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June 11th, 2003, 11:53 AM | #16 |
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<<<-- Originally posted by Chris Coen : I would guess because of the surround sound mixing that's involved with movies. As your accustomed to hearing, dialogue comes out of the 'center' channel, while ambient and F/X are directed to other channels during the mixing process. The idea is to have your audio relative to the visual space being presented. Since most of your dialogue is coming from visual sources that are in the visual frame of the shot, it makes sense that you would also want the dialogue to project from that same source.
This is my best guess for this situation. -->>> ---------------------------------- Interesting explanation, that makes sense. What about voice-over recording though? Where the sound isn't coming from the actor's mouth, but you see him visually. Any ideas on the best way to mix that? |
June 11th, 2003, 12:13 PM | #17 | |
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Quote:
With reverb, a little goes a long way. Just my thoughts of course.
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