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Old August 4th, 2015, 05:19 PM   #16
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Re: Syncing Audio

Quote:
Originally Posted by Dean Sensui View Post
FCP-X will easily sync multiple sources. As you said, one of the audio tracks is out by 3 frames, and that will create an "offset" for that track.

Otherwise, the sync (using audio as a guide) is quite precise.
I'm new to fcpx so I can't rule out user error but it wouldn't sync anything. Where as pluraleyes versions 1 partially synced them in fcp6. I was also testing pluraleyes 3. That worked the best but wouldn't import into fcp6 got a xml error. This might be because upgrading to Yosemite broke xml. I see that newer has an audio replace feature ppl were talking about.
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Old August 4th, 2015, 06:21 PM   #17
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Re: Syncing Audio

I synced a GoPro with audio from a small recorder on a boat and was amazed that FCP-X was able to sync all six clips despite the sound of the engine and the usual muted audio of an encased GoPro.

I posted this elsewhere on the forum, but here's the result with one of the clips.
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Old August 5th, 2015, 11:20 AM   #18
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Re: Syncing Audio

This is totally OT, but.......If I found a life preserver in open water I would have spent at least a few minutes looking around the area to see if anything else was floating nearby. You obviously assumed it blew out of a boat which it probably did....but hey, it IS a life preserver.

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Old August 5th, 2015, 12:50 PM   #19
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Re: Syncing Audio

We did look. And I radioed it in to the USCG, too.

Quote:
Originally Posted by Steven Digges View Post
This is totally OT, but.......If I found a life preserver in open water I would have spent at least a few minutes looking around the area to see if anything else was floating nearby. You obviously assumed it blew out of a boat which it probably did....but hey, it IS a life preserver.

Steve
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Old August 5th, 2015, 12:57 PM   #20
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Re: Syncing Audio

In this business you either sink or swim. ;-)
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Old August 5th, 2015, 04:53 PM   #21
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Re: Syncing Audio

You mean sync or swim? :-)

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Originally Posted by Pete Cofrancesco View Post
In this business you either sink or swim. ;-)
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Old August 5th, 2015, 07:05 PM   #22
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Re: Syncing Audio

Sync or sink.
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Old August 5th, 2015, 07:10 PM   #23
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Re: Syncing Audio

Quote:
Originally Posted by Dean Sensui View Post
You mean sync or swim? :-)
Lol

I had to stop playing around with trying to do a sync multiclip so I could get this out.
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Old August 7th, 2015, 09:41 AM   #24
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Re: Syncing Audio

I figured things:
1. Using Fcp6 I extracted the board/shotgun audio from the primary camera movie and exported a stereo pair audio file for each.

2. After I entered the clips angle field fcpx synced it (missed this step before).
In the timeline I used the extracted audio in the previous step, enabling me adjust/mix the ambient and board feed independently.

I really love how fcpx audio level adjustment works. Color of the wave form indicates problem areas and selecting range tool creates the keyframes automatically. So much quicker.
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