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#16 |
Trustee
Join Date: Nov 2008
Location: Miami, FL USA
Posts: 1,505
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Re: Improving gross overload
OK, one last try, this is getting to be a challenge. On a hunch I did the decllip, denoise, then applied Audition's "am radio" effect, which limits the bandwidth and applies some other effects; it seems to give a good tone and reduces the 'spatter' effects.
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#17 |
Major Player
Join Date: Sep 2005
Location: Sydney, Australia
Posts: 481
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Re: Improving gross overload
Many thanks for all your effort Battle, and after listening to all of them, I think this one -
ovewrload-nodenoise.wav is slightly more listenable with the background noise not too offensive as I feel it does seem to help by giving a bit of ambience, & sounds slightly less artificial. Either way they are an improvement on the extremely poor, original. What did you use to achieve this and are these techniques available to me in S/F 9 or is there a freebie available ? RonC. |
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#18 |
Trustee
Join Date: Jan 2011
Location: Pennsylvania
Posts: 1,790
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Re: Improving gross overload
Mr. Vaughan,
Thanks for posting all those variants! Very enlightening. I find it interesting that the denoise function removes the "raspiness" of the declip function... I never would have guessed that. But, unfortunately, it introduces the robotic artifacts. |
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#19 |
Trustee
Join Date: Nov 2008
Location: Miami, FL USA
Posts: 1,505
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Re: Improving gross overload
I used Adobe Audition CS6, with the techniques I outlined previously. If you have SF9, the clip restoration, audio restoration, denoise and normalize tools yielded this, on a quick-and- dirty try done on SF9.0. Effects were applied in the order given. Work with the adjustments and see what you get....best wishes! {PS - if you want to keep some ambience, use less noise reduction. I took the NR down to 0 in the pauses, to eliminate the noise from the voice. Overdone, as my early attempt shows, results in "robot voice." Fine for Stephen Hawking, not so good for your speaker!}
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#20 |
Regular Crew
Join Date: Jul 2010
Location: Split, Croatia
Posts: 189
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Re: Improving gross overload
Ok, here's my take.
I did my best to preserve the tone, but overmodulation takes it's toll. |
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