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#1 |
Major Player
Join Date: Sep 2005
Location: Sydney, Australia
Posts: 481
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Applying a noiseprint in Sound Forge 9
I cannot work out how you apply a noiseprint to a file after you have captured the noise print.
I can see how to capture the print from a background-only section, but I don't know then how you apply it to the whole file. The help files in S/F are most un-helpful in this regard. Can anyone tell me how to do it please ? RonC. |
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#2 |
Inner Circle
Join Date: Mar 2003
Location: Ottawa, Ontario, Canada
Posts: 4,222
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Re: Applying a noiseprint in Sound Forge 9
Select a section where the noise is ( I assume this is what you have done) and create a noise print. Name this noise filter ( save by clicking on the disc icon to the right of the naming box. This named filter will now be in the drop down filter list with the defaults. Delete the markers you used to select this section. Now select the whole audio file and apply your named noise filter. You can then check to see if has worked and I usually then do a "save as" to a new file name so that I still have the original and the one with the noise filter applied.
Ron Evans |
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#3 |
Inner Circle
Join Date: Aug 2008
Location: New York
Posts: 2,039
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Re: Applying a noiseprint in Sound Forge 9
After selecting and capturing a 'noise print' in NR-2.0, you can right-click anywhere in the blank area just below the 'Bypass' and 'Real-Time' check boxes, which will bring up a context menu... There your may choose "Select All Data"
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#4 |
Major Player
Join Date: Sep 2005
Location: Sydney, Australia
Posts: 481
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Re: Applying a noiseprint in Sound Forge 9
Thanks Ron & Rick, much appreciated. -
Why can't the people who write the manuals be as concise. Your explanation and help was spot-on. I found the help/manual to be quite useless in this area. Thanks again. RonC. |
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#5 |
Inner Circle
Join Date: Aug 2008
Location: New York
Posts: 2,039
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Re: Applying a noiseprint in Sound Forge 9
To clarify, here is a screenshot of the NR 2.0 window I posted on the SCS/Sound Forge forum a few years ago
Last edited by Rick Reineke; October 17th, 2012 at 11:30 AM. Reason: clarify |
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