Reid Bailey
April 12th, 2007, 01:21 PM
I searched the vegas preview windows posts and couldn't find an answer...
I'm creating a training module for a web application at work.
I took motion screen shots using Camtasia, saved as .avi's using the tech smith codec.
My first time using the camtasia so I know I need to learn a better workflow.
Anyway... I dropped the camtasia avis on my vegas time line. The output frame size was 650x480.
I created a simple call out arrow in photoshop and used the default 720x480 frame size.
I scaled and positioned the error via the pan/crop tool (several different arrows popping up around the screen) and everything looked peachy in the preview window.
When I rendered the project out (wmv file) the arrows were slightly out of position.
After a lot of swearing, I realized the problem was the overlay error was 720x480 frame size and the underlying video was the 650x480. I created new arrows with the 650 frame size and rerendered and all was fine.
So I understand, conceptually, what happened. The frame sizes were mimatched and in rendering one was changed that threw the arrow out of line.
But why did it all look fine on the preview monitor? Are there settings to make it not do that?
And what can I do in the future to avoid this problem?
Thanks
I'm creating a training module for a web application at work.
I took motion screen shots using Camtasia, saved as .avi's using the tech smith codec.
My first time using the camtasia so I know I need to learn a better workflow.
Anyway... I dropped the camtasia avis on my vegas time line. The output frame size was 650x480.
I created a simple call out arrow in photoshop and used the default 720x480 frame size.
I scaled and positioned the error via the pan/crop tool (several different arrows popping up around the screen) and everything looked peachy in the preview window.
When I rendered the project out (wmv file) the arrows were slightly out of position.
After a lot of swearing, I realized the problem was the overlay error was 720x480 frame size and the underlying video was the 650x480. I created new arrows with the 650 frame size and rerendered and all was fine.
So I understand, conceptually, what happened. The frame sizes were mimatched and in rendering one was changed that threw the arrow out of line.
But why did it all look fine on the preview monitor? Are there settings to make it not do that?
And what can I do in the future to avoid this problem?
Thanks