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March 30th, 2008, 08:43 AM | #1 |
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My first 3D video
Hello,
I made my first video in 3D the link for the 3d video is: http://dr-3dcameraco.com/Videos-Memb...a-Viana-3D.avi more info: http://www.davidrubio3d.com/view_top...m_id=62&page=1 See the 3d video and say something. Marco Neiva. |
April 10th, 2008, 11:56 AM | #2 |
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Simply Stunning. I've probably seen every piece of footage posted on this entire forum from all sorts of cameras, and this BY FAR takes the cake... and it's only with miniDV cams! Just as I had suggested before, when using two lenses the shortcomings of each lens offset each other and the perceived detail is doubled in addition to being 3D! I watched the video with the eye-cross trick without a problem, and the result is the very perception of realism. I can't wait to do this with 1080p footage using HV30's. Anyone that is able to see this can easily realize there's no doubt this is the future. Thanks so much for sharing!
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April 10th, 2008, 12:12 PM | #3 |
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...there were some additional things I noticed that I hadn't expected as well; when compared to the individual channels, the combined 3D image also has much more vivid color, and much more dynamic range with darks perceived as much darker, and the noise in the darks is completely indistinguishable. I can't get over that dynamic range though! It's just like that photography practice where multiple shots of the same scene are overlaid to increase dynamic range. And instead of being a nuisance, the light glares are absolutely incredible!
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April 10th, 2008, 02:26 PM | #4 |
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Just noticed another benefit... the fine detail aliasing within the individual channels seems to be eliminated when combined to form the 3D image.
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April 10th, 2008, 03:22 PM | #5 |
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One more observation... Not even singles frames are static. Just as when looking at real scenes with our own eyes, when you look at objects in the foreground, the background double-ghosts and when looking at the background, the foreground double-ghosts, and the same when looking at any object at any depth in between. So with very wide depth-of-field shots like with the HV30, scenes with overwhelming imagery can be produced, while narrower depth-of-field shots with an isolated focal depth like with a 35mm adapter could produce amazing selective control of imagery.
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April 30th, 2008, 10:53 AM | #6 |
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I really liked that.
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May 1st, 2008, 08:47 AM | #7 |
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May 1st, 2008, 05:14 PM | #8 |
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That was really good!
One thing I noticed, is that there was a large error in the registration of the two images vertically. The two frames were not at the same height (obviously the right camera was shooting slightly higher). This can cause eye strain and also can reduce very much the 3D perception, especially in difficult scenes. I suggest you to always correct this in post until the offset is zero. Other than this, the footage was very good! |
May 2nd, 2008, 12:46 AM | #9 | |
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Quote:
just pop out object from the screen, what doesnt reach the edge of the picture. every other object must be BEHIND the screen! |
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