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March 25th, 2015, 03:56 AM | #1 |
Major Player
Join Date: Apr 2006
Location: Amsterdam
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Exporting HDV as Full HD
I have some old HDV footage (1440 x 1080, 25p) I want to export as 1920 x 1080, 25p without black bars on the top and bottom.
I remember HDV footage playing back as full HD without bars back in the days of FCP 7 when you'd tick 'anamorphic' and something magical would happen. Anyone know how to do this in FCP X?
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March 25th, 2015, 07:31 AM | #2 |
Major Player
Join Date: Jun 2008
Location: Milwaukee WI
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Re: Exporting HDV as Full HD
Hi,
Not a Mac user - Premiere on PC - but in any case, HDV footage in a 1080 project or export should never have letterboxing - the vertical resolution of 1080 lines is the same. You might get "pillarboxing" which is bars on the sides, since 1440x1080 comes out to 4:3 if the software does not respect the 1.333 Pixel Aspect Ratio. Adobe does this automatically, so one can simply put HDV footage into a 1920x1080 Sequence, or export as 1920x1080, and it always looks fine, full screen. Can't believe that FCPX would not also do this automatically. Have you tried it? Thanks
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Jeff Pulera Safe Harbor Computers |
March 25th, 2015, 06:58 PM | #3 |
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Join Date: Dec 2005
Location: New York City
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Re: Exporting HDV as Full HD
FCPX does do this automatically unless the footage has been altered in some way. HDV is natural 16:9 and FCPX will recognize it and import it correctly. 720 will be converted to 1080 when brought into a 1080 timeline.
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William Hohauser - New York City Producer/Edit/Camera/Animation |
April 3rd, 2015, 09:40 AM | #4 |
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Re: Exporting HDV as Full HD
Sorry, my bad, it was 720 x 576 anamorphic... I didn't even consider that the Z1 not only shot HDV...
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www.imaginevideo.nl Just published the second of my viral mini-doc series '100' https://youtu.be/ZqHFBrV-oOc |
April 5th, 2015, 11:10 PM | #5 |
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Join Date: Jan 2004
Location: Scottsdale, AZ 85260
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Re: Exporting HDV as Full HD
If you look down a way in your inspector display after you highlight any storyline asset, you'll find a setting for Spacial Conform. You can set an asset to Fit, Fill, or simply use the spacial flag it arrived with.
This can set up imported assets fill out a raster that's not the same as your storyline. Alternatively, you can cut and paste an entire storyline into a NEW project that you're set up to have the raster that you want. X gives you a lot of flexibility in this area. Good luck.
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