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April 18th, 2011, 02:26 AM | #1 |
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simulating FM radio DJ
How do you do it? Would you even use a filter? Is it something you merely suggest with the camera? FM is so clear -- and yet not quite life like, or is it?, is there something you should process it with in Vegas?
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April 18th, 2011, 03:17 PM | #2 |
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Re: simulating FM radio DJ
FM stereo stations in the US are sharply bandpassed at 50Hz and 15kHz, because of the 19kHz pilot tone and the PLL servo loops on the carrier frequency..
Aside from that, they're all over the place. Pop format stations might use an RE20, a lot of mic EQ and compression; classical stations might use a condensor mic, little or no processing. And everywhere in between. Because of the 75uSec pre-emphasis curve, most FM stations tend to have some very specialized processing, to avoid overmodulation when the audio has a lot of high frequency content. However, this might be working very lightly or very heavily, depending on how the EQ and overall levels are set. And now some stations are using digital STLs with bitrates that I consider inadequate (perhaps as low as 96kbps) so you have the additional distortions from the codecs. Basically you need some educated guesswork depending on which station you want to mimic. |
April 18th, 2011, 05:13 PM | #3 |
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Re: simulating FM radio DJ
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April 18th, 2011, 10:49 PM | #4 |
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Re: simulating FM radio DJ
Also never forget that the people who typically end up on the radio - have fully developed RADIO VOICES.
That starts with being singled out from the mass of humanity for some natural vocal abilities and then the industry rapidly filters out those who can't manage stuff like the enunciation and diction required. Then out of THAT group, the industry skims the best of the crop who have BOTH the sound and the chops. That's part of what you're trying to re-create. Seriously, the easiest way to get a "radio announcer" sound - is simply to to hire someone who has a "radio announcer" voice to begin with. If they do, a recording with an SM-57 will sound worlds better than a Neumann recording someone with an ordinary voice. Just saying.
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April 19th, 2011, 04:01 AM | #5 |
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Re: simulating FM radio DJ
To get an authentic FM radio sound limit the frequency bandwidth to suit the type of radio in shot, compress it to oblivion and then add some small room ambience to simulate the speaker in the room.
That is how I used to do it now I have pro tools and TL Space so I have a small/med/large radio pre-set that does it straight away.
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April 19th, 2011, 03:21 PM | #6 |
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Re: simulating FM radio DJ
All main stream stations use specific processors like the Eventide Opimod to get their 'signature' sound. (usually to be louder and get more usable distance than the competition) These processors have a number of stages: EQ, single and multi-band compressors, multi-band exciters, peak limiter volume maximizes and even sophisticated auto levelers. Of coarse as was already stated, without a good voice, it ain't gonna help much.
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April 19th, 2011, 04:17 PM | #7 |
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Re: simulating FM radio DJ
Brian,
Do you have a script for what you want the FM announcer to say? Andrew |
April 19th, 2011, 04:55 PM | #8 |
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Re: simulating FM radio DJ
Wow guys, my head is spinning. Okay, so there IS a sound specific to FM. So, I have the script, the actor with the voice, I also have an Oktava 012 from Soundroom, Senn k6/me66 and Rode NT3 and Sony Vegas and limited edition of Soundforge. What I want is THE most cliche FM rock station processing.
Can I make it work? |
April 20th, 2011, 05:28 PM | #9 |
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Re: simulating FM radio DJ
An extra set of testicles on the talent helps. Over here the really good VO guys are referred to as "four balls" out of respect.
Andrew |
April 21st, 2011, 09:51 AM | #10 |
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Re: simulating FM radio DJ
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April 21st, 2011, 11:36 PM | #11 |
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Re: simulating FM radio DJ
For Vegas you'll need to use them as a plug-in.
Andrew Last edited by Andrew Smith; April 22nd, 2011 at 12:24 AM. |
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