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MacPro Unboxing Animation
This is a short unboxing video I shot as to test my editing work flow on the new MacPro machine. A majority of the shots are stop-motion:
YouTube - 2010 MacPro Unboxing Hope you enjoy :) |
Cool video, just ordered a MacPro myself. What is the story behind the severed head, meat hook and noose? Halloween Video?
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Hi Paul,
I really enjoyed that. Care to share some tips on how you went about shooting this? Thanks |
Thanks Glenn - the severed head and noose, haha - yeah, they are a few props for a horror film I'll be shooting next year - should be fun!
Thanks Simon - I shot it fairly quick (two evenings last week) as so I could get the new machine up and running asap. It was filmed mostly with stop-motion; animating both the Mac and the camera which was attached to a slider. The shot with the Mac in the air was actually standing on a stack of books (adding another book for each frame as it raised up and then I rotoscoped the books out in post as I floated down - glad you enjoyed it, thanks :) |
Paul,
Having no idea on how to do the effects, I loved it....well done. Al |
This the best unboxing I have seen. If you can do a tutoial how to animate, duplicate this video would be awsome. I love animation but have not idea how it done. I know it required a lot of keyframings.
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Its great to see someone doing good old fashioned stop action.
Well done. |
Quote:
Would love to do a tutorial indeed but unfortunately time permits me from doing so. However, stop-motion in general is fairly straight forward in technique. First frame you shot how you want it to look. Then capture an image of it, move the subject a tiny bit, capture another image, and keep repeating. I also like to animate the camera as well which gives more dynamics to the shots. Things to know ahead of time are: - Make sure you have a steady power supply for the light so you don't get light flicker when playing back the shots (flicker is a huge pain to remove in post). - Always lock your focus and exposure before shooting. - If you are animating more than one object, keep track that you move all objects for each frame (it's easy to loose track). Hope this helps :) |
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