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#1 |
Latest build of Neo HD causes Sound Forge Crash
David...
Sorry to be the continuing bearer of bad news. I just updated my Neo HD install to v3.2.3 build 150. Now Sony Soundforge hard crashes when it tries to load the Video Cache Manager. I uninstalled Neo; and, Soundforge works again. |
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#2 |
CTO, CineForm Inc.
Join Date: Jul 2003
Location: Cardiff-by-the-Sea, California
Posts: 8,095
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Could be Sony Soundforge bug. ;) We didn't add anything, only bug fixes, although have put pathces in for Sony products in the past. We currently don't test with Soundforge.
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David Newman -- web: www.gopro.com blog: cineform.blogspot.com -- twitter: twitter.com/David_Newman |
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#4 |
CTO, CineForm Inc.
Join Date: Jul 2003
Location: Cardiff-by-the-Sea, California
Posts: 8,095
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I just installed the Soundforge trial and it worked fine with NEO installed.
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David Newman -- web: www.gopro.com blog: cineform.blogspot.com -- twitter: twitter.com/David_Newman |
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#5 |
hmmm...
both my laptop and workstation are failing to run soundforge unless I uninstall Neo. Guess I'll go back to an earlier version of Neo HD to see if it matters. I know SF was working a few days ago. any ideas? edit: OK, I uninstalled Neo v 3.2.3 and re-installed Neo v 3.2.2 b148 and Soundforge starts just fine. |
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#6 |
CTO, CineForm Inc.
Join Date: Jul 2003
Location: Cardiff-by-the-Sea, California
Posts: 8,095
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Could you confirm that it is only the CFHD.dll that is the course. Remove it from windows/system32 with build 150 installed--Sony doesn't tend to use anything ease. If that is the case I might can a few versions from you to try.
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David Newman -- web: www.gopro.com blog: cineform.blogspot.com -- twitter: twitter.com/David_Newman |
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#7 |
OK....
removed CFHD.dll from system 32 (with build 150)...no difference, SF still fails. (Don't know if it matters, but, I tried reinstalling b150, and SF worked a few times, then crashed again) Last edited by Bill Ravens; January 6th, 2008 at 09:47 AM. |
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#8 |
Regular Crew
Join Date: Oct 2006
Location: Helsinki, Finland
Posts: 54
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NEO HDV build 150 crashes my SoFo also (initiated from Vegas). Gives runtime error from c++ redistributable.
Reverting back to build 148 corrects the situation. Obviously there is something weird happening there... SF 9c build 405. David: check also this thread. Could these be related? |
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