|
|||||||||
|
Thread Tools | Search this Thread |
June 9th, 2009, 07:28 PM | #1 |
Major Player
Join Date: Jul 2005
Location: Denton, TX
Posts: 334
|
Multi-camera in 4.1
Has anybody noticed that Multi-camera editing in 4.1 seems to be way slower? Before the upgrade, I was happily multi-camera-ing CFHD and M2T files without an hint of a stutter. Now, after upgrading to 4.1, whenever I switch cameras, the video playback freezes, although audio, etc., keeps playing. The video catches up, but by then I have to stop, go back to the cut, and pick up from where it froze. Very frustrating.
i7 920 12GB RAM eSATA RAID0 for video source Is it just me? Thanks, Matt |
June 9th, 2009, 08:58 PM | #2 |
Major Player
Join Date: Jul 2005
Location: Denton, TX
Posts: 334
|
Also, when I close and try to reopen the project, with the Multi-Camera window open, Premiere Pro just freezes. Locks right up. I've walked away and had dinner and came back, and it was still frozen. The only way to fix it is to create a new project, import the old project, and exit PPro AFTER making sure the Multi-Camera window is closed--doesn't matter if the window is docked or undocked.
Thanks, Matt |
June 11th, 2009, 04:59 AM | #3 |
Trustee
Join Date: Jan 2008
Location: North Conway, NH
Posts: 1,745
|
Sounds like a call to Adobe support is in order... or at least submit a bug report.
Your situation underscores fundamental issues with major re-writes. Developers are always looking forward to the promise of faster hardware in the hardware. That's why re-writes are generally slower than the products they replace. There is also a risk to reliability when previously stable code is touched. Significant re-writes, as Adobe have touted CS4, might be good for new features, but speed and reliability can often take a hit in the early releases. This is my experience from 20 years experience in the software business. |
June 24th, 2009, 09:13 PM | #4 | |
Major Player
Join Date: Jul 2005
Location: Denton, TX
Posts: 334
|
Tripp,
I had filed a trouble ticket already. I develop software for a living (well, architect it nowadays, mostly, as we bring in untrained offshore "developers"--who are wonderful people but wouldn't know an Object if it hit them about the head...). I understand feature and code bloat--we're constantly fighting it--"if we add that feature for you, the process's performance will be very adversely affected"--but the business partners still want it--and bitch about performance. :( Anyhow, I had a ticket opened. The offshore helpdesk guy sent me the solution for Premiere crashing on Windows XP. It's like he didn't even read my ticket!! If you've ever filled out one of Adobes support tickets, you know they can be quite detailed, and I provided detailed information about exactly what was going wrong. I dislike corporate helpdesks.... So, I went through the "Premiere is crashing" steps anyhow, and just posted the results. Also updated my post in the Adobe Premiere (current) forum: Quote:
I guess the short answer is, if you want Multi-Camera, stick with 4.0.1. If you want faster project load times, you'll be stuck without decent Multi-Camera recording... Thanks, Matt |
|
August 10th, 2009, 08:15 PM | #5 | |
Major Player
Join Date: Jul 2005
Location: Denton, TX
Posts: 334
|
Finally, a response from Adobe
After weeks of back and forth, FINALLY got at least an acknowledgement of a problem. Would've been nice of them to tell me in the first place.
Quote:
|
|
August 13th, 2009, 10:46 AM | #6 |
Major Player
Join Date: May 2005
Location: monroe, or
Posts: 572
|
Matt... what's the proper steps to take to roll back to 4.01? Uninstall Premiere and reinstall within the CS4 process?
I'm wondering if some of the issues I'm having with Cineform is related to the 4.1 update. |
December 12th, 2009, 11:58 AM | #7 |
Inner Circle
Join Date: Jan 2007
Location: Woodinville, WA USA
Posts: 3,467
|
So I'm wondering if the latest updates have resolved this issue. Anyone with experience here? Matt?
__________________
"It can only be attributable to human error... This sort of thing has cropped up before, and it has always been due to human error." |
December 17th, 2009, 09:48 PM | #8 |
Major Player
Join Date: Jul 2005
Location: Denton, TX
Posts: 334
|
I haven't had opportunity to work a multi-camera project lately, so haven't seen if the latest update has worked. Might have to resurrect the last one and test it out.
Thanks, Matt |
| ||||||
|
|