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September 10th, 2015, 08:18 AM | #16 |
Obstreperous Rex
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Re: Canon developing 8K video camera
My pics are here: Inside Canon Expo 2015, Part One: 8K Cinema EOS
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September 10th, 2015, 08:34 AM | #17 | |
Inner Circle
Join Date: May 2005
Location: Burnaby, BC, Canada
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Re: Canon developing 8K video camera
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September 10th, 2015, 10:47 AM | #18 | |
Major Player
Join Date: Jan 2008
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Re: Canon developing 8K video camera
Quote:
Orion rocket video - 4k footage of NASA's Orion launch -- peer
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September 10th, 2015, 11:15 AM | #19 |
Obstreperous Rex
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Re: Canon developing 8K video camera
That's a flown C500, part of the larger Cinema EOS area that contained the 8K demo.
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September 10th, 2015, 12:31 PM | #20 |
Space Hipster
Join Date: Jun 2003
Location: Jacksonville, FL
Posts: 1,596
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Re: Canon developing 8K video camera
Holy moly, that thing's a Frankenstein rig!
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September 10th, 2015, 04:18 PM | #21 | |
Regular Crew
Join Date: Feb 2009
Location: Canada
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Re: Canon developing 8K video camera
Quote:
I suspect the reason why the initial 8K camera is so large was that it is essentially a test bed and a proof-of-concept device, where size and aesthetics don't matter, but performance does. The question is, would you want an 8K camera to produce a film-like image, given that film has a softer, less precisely defined look? |
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September 10th, 2015, 04:23 PM | #22 |
Inner Circle
Join Date: May 2005
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Re: Canon developing 8K video camera
8K is more about realism, High Dynamic Range, ultra wide color gamut, and HFR up to 120fps with 22.2 surround. 60fps is a step in the right direction, but if NHK has their way, Canon will be pushing the framerate to 120fps for the next iteration.
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September 10th, 2015, 05:01 PM | #23 | |
Inner Circle
Join Date: May 2006
Location: Camas, WA, USA
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Re: Canon developing 8K video camera
Quote:
Having seen 8K a number of times, I think the main advantage is in the display where the pixels seem to disappear even when the image covers a large viewing angle. Given that, you can show the detail of newsprint or the natural shapes of film grain, rather than the repeating rectangular distortion of a pixelated screen. Think of it as having the perfect amp and speakers where you can play back pristine 24-bit audio, an LP, or an Edison cylinder. Even with lower quality sources, you will hear the original noise, rather than old noise plus new limitations. When we start talking about 120 fps source material, it all depends on the content. If I'm watching Gone With the Wind, please give me 24 fps for that dreamy film look. If I'm watching the World Cup, give me 120 fps or faster to make the motion smooth while keeping the (8K) image crisp with minimal motion blur. So I tend to think of 8K, high frame rates, etc as containers. You can capture, store, deliver, and view stuff that pushes one or more of the limits and you can handle less taxing material as well. It doesn't mean that everything needs to be 8K-sharp from corner to corner at 240 fps with extreme dynamic range and colors that only rarely appear in nature. It means that content can exist in and explore whatever range of that space is appropriate.
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