Jason Rodriguez
June 30th, 2006, 02:04 PM
Go check it out:
indiefilmlive.blogspot.com
indiefilmlive.blogspot.com
View Full Version : Behind the Scenes footage from Spoon! Jason Rodriguez June 30th, 2006, 02:04 PM Go check it out: indiefilmlive.blogspot.com Yasser Kassana July 1st, 2006, 09:27 AM excellent work, glad you've made the post production a bit more efficient, I was expecting to see Rutguer Hauer! Where is he! Also have you recieved my email? Noah Yuan-Vogel July 1st, 2006, 10:28 PM Thanks for sharing all the video. Looks great and I would love to see more, longer shots of just what its like to be on set and shooting with those cameras, maybe see what setup is like. I noticed, that you are using the xenarc ~480p 7" lcd screens (right?), are those what silicon imaging provided you with or did you get those separately? I'm just surprised because I was under the impression that they had a fancy touchscreen 7" 720p HD monitor included in their package. If you dont mind my asking, how does that work anyway? Is it always the same image running to the large director's LCD as the operators' mini LCDs (as in it has to be <1080p since the mini LCDs cant handle that resolution)? Or do they run at different resolutions? in a dual monitor setup? Noah Yuan-Vogel July 1st, 2006, 10:35 PM Oh I just realized it was you, Jason, who posted this message, what is your role in the Spoon project? Are you, working for SI on their software? Sorry, I'm confused about who is doing what exactly in relation to the SI camera and Spoon, although I imagine the two teams are working pretty closely given one needs support for their cameras and the other needs a field testing and proof of the workflow for their product. Pete Tomov July 2nd, 2006, 06:26 AM Looks great!I'm definitely getting one of those! What lenses are you guys using? Ari Presler July 2nd, 2006, 06:54 PM Oh I just realized it was you, Jason, who posted this message, what is your role in the Spoon project? Are you, working for SI on their software? Sorry, I'm confused about who is doing what exactly in relation to the SI camera and Spoon, although I imagine the two teams are working pretty closely given one needs support for their cameras and the other needs a field testing and proof of the workflow for their product. "Spoon" is the first feature being shot on Silicon (Si-1920HDVR) in South Africa. Part of the agreement with the producers to get early access was that they would post behind the scenes photos and footage during the shoot. In addition, they are beta testing new versions of software and providing feedback on operation and desirecd enhancements. The 7" LCD monitor is a High-Brightness version of the Xenarc. We are outputing 720P to the Video Village large screen LCD and the 7" on-camera view, which scales the video to fit its native display resolution. Jason is our lead digital cinema consultant. He has been providing our primary input on the features, operation, UI and workflow. He is intent on having us to deliver the BEST camera possible for the market and for himself...thanks Jason :-)! As I have stated on other posts, we starting our market research on this forum. We are not only asking for input from you, the potential users/buyers, we are internalizing the input and implementing it. Please continue the input and support! Jason Rodriguez July 3rd, 2006, 10:26 AM BTW, the limitation on the 720P display output is that with current CPU horsepower, we can't display two different resolutions on two different monitors. So you can do 1920x1080 *or* you can do 1280x720 but not both. If you choose the 1920x1080 approach, then the on-board Xenarc looses sync. Since we're recording RAW, the display is really only a high-quality "preview", i.e., it's not a full-fledeged 1920x1080 signal with a high-quality demosaic . . . there's just no way to-do that in a portable platform with the processing power that's on the market right now. But we are rendering a HD signal, albeit at 1280x720 (60Hz refresh rate) so that you can use the current crop of all the HD equipment display, transmission, and conversion equipment on the market including large-screen plasmas, HD-SDI converters, downconverters, etc. to move the signal anywhere you need. Another way of thinking of our preview screen is like watching the preview playback on a NLE computer screen display (like Final Cut's or Premiere Pro, or Avid's), not the full-resolution output from a AJA or Blackmagic card, or the EE mode on a tape deck. Joe Carney July 3rd, 2006, 03:26 PM So Jason, the video being recorded from the gbEthernet connection is 1080p, just the preview is 720p? Not bad at all. Barlow Elton July 3rd, 2006, 03:39 PM I'm just learning about S.I. camera so here is a basic question: Can I get a higher than 1920x1080 @ 30 fps? Can it do 1080 60p? Thanks for any info. Noah Yuan-Vogel July 3rd, 2006, 04:27 PM How flexible are the preview output options? Is the software interface designed to scale to a variety of resolutions? You mentioned there isnt enough CPU power to do a realtime high quality 1080p debayer, does that mean you resize the frames and then debayer? I guess that means a simple