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#16 | |
Major Player
Join Date: Mar 2005
Location: Maryland, USA
Posts: 696
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Quote:
Tim is technically right, but a higher shutter speed will allow you to shoot more wide open to drop you DOF. You can also achieve this with ND filters. There a multitude of things that can control your DOF. In still photography shutter speed is a more common way of controlling DOF, not so much in video. Dan Weber |
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#17 |
Regular Crew
Join Date: Feb 2006
Location: Media, PA
Posts: 144
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Sorry, I should have been more clear. Shutter speed in and of it's self doesn't affect DOF. Aperture, focal length of lens, and distance to subject affect DOF. Other variables that make you change those three quantities do have an indirect effect on DOF, but only because you are changing those quantities.
I would think using ND filters is a better way to go about it unless you specifically want the high shutter speed look. If you really want a crash course on getting enough light for an exposure, get a digital camera with real macro lens and take some close ups of bugs. You need a quick shutter speed to freeze the motion. You need a small aperture to make sure even a fraction of the damn thing is in focus. This makes for a really dark picture - so get a flash. At least that's how I think about it. Aperture affects DOF, shutter affects motion, and the two combined affect exposure on film, depending on the light. |
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#18 | |
Inner Circle
Join Date: Jun 2003
Location: Santa Rosa, CA
Posts: 390
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Quote:
A variable shutter can really yield some interesting effects. It used to be that people would rent an Arriflex for music videos and very little else, but now those kinds of looks have become a lot more widely accepted. Of course, Saving Private Ryan is the big one that's even referenced in that article. I think seeing the kinds of stuff people are shooting with variable shutter speeds on video has had a pretty big effect on what's considered aesthetically pleasing. It's like Toland using 24mm lenses on Citizen Kane. It was considered "freakish" at the time, but now 24mm isn't even really a very wide angle for most DPs. |
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#19 |
Inner Circle
Join Date: Mar 2003
Location: Billericay, England UK
Posts: 4,711
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24 mm doesn't even look especially wide on full frame 35 mm, let alone the half-frame as used in the cinema.
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#20 | |
Inner Circle
Join Date: Sep 2004
Location: Sacramento, CA
Posts: 2,488
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Quote:
I see no logical reason to propose shooting video at 24p and would rather see us move toward 60p, but I'll settle for 60i for now. As I've said before, life doesn't happen in 24 incremental movements per second, it happens continuously. By the way, regarding people setting their HDTVs to "stretch" mode to fill their screen with 4x3 footage, that's why we should all start thinking about offering widescreen output for paid video projects. I can't stand watching 4x3 footage on an HDTV with "pillarboxing" on the sides of the screen, so darn tootin' I've got my display set to fill the screen. I look forward to the day when most content is widescreen format, and preferably in HD to boot -- at 60 fields or frames per second, thanks. |
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#21 | |
Inner Circle
Join Date: Jun 2003
Location: Santa Rosa, CA
Posts: 390
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Quote:
As far as motion judder goes, the formulas for pan speeds are right there in the ASC handbook. All it tells me when I see people shooting HD poorly is that they shoot HD poorly. ;-) -Rob |
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#22 | |
Inner Circle
Join Date: Dec 2005
Location: New York City
Posts: 2,650
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Quote:
The pan skew was a result of slow scan rates. Probably slower then 30 fps. Very old press cameras used to do that also. Race photography sometimes had that effect in the 1920's. Animated films would imitate the effect since the skew gave an exaggerated sense of speed.
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