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Old April 12th, 2005, 12:15 PM   #16
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i still think it is fake. i dont know how they did it so well, but it cannot be real.
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Old April 12th, 2005, 03:10 PM   #17
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I highly doubt that any digital trickery was done. Each and every shot looks doable...just very difficult. I will wager with what was mentioned before...you are seeing the 1 successful shot out of 100 attempts.

And practice practice practice.
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Old April 12th, 2005, 09:55 PM   #18
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"practice practice practice"

... so they were playing Carnegie Hall?
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Old May 4th, 2005, 04:26 PM   #19
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They don't look fake. Some friends of mine did this same type of scene a couple years ago. It's not hard to sink a ball from half court if you've made dozens and dozens of shots. In our short we did just that, every shot was a sinker from half court. This is easier if you are halfway decent at aiming. Their ball MAY be a little smaller too. In some shots you'll notice shadows that coincide with the ball itself. Try not to think of this being shot in 20 minutes, think all day, or over several days.
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Old May 4th, 2005, 05:31 PM   #20
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I think they all can control the ball with thier minds... no?
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Old May 7th, 2005, 02:22 PM   #21
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Quote:
Originally Posted by Matthew Nayman
I think they all can control the ball with thier minds... no?
That's how I shoot a basketball.


How do you guys do it? :)
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Old May 8th, 2005, 10:25 PM   #22
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it's the RDS guys, in canada, they are wikid, and when it's ur job to skate all the time, of course ur gonna take a abreak and throw some balls around, think of spending almsot 300 days a year in that place, how many days u'll have to throw a basket ball around
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Old May 8th, 2005, 11:07 PM   #23
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if you look at the footage closely, the way the ball moves through the air is not normal--look at it when it leaves the hand and midway to the hoop (the motion changes). to me... it looks like some camera matching along with a particle system and some rendering time.

i've done something similar in 3dmax7 a while ago where i shot footages of a friend hitting a baseball over a 20-story building only he was hitting air in the actual footage. I camera-matched it with a digital baseball, a particle system called "spray", and a lot of tweaking time--i.e. gravity, rendering, etc.
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Old May 9th, 2005, 02:50 PM   #24
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Quote:
Originally Posted by Thinh Le
I camera-matched it with a digital baseball, a particle system called "spray", and a lot of tweaking time--i.e. gravity, rendering, etc.
why in the world would you use a particle system for 1 object, nevermind the spray system?
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Old May 9th, 2005, 03:23 PM   #25
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sorry if i misstated what i meant about the particle system... i was using it to create snow so i wasn't using it for the baseball. i left out a little detail... sorry if it confused anyone.
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Old May 9th, 2005, 07:14 PM   #26
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All of those shots could have been done by trial and error, but the ball didn't seem realistic at all on a few of those shots.
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Old May 9th, 2005, 11:01 PM   #27
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I have a buddy who used to run Mad Circle Skateboards (if you know skating you know who he is so I am not a name-dropper) but he said they used to spend hours shooting basketballs in the DC skatepark.

I would bet they just spent a lot of time making the shots. Seems easier to hit the lucky shot than to do a ton of special effects on a budget.
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