line-skipping resize... maybe process only 4 out of 6 pixels per line and row to get 720p? Maybe if you offered an option to do a preview with 2:6 pixel skip for 640x360 and no scaling, it would be better for those only monitoring on their 7" lcds. That appears to be all the resolution the preview on the 7" displays can do anyway (800x480 lcd with a bunch of screen space taken by controls), and it could drop cpu usage which means better battery life. and who knows how good the internal scaling of that monitor is anyway especially since 1280 doesnt go all that well into 800. This way you could run it at its native res. And then for those with high res field monitors, can it do a fast debayer for a 1600x900 preview or something? that could improve monitoring quality and still fit within the 7" lcd's max input frequency. Oh I just realized something, is it the vga output that is 720p or the video preview resolution, since they seem to be different, with the preview window losing realestate to camera controls. Also, I recall noticing in some pictures that it looked like sometimes the controls were overlayed on top of the video preview on a big lcd, but the 7" lcd seems to always display the controls outside the preview window. are these options in the interface? barlow - I think the SI website lists 1080p30 the maximum, and I think that would make sense given the limitation of gigE, but they list up to 72fps for 720p, although I recall a mention on indiefilmlive that the software doesnt yet allow more than 48fps. someone correct me if im wrong Noah Yuan-Vogel July 3rd, 2006, 04:31 PM Whoops sorry just reread jasons post, forgot he said 1080p preview was an option, just not with a high quality debayer. Guess that means it might debayer then scale to 720p. i suppose some of my comments/questions are still relevant though Keith Wakeham July 3rd, 2006, 05:48 PM Finally got around to looking at the footage and I have to say I'm impressed with the SI camera. Wow, Some more work and body design latter and it will be very very impressive. Jason Rodriguez July 3rd, 2006, 10:39 PM Wow . . . great responses! I am going to have to clear some things up here though :) We are recording RAW image data to disk. That means you're taking RAW image data to post direct from the camera head. When you play back the AVI file . . . that's RAW image data-no messing with it other than a 12-bit linear to 10-bit LUT (which is adjustable). Since we're recording RAW image data direct to disk, that means that you have everythign that camera head can deliver saved for you. It seems that some of the thinking here is leaning towards the notion that we are passing data through the display, and then recording it to disk . . . so that the images you see are being reocorded to the disk . . . this is not the case. The images you see are a *preview* of what's being recorded to the disk. Think of them as real-time "thumbnails". They have a very quick demosaic applied to them called a quadlet method, which basically combinds the RED, GREEN, and BLUE channels and makes them one pixel. Here's a simple diagram: PREVIEW (Quadlet Demosaic) / RAW DATA ---- 10-bit LUT ------ \ CINEFORM RAW DATA (direct-to-disk) With this sort of pipeline, we can run the PREVIEW at a different resolution than what is actually being recorded to disk. The PREVIEW is giving you the controls to operate the camera and a real-time display to see what the camera is seeing. The true full-resolution RAW DATA is being saved to disk for use in post (or whenever you need to use the file). Basically our program is doing two things at once . . . it's compressing to Cineform (when you're recording), and it's giving you a real-time PREVIEW display of the RAW data coming off the camera head. So again, the PREVIEW and the data going to the preview is on a separate path from the RAW DATA being saved to disk. That means it can be displayed independently, and at a different resolution and refresh rate. It also means we can do stuff with the PREVIEW in real-time that we save as metadata tags in the RAW DATA, so that you can later modify this metadata in post, and at high-qualities than we can do in real-time in the computer itself. It also means that we're not "baking" the RAW DATA . . . you get a LOT of flexibility this way. Hope this helps everyone figure out what's happening. BTW, One more note: Spoon now has 720/72P operational :) Noah Yuan-Vogel July 3rd, 2006, 11:18 PM I guess maybe my questions weren't clear, I was talking only about the preview thread. I didn't think there was a question of what is written to disk, it's called Cineform RAW after all. (still talking only about preview) So what you are saying is that what's displayed on the monitor is a 1280x720 image containing preview video that is a 960x540 (1080p->quadlet->540p) image surrounded by control buttons for the touchscreen? Those who choose to output in 1080p then must have a slightly different interface because 1080p video doesnt leave any space for extra controls so when people preview in 1080p they get some controls overlayed on top of a full screen video preview, which instead of a quadlet debayer has maybe a nearest neighbor debayer.... Did I decipher your answer correctly, jason? Sorry, did I turn this into a technical thread? I guess we should get back to talking about Spoon footage. Noah Yuan-Vogel July 3rd, 2006, 11:38 PM Oh yeah and I guess that also changes one of my previous questions to: why not also provide a preview option to run a nearest neighbor debayer that only uses a 4x4 pixel block out of each 6x6 block (what i refered to as a 4:6 pixel skip)? That would give a real 1280x720 fullscreen video preview in 720p mode. And I think my other suggestions for preview resolution options still make sense. 