GH1? Why is so many people buying HV20s and HV30s simply because they're a cheap way to get 24p and manual shutter? Why are movies shot at 24p in the 21st Century when 35mm cameras can get to 60p and more? Why... well I guess you get the idea. You say there're lots of countries switching to 60p for narrative work. Good for them. As for me, when I see something shot at more than 24/25p, my brain says "this is not a movie" no matter how good it looks. Times are changing and many years from now we may have lots of feature movies shot at 60p or even more but you have to agree that, for now, 24p is still the standard for narrative work. It DOES feel different than reality and that's a good thing. Our brains still switch to "movie watching mode" when we see something shot at 24p and it'll be that way for many years... maybe because we've been doing it for more than 100 years now. I don't want to say "if something works, then why change it" because I'm not like that and it's not true. The World evolves thanks to people trying to change things, but personally I like 24p a lot and I know there're lots of people who like it as well. We've been looking forward to having affordable 24p with manual controls and shallow DOF for so many years and now that we're so close you say that we're in the 21st Century and those are things from the past? That WE don't want it?? No thanks.
__________________
Jose A. Garcia - Freelance camera operator, web designer and VFX artist - http://www.sinproblema.net/ |
|
May 15th, 2009, 10:52 AM | #101 |
HDV Cinema
Join Date: Feb 2003
Location: Las Vegas
Posts: 4,007
|
You set the shutter-speed to match the inter-capture interval in the Timeline which is 1/25th second: alternately 1/20th & 1/30th. So you set it at 1/40th or 1/50th second. I wouldn't use 1/60th.
__________________
Switcher's Quick Guide to the Avid Media Composer >>> http://home.mindspring.com/~d-v-c |
May 15th, 2009, 10:57 AM | #102 |
Trustee
Join Date: Dec 2005
Location: Massachusetts
Posts: 1,773
|
I’ve seen a lot of native samples that averages around 15MBPS in both 720 60p and 1080 24p. In other words, their isn’t that much of a difference in bit rates.
|
May 15th, 2009, 11:41 AM | #103 | |
Regular Crew
Join Date: Apr 2005
Location: Frankfurt, Germany
Posts: 181
|
Quote:
The great advantage is that you always have the option to do great slo-mo later, for "Bloom style" travel documentaries and the like. |
|
May 15th, 2009, 11:41 AM | #104 | |
Major Player
Join Date: Nov 2004
Location: San Francisco, CA
Posts: 613
|
Quote:
However, from what I was hearing, anything below 1/60th on the GH1 in 720p mode is actually 30fps. It doubles frames within the 60p stream. If this is in fact true, I believe we'd be stuck at 1/60-1/80th.
__________________
www.holyzoo.com |
|
May 15th, 2009, 11:48 AM | #105 | |
HDV Cinema
Join Date: Feb 2003
Location: Las Vegas
Posts: 4,007
|
Quote:
2) The key is to understand that these folks do not confuse "movies" and "narrative." You, and others, have the belief that narrative can only be done if the production looks like a movie. Others know this is false. Humans respond to good stories no matter how they are told. 3) The reason folks want a "movie" look is that movies have been, and continue to be, expensive to make. Thus, if something looks like a movie it looks like like quality. (And, commercials are the biggest offenders in wanting to look like they represent quality products.) Bottom-line, 24fps is nothing more than a marketing tool. And, it will remain that way until a famous director shoots 2K or 4K at 60p. And, theaters use their digital projectors to present the Directors Cut at 60p. Suddenly, realism will be in. (In fact, 3D may be part of this.) So, I agree that TODAY if you want to make something that looks like a movie it needs to be 24fps. If you want to tell stories -- then "poor motion accuracy," "eye-tracking strobing," and "motion-blur" are not needed. And, when Sony starts pushing 1080p50/1080p60 next year, I believe we'll see narratives not shot at 24fps.
__________________
Switcher's Quick Guide to the Avid Media Composer >>> http://home.mindspring.com/~d-v-c |
|
| ||||||
|
|