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December 18th, 2005, 04:03 PM | #1 |
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Location: Dallas,TX
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Formula for slowmo
Hey all,
I was wondering if anyone could post the formula for speeding up the audio during playback/Shooting so the slow motion Video will match the words. Thanks, Chris |
December 18th, 2005, 06:49 PM | #2 |
Join Date: Jan 2004
Location: Stockton, UT
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I'll bite. In the digital world, I'm unaware of a formula, since it's fairly application specific. Some apps can't even play back slow audio.
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December 18th, 2005, 08:04 PM | #3 |
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Hey thanks for the reply, I guesss i didt clearly explain what i was wanting to do.
The speed up audio playback will be for the artist to follow while filming. Then i'll take that footage and slow it down so the footage is in slowmotion but the lips look like thier syncing to the regular song. I was wondering if there was a timescale for this...??? |
December 18th, 2005, 09:25 PM | #4 |
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I've done this before in both Vegas and Premiere, and never used anything but double sped audio. They're performing to the fast audio, so when the audio is slowed down from the recording to match the original audio, the vid falls right in using Vegas and Premiere. Maybe someone else has a chart or formula...Sorry I'm not of more help.
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December 18th, 2005, 11:19 PM | #5 | |
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Quote:
Thanks! thats exactly the info i need! Just double speed huh? Thank you! |
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December 19th, 2005, 05:58 AM | #6 |
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Just brainstorming here, have never tried this. I wonder if applying the time stretch without pitch change tool to the audio track would work in that context? Preferable have both head and tail slates on your clip. Slow down the video and render it to a new file. Drop the resulting video clip back into the timeline to replace the first one and add the audio clip. Line up the head slate frame and apply the time stretch tool to the audio to pull the tail slate frame into alignment.
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December 19th, 2005, 04:39 PM | #7 |
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You can work it out pretty simply:
Playback for actor Playback in NLE 400% (4x) 25% (1/4) 200% (2x) 50% (1/2) 150% (1.5x) 66% (2/3) Now lets see if we can't invent a formula: A= audio play back rate for actor in % B=play back rate in NLE for correct speed audio in % (so lip synch is maintained with source audio) A=10000/B so if for some obscure reason you say "I want a 13/29 speed (44.8%) slow mo with audio synch maintained with my source audio" then you go: A=10000/44.8 =223% or 2.23x playback in the NLE Now that overcomplicates a simple thing eh? Cheers |
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