960x540 isnt a lot of resolution especially considering that probably ends up effectively 640x360 displayed on the 7" lcds (or less considering 1:1.77 720p isnt that compatible with 1:1.66 800x480. *all my questions assume the camera head and hdd capture are running at 1080p* Another thing, does compressiing bayer data end up being less efficient since all adjacent data is taken from different color channels and therefore probably looks pretty noisy to the compressor? we all know how compression handles noise... poorly Ari Presler July 4th, 2006, 09:24 AM 1.) The current preview operation delivers a native image resolution of 960x540 on to a 1280x720 monitor output. This 7" LCD has a scalor which takes the 1280x720 signal and drives a 800x480 screen. You have the choice to have the controls visible around the image or have the entire (960x540) image fit the entire (800x480) display. A 2x zoom mode takes the center 50% of the image and fills the entire image window for fine focus adjustment. A magnify/metering mode allows you to select a zone to display with full demosaic at a 1:1 ratio while simultaneously giving you a spot meter value for the center of it. The preview output resolution matches the preview monitor quite well. The same preview output (1280x720) is also output (mirrored) to the video village to display on large LCD's. These LCD's usually have higher potential resolution (up to 1920x1080) but we currently have to keep both displays at the same resolution. There is not enough processing horsepower and memory bandwidth in the current generation of embedded and notebook architectures to generate another real-time HD signal while doing all of our other acquisition and recording tasks. For those using a Silicon Mini in a studio environment, where it is possible to use full power workstations, we are discussing adding modes to support a full res 1080P display. But this is not scheduled for the 1.0 release. The wonderful thing about our architecture is we are only a software release away! For those who may not have see the UI: http://www.siliconimaging.com/DigitalCinema/Images/GUI_interface.jpg) ftp://www.atomic-vfx.com/spoon_test_clips/Camera%20LCD%20Screen.wmv http://www.studiodaily.com/main/news/headlines/6536.html 2.) On the compression efficiency question, the Cineform RAW codec was developed specifically for bayer data and perfroms wavelet coding on correlated data points to achieve a 5:1 visually lossless data reduction. 3.) The max fps in 1080P is 30. In 720P, we can go up to 72fps. This spec is driven by the GigE interface of ~100MB/sec. 1920 x 1080 x 30P x 12bit = 93 MB/sec 1280 x 720 x 72P x 12bit = 100 MB/sec Does anyone think there is a market for another premium product which can operate up to 1080/60P? Special Effects work? PS. Thanks for all the positive feedback. We like to hear it!!! Barlow Elton July 4th, 2006, 01:31 PM 1.)3.) The max fps in 1080P is 30. In 720P, we can go up to 72fps. This spec is driven by the GigE interface of ~100MB/sec. 1920 x 1080 x 30P x 12bit = 93 MB/sec 1280 x 720 x 72P x 12bit = 100 MB/sec Very interesting..thanks for the bit rate breakdown. :) Does anyone think there is a market for another premium product which can operate up to 1080/60P? Special Effects work? Absolutely! *pulling out pockets...just lint* Ari, the more I learn about your camera and the defined workflow the more I am floored. I can't wait for FCP compatibility! Kudos to S.I./Cineform for such an amazingly forward thinking product! Poor man's Viper indeed...but with a manageable poor man's workflow! Pete Tomov July 4th, 2006, 01:50 PM When can I buy the camera?I have a project comming up and i'd really love to do some testing with this. Also,does the head-only set include the 7" LCD ? I already have storage. Bob Grant July 4th, 2006, 02:25 PM Does anyone think there is a market for another premium product which can operate up to 1080/60P? Special Effects work? Absolutely, we're looking at one or more cameras for rental so 60p acquisition would be very desirable. I think 60p acquisition is the way of the future, it'll be the new 24p Jason Rodriguez July 4th, 2006, 07:32 PM I think 60p acquisition is the way of the future, it'll be the new 24p Not to sidetrack the discussion, but 60P origination will work for "live" T.V., etc., but not for film . . . there have been numerous formats in the past that increased the frame-rate of film and have failed. Stuff like Todd-AO, etc. If you move faster than 24fps, it's simply not going to look like "film", with that dreamy, non-realistic/artistic "look". 