July 18th, 2007, 11:17 AM | #181 |
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John,
I read a couple of months ago that good debayer algorithms can restore better than 90% of the full resolution. 10:9:9 we should call it. |
July 18th, 2007, 12:38 PM | #182 |
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So what's the most acurate debayer algorithm?
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July 18th, 2007, 01:13 PM | #183 |
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It seems in the open source world the two biggest algorithms are AHD and VNG, both are used by the program Dcraw. It would seem that AHD is better at doing hard edges but is slightly noisy in the large solid areas. VNG is less noisy but has a tendency to produce a 'zipper effect' on edges. This page explains it pretty well: http://www.aim-dtp.net/aim/digicam/d...comparison.htm
Since Dcraw is open source it would be fairly easy to make an AVIsynth plug-in based on one of these two algorithms. A clever coder may even be able to write an AVS script that uses both AHD and VNG together to get the best of both worlds... but it would be extremely slow. |
July 18th, 2007, 03:50 PM | #184 |
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Jamie,
I am running AHD at a pretty respectable speed, at around 10 fps 1080x750 with 16 bit half precision floats. I am not sure how you would combine the two algorithms. Maybe use VNG as a third alternative to horizontal and vertical interpolation. Then make a homogeneity map for all three and select the best one. There is a paper out there that compares 8 or 10 different algorithms in quality. Interestingly enough although there was a statistically better algorithm than AHD, AHD still visually had less artifacts. |
July 18th, 2007, 04:20 PM | #185 | |
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Quote:
(btw "my" algorithm looked better than AHD in the paper describing it) |
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July 18th, 2007, 04:34 PM | #186 |
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You have any plans to release your filter Steven? I would love to have a look at the results.
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July 18th, 2007, 09:21 PM | #187 |
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Hi, I've been reading the thread day by day and I'm really excited with what you guys have achieved. I hope you keep the progress until the camera is fully functional. As I have nothing to help you with ('cause I know nothing about algorithms and coding), I just wanted to ask: What size of a sensor would it be needed, to use a 35 mm lens, with no adaptor? I've seen some sensors bigger than the one you Jose are using (1/2" and 1"). Of course I am not suggesting you change board, but it might be useful to think about that. Maybe in the future, a camera with no adapter, will be possible with a larger sensor.
Keep on the work! What you are doing is amazing!! Agustin |
July 19th, 2007, 04:37 AM | #188 |
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Hi Agustin,
If you read through the thread a bit more you'll find there's a point where we discussed about having a 2/3" Ibis sensor to get a shallower DOF but sacrifying resolution (cause we could only get 720p) or going for full 2K but using a smaller sensor and an adaptor. Now we're using a 1/2.5" cmos and I'll build an adaptor as soon as I have some time. Now, what's the perfect size to get 35mm DOF? Well, I don't have it clear yet. Some say the sensor must be 36mmx24mm so it has the exact same size of a 35mm negative, but others say 35mm movie negatives are a bit smaller and closer to 1". But then you have the SI-2K which has a 2/3" sensor and gives some very good DOF without using any adaptor. That's why I started thinking about the Ibis. But anyway I found I really like the Micron sensor. You get a very good looking image with it and you can always build an adaptor to have your own digital cinema 2k camera for less than $2000. What's the problem using larger cmos? Money and framerate. Most 1" cmos are too expensive or can't get to 24fps. If it was easy or cheap to have a 1" 2k sensor demo board going at 24fps, we'd be using it right now. Altasens gets to 2/3" 1080p but a single sensor costs the same as the whole board I'm using. Also they don't support small projects. I mailed them like four times when I started this. I even told them I was going to start selling the cameras if everything went ok, but all I got was this guy almost telling me not to mail them again. So it's not as easy as it seems. Anyway I said it in my second or third post here. This project is alive. If I can buy better parts in time, I'll do it. |
July 19th, 2007, 07:40 AM | #189 |
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Size apparently doesn't really affect price that much, except marketers would like you to believe that. You can get bigger sensors cheaper than other smaller ones, it is investment and production runs that have an great effect, and the marketing of technology/features. The cost of the extra size can land up being only an small fraction of price, if these things are happening.
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July 19th, 2007, 07:48 AM | #190 | |
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Quote:
It is good to see that you have finally published the smooth motion software recording. is it available for the Ibis cameras, and have they improved in S/N ratio sensitivity and performance, or are they exactly the same as 2 years ago? Thanks Wayne. |
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July 19th, 2007, 07:49 AM | #191 | |
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Quote:
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July 19th, 2007, 07:57 AM | #192 |
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Some cheap hardware:
http://www.brighthand.com/default.asp?newsID=13177 The future of professional production: http://www.digitalcamcordernews.com/...nsor-developed 8Mp, 2Mp, 1Mp all bin into sensors like these. If sensor technology is good enough, than this resolution might be choice for high end professional use. |
July 19th, 2007, 08:50 AM | #193 |
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Just one thing... I don't think that mini laptop can handle 2k res at 24fps. Or I'm wrong? Because for $250 and an external usb disk to store the clips, it'd be perfect!
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July 19th, 2007, 09:04 AM | #194 |
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July 19th, 2007, 11:30 AM | #195 |
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For video, you'll want Firewire, USB2.0 is better on burst transmissions, FW is better on sustained read and write. FW also lets the devices negotiate their own priority on the bus, with USB, the slowest link in the chain is the speed of the rest of it.
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