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April 1st, 2004, 11:02 PM | #1 |
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Help Rrmoving echo with Vegas.
Hi All,
I need help removing echo from an interview shot in a "live"room. I seem to recall Vegas and/or Sound Forge being able to do this. Anybody (Spot??) have a step by step for this? Any help is really appreciated . Ken |
April 1st, 2004, 11:04 PM | #2 |
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What kind of echo? If it's just room ambience, you can use the Acoustic Mirror that comes with Forge. It's a convoluted verb, so you can sample the room echo, and apply it against the original with the phase inverted. It's a decent fix, but not perfect. I often use the multiband EQ to do this too, but it's sort of hard to do a step by step. Almost a novel. :-)
Can you send me a sample of the noise, maybe I can build you a veg file.
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April 2nd, 2004, 04:09 AM | #3 |
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Please see this thread as well. Thank you.
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April 2nd, 2004, 05:54 PM | #4 |
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Thanks Spot,
Where would I email the file to? Ken |
April 3rd, 2004, 02:21 AM | #5 |
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Sorry to be a nag but an echo is a *complete* repetition of a sound (think Grand Canyon)... A tail to a sound (what you're talking about) is called a reverb. Just thought you should know :)
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April 3rd, 2004, 09:06 AM | #6 |
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Well...if we're gonna start tweaking semantics,(wich I hope we're not attempting to do, we all know what ken meant) a reverb is a diffused and multiple repeat of the original signal. during which the closely spaced repeats are at random and individual reflections cannot be distinguished.
An echo, by definition, may be a complete sound return, but also the perception of a non-diffused return of the original sound which may or may not contain the majority of original frequency information in the returned sound. Therefore, a room or enclosed space may have echo and/or reverb, reverb only, or echo only. (Syn-Aud-Con/Synergetics Audio Concepts Rules of Theory, 1978)
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April 4th, 2004, 02:30 AM | #7 |
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Sorry Kevin. Im not trying to hijack this thread, it just seems like many people confuse reverb and echo :)
Here's what i've always learned: Echo: Sound reflections delayed by 35ms or more that are perceived as discrete repetitions of the direct sound Reverb: Multiple blended, random reflections of a sound wave after the sound source has ceased vibrating (Audio in Media -6th Edition, Stanley R. Alten - 2002) |
April 6th, 2004, 03:42 PM | #8 |
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What did you record with. How many mics. How many channels. What was your camera/sound setup?
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