60fps will look like 60i in regards to the motion of objects, meaning that it will look very "news"-like, or like reality TV, not movies. If that's what you want, then fine, but realize that 60P will look *much* different than 24P; hyper-real rather than what we're used to seeing from films. Ari Presler July 5th, 2006, 07:14 AM Three more clips were posted today. They just keep getting better. I think they are "Spoon"ing them to us a little at a time!!!!! http://www.indiefilmlive.blogspot.com/ Jason...Thanks for the comments on 60P. Barlow...keep earning some lint. We want to make sure you have enough saved up by FCP release Pete...7" LCD is ala-carte. I also emailed you to coordinate delivery schedule. Bob Grant July 7th, 2006, 04:27 PM Not to sidetrack the discussion, but 60P origination will work for "live" T.V., etc., but not for film . . . there have been numerous formats in the past that increased the frame-rate of film and have failed. Stuff like Todd-AO, etc. 60fps will look like 60i in regards to the motion of objects, meaning that it will look very "news"-like, or like reality TV, not movies. If that's what you want, then fine, but realize that 60P will look *much* different than 24P; hyper-real rather than what we're used to seeing from films. IMAX runs at 48fps, hardly a failure. Why get hung up on antiquated, budget constrained technology. I've seen 60fps 35mm and all I can say is WOW. With digital projection it's now affordable for the masses, good ridance to all the limitations of 24fps and it's horrid, nightmare like look. Anyway, even if you're stuck with 24fps deliver, the OPTION of 60p acqusition offers overcrank for slomo. Robert Shaver July 8th, 2006, 04:24 PM When I was a kid and just starting to go to pictures by myself I noticed how stroby/jerky fast pans or fast motion was on the screen. It took me out of the story. I frankly can not understand this fanatical adoration of film-look. I love the hiper-real look. I've seen my friends HDV footage on his HDTV and it's breathtaking... like looking out a window. (It was shot with a Sony Z1 so it still has motion artifacts with fast motion.) I will not miss the film-look when it dies... the sooner the better! Kyle Granger July 9th, 2006, 05:10 AM > IMAX runs at 48fps, hardly a failure. ... I've seen 60fps 35mm and all I can say is WOW. I believe IMAX runs at 48fps only for 3d, with two 24fps channels. I saw 60fps 70mm (Showscan) in Las Vegas, and it did look amazing. But unfortunately (to quote a general in Lawrence of Arabia), it was "a sideshow of a sideshow). > With digital projection it's now affordable for the masses, good ridance to all the limitations of 24fps and it's horrid, nightmare like look. 48.00 fps is supported in the DCI specifiction. For 2048x1080 resolution. 3D digital cinema also uses this mode, now, but for two 24fps channels. EDIT: I stand corrected on IMAX. IMAX-HD is indeed 48 fps. A very expensive proposition for a feature film, I would think. Bob Grant July 9th, 2006, 07:29 AM Well IMAX is a very expensive proposition for anything and feature length films are impossible as they have never built a projector(s) capable of more than 40 minute reels and even a 40 minute reel weighs a ton. Of course we'll never see 35mm run at anything but 24fps, older projectors I think did have the ability to vary the fps but nor anymore without changing the gears. However digital projection does offer to free us from that limitation, there's even talk of using variable frame rates, low for the traditional 'look' and high rates for fast action scenes. However back to the SI camera, 60fps does offer many advantages even if you don't want to deliver 60p or 60i, plenty of film is shot overcranked (I even recall a recent production where some scenes were shot handcranked!), being able to do that on a digital film camera is kind of vital, even Sony offer a HD camera capable of 150fps for sports and slo mo work. Hopefully that'll free the broadcasters from one thing I think we can all agree looks awefull, shooting fast action with fast shutter speeds. I believe this is only done to get better slomo but I cannot stand the stroby look of it at normal speed. Jason Rodriguez July 9th, 2006, 11:50 AM BTW, the biggest hurdle to 1080/60P is that it's not a distribution spec for encoded media. It's not a DCI spec. It's not a SMPTE spec. It's not an ATSC spec for HD broadcast. You can't encode material at 1080/60P for HD-DVD or Blue-ray. For editing, there's only one video card on the market (AJA Kona 3 which is Mac-only) that can display a 1080/60P signal. So right now, origination at 1080/60P for the purpose of displaying your content at full-resolution 1080/60P is a dead-end street. It's best use is for over-cranking special effects and/or special venue displays that are on a closed system (so the necessity to conform to a given spec is diminished). There are LCD-TV displays that can to 1080/60P at the display-level, but the content that you must pump into it (encoded media), has to originate at 1080/60i or 1080/30P, or 1080/24P, etc. . . .there's no spec for encoded media at 1080/60P. |