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Old May 6th, 2003, 06:47 PM   #196
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Try holding shift when you drag a handle on the audio rubberbands. It allows you to move the point up in a percentage basis and is alot less touchy.
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Old May 6th, 2003, 08:01 PM   #197
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You are a god! heheh
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Old May 7th, 2003, 08:24 AM   #198
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say what?! Who?! lol
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Old May 7th, 2003, 08:33 AM   #199
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In Premiere What's the Best Way To....

In Premiere what's the best way to do a frame hold. In other words I want the footage to run and freez at one point. I know there are a # of ways to accomplish this- the one way is by actually using the frame hold command. However it hold that frame for the entire duration of the clip. Usually I copy and paste the clip and trip it to the length I want the frame to be held and make sure that frame is either first or last and choose Frame Hold> Hold on Inpoint/outpoint. Is this how everyone else does it.

Also when I do a framehold there is a noticable difference in color. Once the footage is frozen the colors shift slightly. Anyone know why it does this and how to fix it?
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Old May 7th, 2003, 04:30 PM   #200
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I would probably just save the desired frame to a tga file (Ctl-Shift-M), place the still on the timeline and stretch to desired length. Be sure and deinterlace the still and if color correction is necessary, it could be fixed in PhotoShop.
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Old May 8th, 2003, 02:26 AM   #201
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I'm with Ed there. Its far more easier to export a single frame at a certain point, than it is to usse the frame hold function. It also gives you more options i.e. you can change its length to anything you want.

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Old May 8th, 2003, 09:02 AM   #202
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Jeez, then what IS the frame hold funtion good for?! lol

Has anyone noticed a shift in color once the footage ends and it displays the outputted single frame?
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Old May 10th, 2003, 04:51 AM   #203
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In Premiere What's the Best Way To....

"Has anyone noticed a shift in color once the footage ends and it displays the outputted single frame?"


I've generally noticed the opposite. The frame export closely matches the action footage, particularly if you don't edit the still. I apply flicker removal but that's it. You can make a frame export look very good in Photo Shop but it will no longer match the rest of the clip.

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Old May 15th, 2003, 01:08 PM   #204
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Premiere 6.5 and Itanium2 ?

Is it worth purchasing an Itanium2 workstation for NLE ?
I use a Canopus Dv Storm2 card
Thanks
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Old May 15th, 2003, 01:42 PM   #205
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I suppose the big question is what are you planning to do with it? But my initial reaction is 'no'. It really depends on your workoad I guess.
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Old May 15th, 2003, 02:25 PM   #206
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I am creating NLE video productions with an average of 10-15 videotracks and want to reduce the rendering/waiting time.
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Old May 15th, 2003, 08:37 PM   #207
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The Itanium 2 is a 64 bit architecture cpu and i dont think that its natively compatabile with 32 bit applications such as Adobe Software. So I dont even think that the stuff wil run on the Cpu. Not to mention there is no NLE othe thatn stuff made for IRIX that could use the power of 64 bit word size. So even it for some reason it did work it would be a total waste of CPU power. If your looking for a 64 bit cpu with backwards compatabilty try the AMD Opteron. I would suggest to you however you try a dual Cpu Intel Xeon machine


BTW what are you currently using for Hardware?
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Old May 15th, 2003, 10:26 PM   #208
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Thanks for the info. It's a real help. I indeed searched extensively for 64 bit support on Premiere, but could not find it anywhere, now I know why :)
I am currently using a P4 2,8 ghz. Would an upgrade to dual Xeon 3 Ghz be worth the investment you think ?
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Old May 16th, 2003, 12:52 PM   #209
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If you want to render faster the only real option you have right now would be to go to a dual Cpu machine. Which if you wanted to stay with Intel would mean that you need to go with the Xeon. I wouldnt go with the Opteron quite yet as it doesnt have all of the optimization that Intel productions have.

To answer the question about rendering you must ask yourself what are you willing to spend to get a 30-40 percent gain.If you really want that faster rendering then yes it will offer a noticable gain. I guess you arent too concerned with the money as you were planning on getting an Itanium.

Since your using a Canopus DVStorm you will get even a larger increase in speed because of it Scalable architechure. Or thats whats Canopus says anyways..

Hope this helps
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Old May 16th, 2003, 01:32 PM   #210
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Not too concerned about the money ?? I wish that was true. :)
Of course I cannot grab the money from a big pile, but I do have a few euros to spare.
Still I do want to invest it well, and the waiting for rendering is something I really hate.
Thanks a lot for your vaulable comments.
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