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August 18th, 2007, 08:07 AM | #1 |
Inner Circle
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Next-gen console HDMI video capture with Intensity?
I'm confused. I'm thinking about is there ICT in games in the PS3? If not ICT then there must be HDCP, And that's not good for Intensity. I am so confused... so to all PS3/360 Elite and Intensity owners... can you capture HD off of the PS3/360 or not? If not, there goes an extra 1500 or more bucks for a component capture device... (which I definitely can't afford.).
And if it works, would you care to post links to self made screenshots? (of the XMB if you don't mind or of the 360's main menu.) And how do these guys do it? -> http://www.digitalfoundry.org/showca...efinition.html I'd love an answer to this thread. Last edited by Jack Zhang; August 18th, 2007 at 12:05 PM. |
September 26th, 2007, 12:37 AM | #2 |
Inner Circle
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So? Is it possible to capture from HDMI from those sources or would we have to go to the Intensity Pro to capture analog HD?
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October 30th, 2007, 07:34 AM | #3 | |
Inner Circle
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Lots of info for PS3 HD video capture enthusiasts
Allright, since no one knows, I'm posting how the pros do it which I just found out on Doom9 from "easy2Bcheesy":
Quote:
Now we know it is not (legally) possible for direct HDMI capture on retail next-gen consoles. However, you can still use component with the Intensity Pro up to 1080i and get a M-Audio Optical in card/external box to record AC3 from the optical out through the BeSplit ddwav method. And the pros have actually gone one step further... With Digital Foundry developing a proprietary 1080p60 in RGB24 HDMI (but still, I'm guessing no HDCP) capture card: http://insidethedigitalfoundry.blogs...s-capture.html P.S: David Newman, you'd be glad to know they used CineForm at one time on that blog. There. So if you still want to capture in HD from your PS3/360 Elite, there's all the info you need. |
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October 30th, 2007, 08:19 AM | #4 |
Major Player
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Thanks for posting Jack. I have been wanting to be able to capture Xbox 360 and PS3 output with an Intensity card (haven't bought one just yet) via HDMI but deff looks like thats out of the question now. Though 1080i over component will probably be fine. Just would prefer HDMI.
I new the PS3 had this limitation. WHich would of been fine if it turned off during game play and XMB, but sadly it doesnt! :( However i had forgot to think about the new 360's with HDMI. Does this mean they have the same issues and the intensity wont work for it either Or is it unconfirmed as yet?
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October 30th, 2007, 08:25 AM | #5 |
Inner Circle
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All consumer electronics with HDMI is sure to have HDCP. So 360 is also affected by this. Just get a Intensity Pro instead of a Intensity and you'll be set.
And get the M-audio Optical in stuff if you want to capture AC3 audio via ddwav through BeSplit. |
November 6th, 2007, 07:57 PM | #6 |
Regular Crew
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I made quickly testes capturing PS3 trailers and games (720p) outputting by component video to intensity pro and i got great results...
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November 6th, 2007, 08:31 PM | #7 |
Inner Circle
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Great to know.
I'd also remind people this method is not cheap (for laptop users anyway). 1 Intensity Pro + 1 Magma ExpressBox1 + 1 M-Audio Transit = $1209.50 + Tax (Prices from B&H) For PCI-E Desktop users, it's cheaper, Same as above without the ExpressBox. For Mac Pro users, it's cheapest since you don't need the M-Audio box nor the ExpressBox. But you might need XP on your Mac for BeSplit. |
November 8th, 2007, 09:17 PM | #8 |
Inner Circle
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Update:
In a surprising turnaround, the Xbox 360 actually does not have HDCP for games in HDMI... Confirmed by this video: http://www.youtube.com/watch?v=dAcvHI4rSCM So only the PS3 HDMI can't be captured using Intensity, and even if it could, the format is RGB24 which can't be captured. If there's another Intensity, support for RGB24 might be needed... If there's a capture unit that could capture RGB24 HDMI that's out there (besides Digital Foundry), post info about it here. Last edited by Jack Zhang; November 9th, 2007 at 05:22 PM. |
November 23rd, 2007, 10:31 AM | #9 |
Tourist
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Capturing 720P from PS3
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December 3rd, 2007, 05:03 PM | #10 |
Inner Circle
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I'd love to know as I've just ordered an Intensity Pro. (No Expressbox Yet)
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February 10th, 2008, 12:26 PM | #11 | |
Tourist
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Quote:
I picked up an Intensity with the sole purpose of capping 720p60fps footage from either a 360 or PS3 test kit. You say I can grab one of those M-Audio Transit's and use it to also record DD 5.1 AC3? How would I go about doing this in the most efficient manner, assuming whenever I'll be recording it'll be live gameplay being "driven" by someone else? i.e. I'll have about 5 seconds notice to "hit record" while they're playing, and then they'll want to see quick edits 2 minutes later in 720p60fps and 5.1. Is this possible in Premiere? |
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April 26th, 2008, 04:12 AM | #12 |
Inner Circle
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Sorry in advance about bumping this thread,
The 5.1 method is not necessary for editing footage for "non-personal" reasons. If you're planning to record unprotected HDMI debug video, 2 channel uncompressed at 48k through HDMI (you only use one cable) would suffice. And the raw 5.1 data coming into the optical in has to be processed first from a wav file to a AC3 file, so it's not suited for on-the-fly editing. |
April 28th, 2008, 03:48 AM | #13 |
Inner Circle
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I just tried capturing 720 and 1080 from component on the PS3 in MJPG and it looks pretty good (aside from frame drops). The image is very sharp coming out of the capture. Also found out my HC7 never outputs HDCP protected video via HDMI in the process, even when playing back a tape.
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