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-   -   Why does Vegas render change CUTS to FADES? (https://www.dvinfo.net/forum/what-happens-vegas/467863-why-does-vegas-render-change-cuts-fades.html)

Jeff Harper November 18th, 2009 09:35 AM

Nested within nested, ouch.

At any rate, you should be fine using either method you described. Try the first one and see how it looks.

Seth Bloombaum November 18th, 2009 10:51 AM

Quote:

Originally Posted by Robert Gould (Post 1449031)
...Is there any disadvantage to rendering my individual projects as DV AVIs before I dump to .mpg? I understand there's compression when I go to DV, but since it's going to MPEG-2 in the end this DV compression is probably irrelevant, correct?...

Agreeing with Jeff that this is a reasonable approach.

There's always someone to say "best quality is uncompressed", but in the real world, DV has been tested through multiple generations for image degradation. It's good for somewhere between 10 and 13 generations without visible loss.

So, yes, DV is quite a reasonable DI for a standard def workflow.

Ian Stark November 19th, 2009 02:18 AM

Quote:

Originally Posted by Jeff Harper (Post 1449027)
For my workflow, I create projects in segments. When they are completed I simply select all and copy and paste them together. It is tricky at first with multiple lines of video/audio, etc., but eventually you learn which line to click on the timeline when pasting so that you do not create a mess. For example, I usually end up pasting to the top line.

This might not be a solution for you, but it really works well for me.

Appreciated this is a little away from the original topic, but fwiw I tend to create rendered sub-segments that I then stitch together in a master veg. Then I use the REPLACE function in the media pool whenever I make any changes to the segments. That maintains the integrity of each segment's position. Occasionally that makes project-wide colour correcting a tad harder but it's not a major showstopper.

I have (and still do) worked with nested veg's and I have (and still do) used the method Jeff describes above, but this way usually works best for me personally - as I get older I prefer simple timelines!

More to the point, some of my projects contain ridiculously complex sections that would drag Vegas to its knees if I was to try and do it all on one timeline (using chroma keying, 3d alpha tracks, gaussian blur, bump map lighting effects, you name it).

Steve Renouf November 23rd, 2009 08:04 AM

Nesting veggies
 
I've found a very good reason for using nested veggies:

Although I'm primarily working in V9.0c now, sometimes, it's nice to be able to do sub-projects in V8.0c in order to use 32bit plugins, and nest those in the V9 project - thus retaining full editability of the sub-project within V8. (If you import a V8 veggie into V9 it will convert it to V9 - whereas, if you nest it, you retain the ability to edit it in V8).


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