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September 9th, 2010, 12:29 PM | #1 |
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Beta 5.1.3.272
Mainly useful bug fixes for Premiere users (all versions) for errors that occurred importing some AVI files.
Added: support for MOV CineForm files in CS5. T Fixed: importing clips in CS3 sometimes losing their audio. Fixed: importing longer AVI files into CS4 (was getting the duration wrong.) Fixed: a occasional crash in the systray Status Viewer when requesting the version information. Fixed: FijiFilm W3 cameras reporting conversion progress percentage wrong. Neo3D http://cineform.com/downloads/Neo3Dv513b272-100909.zip Neo4K http://cineform.com/downloads/Neo4Kv513b272-100909.zip NeoHD http://cineform.com/downloads/NeoHDv513b272-100909.zip NeoScene http://cineform.com/downloads/NeoSce...272-100909.zip Please report any any new issue to support, and we will turn the fix around quickly. --- So the Mac users are not missing out. This includes an early beta on the CS5 suport. It is missing an exporter, presets (which need the exporter) and an uninstaller. The CS5 components can be installed separately if you don't want to try that yet. Neo3D http://cineform.com/downloads/Neo3DM...149-100907.zip Neo4K http://cineform.com/downloads/Neo4KM...149-100907.zip NeoHD http://cineform.com/downloads/NeoHDM...149-100907.zip NeoScene http://cineform.com/downloads/NeoSce...019b149-100907
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David Newman -- web: www.gopro.com blog: cineform.blogspot.com -- twitter: twitter.com/David_Newman |
September 10th, 2010, 10:44 AM | #2 |
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Any feedback, or should I take the silence to mean all is well? :)
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September 10th, 2010, 11:19 AM | #3 |
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Running ok...
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September 10th, 2010, 02:02 PM | #4 |
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I run into one prob, but I think its a bug also in the last version. If you try to render a left and right videofile with AE CS5, you get only the left view. If you switch to the right view you can see how its switching back to left and you get ti identical (mono) files!
If you do the same within PPro CS5 everything is working fine! Last edited by Robert Brueschke; September 11th, 2010 at 01:34 AM. |
September 11th, 2010, 06:09 AM | #5 |
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Thanks for the mac early beta. I am currently playing with it and will report anything I find.
Since there is no uninstaller, can you tell us, or point us to a technote, on how to upgrade this version in the future, or uninstall it manually. Thanks |
September 11th, 2010, 10:12 AM | #6 |
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Hannu, Thank you for the feedback.
Robert, Try (if appropriate) rendering your AE composite in 16-bit rather than 32-bit, that might be where the bug is and that code is soon to change. Brian, We are working on the release notes for Mac CS5 support. A future build can be installed over the top, and it will contain the uninstaller for the CS5 components. The uninstaller for the rest is currently present.
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September 11th, 2010, 12:22 PM | #7 |
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bug report
CS3 - PC
Editing si2k cineform QT 1920x1080 23.976 Software Crashes with multicamera editing Create a sequence with 3 video tracks overtop of eachother. Create a new Sequence - nesting sequence 1 on video track 1. right click - enable multicamera editing. Open a multicamera editing window. Software crashes. any idea what's going on? Thanks!! |
September 11th, 2010, 12:53 PM | #8 |
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We don't do anything with multi-cam, and it wasn't worked on within this build, but please submit a trouble ticket to support. Likely be better within CS5 -- if you have that.
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September 11th, 2010, 10:10 PM | #9 |
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Thanks David, will submit (a ticket).
I have cs5, but unfortunately, I'm running my editing on the same system i'm capturing with my si2k laptop.. and silicon DVR requires XP -- cs5 requires windows 7. Cineform has limited support for cs4 (thanks to adobe...) and running DVR trumps cs5. So I'm stuck for now. |
September 14th, 2010, 01:17 AM | #10 |
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Beta 5.1.3.272
Hi David.
Now it seems to work OK (N4K Beta 5.1.3.272). The tray icon / About -do not crash any more on XP.
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September 14th, 2010, 10:55 PM | #11 |
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Thanks, this version does seem pretty solid. It will likely be official by the end of the week.
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September 16th, 2010, 07:09 PM | #12 |
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Hey David!
can you reorder the negative invert to be after the white balance or add the LOOK option before the primaries with the new build? |
September 16th, 2010, 07:18 PM | #13 |
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No, because that would be wrong. :) Invert must be applied before white balance, that is the correct order and it is working now (with or without a LUT applied.)
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September 16th, 2010, 08:02 PM | #14 |
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It is working now?
It was doing something strange before. It seemed like it was working correctly, but when compared with a inversion 64LUT that I was using, the channels were not inverting properly. Jake saw this when we did our session. Did you change something in a new build since the session that Jake and I had with it last week? |
September 16th, 2010, 08:24 PM | #15 |
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White balance is working correctly. You where using an inverting LUT with of course would make the RGB controls swap. The bug fix in the next release makes the invert work without an LUT applied, white balance works fine this way.
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